paper.js/test/tests/Path.js
Jürg Lehni a7a07fb6d5 Update JSDoc and do some documentation spring-cleaning.
- Convert from {@code ...} to shorter `...`
- Reformat some documentation comment blocks
- Update copyright notices
2015-12-30 21:55:19 +01:00

270 lines
7.2 KiB
JavaScript

/*
* Paper.js - The Swiss Army Knife of Vector Graphics Scripting.
* http://paperjs.org/
*
* Copyright (c) 2011 - 2016, Juerg Lehni & Jonathan Puckey
* http://scratchdisk.com/ & http://jonathanpuckey.com/
*
* Distributed under the MIT license. See LICENSE file for details.
*
* All rights reserved.
*/
module('Path');
test('path.join(path)', function() {
var path = new Path();
path.add(0, 0);
path.add(10, 0);
var path2 = new Path();
path2.add(10, 0);
path2.add(20, 10);
path.join(path2);
equals(path.segments.toString(), '{ point: { x: 0, y: 0 } },{ point: { x: 10, y: 0 } },{ point: { x: 20, y: 10 } }');
equals(function() {
return paper.project.activeLayer.children.length;
}, 1);
var path = new Path();
path.add(0, 0);
path.add(10, 0);
var path2 = new Path();
path2.add(20, 10);
path2.add(10, 0);
path.join(path2);
equals(path.segments.toString(), '{ point: { x: 0, y: 0 } },{ point: { x: 10, y: 0 } },{ point: { x: 20, y: 10 } }');
var path = new Path();
path.add(0, 0);
path.add(10, 0);
var path2 = new Path();
path2.add(30, 10);
path2.add(40, 0);
path.join(path2);
equals(path.segments.toString(), '{ point: { x: 0, y: 0 } },{ point: { x: 10, y: 0 } },{ point: { x: 30, y: 10 } },{ point: { x: 40, y: 0 } }');
var path = new Path();
path.add(0, 0);
path.add(10, 0);
path.add(20, 10);
var path2 = new Path();
path2.add(0, 0);
path2.add(10, 5);
path2.add(20, 10);
path.join(path2);
equals(path.segments.toString(), '{ point: { x: 0, y: 0 } },{ point: { x: 10, y: 0 } },{ point: { x: 20, y: 10 } },{ point: { x: 10, y: 5 } }');
equals(function() {
return path.closed;
}, true);
});
test('path.remove()', function() {
var path = new Path();
path.add(0, 0);
path.add(10, 0);
path.add(20, 0);
path.add(30, 0);
path.removeSegment(0);
equals(function() {
return path.segments.length;
}, 3);
path.removeSegment(0);
equals(function() {
return path.segments.length;
}, 2);
path.removeSegments(0, 1);
equals(function() {
return path.segments.length;
}, 1);
path.remove();
equals(function() {
return paper.project.activeLayer.children.length;
}, 0);
});
test('path.removeSegments()', function() {
var path = new Path();
path.add(0, 0);
path.add(10, 0);
path.add(20, 0);
path.add(30, 0);
path.removeSegments();
equals(function() {
return path.segments.length;
}, 0);
});
test('Is the path deselected after setting a new list of segments?', function() {
var path = new Path([0, 0]);
path.selected = true;
equals(function() {
return path.selected;
}, true);
equals(function() {
return paper.project.selectedItems.length;
}, 1);
path.segments = [[0, 10]];
equals(function() {
return path.selected;
}, true);
equals(function() {
return paper.project.selectedItems.length;
}, 1);
});
test('Setting Path#fullySelected=true on an empty path should only set path#selected=true', function() {
var path = new Path();
path.fullySelected = true;
equals(function() {
return path.fullySelected;
}, false);
equals(function() {
return path.selected;
}, true);
});
test('After removing all segments of a fully selected path, it should still be selected.', function() {
var path = new Path([10, 20], [30, 40]);
path.fullySelected = true;
equals(function() {
return path.fullySelected;
}, true);
path.removeSegments();
equals(function() {
return path.fullySelected;
}, false);
equals(function() {
return path.selected;
}, true);
});
test('After removing all segments of a selected path, it should still be selected.', function() {
var path = new Path([10, 20], [30, 40]);
path.selected = true;
path.removeSegments();
equals(function() {
return path.selected;
}, true);
});
test('After simplifying a path using #simplify(), the path should stay fullySelected', function() {
var path = new Path();
for (var i = 0; i < 30; i++) {
path.add(i * 10, 10);
}
path.fullySelected = true;
equals(function() {
return path.selected;
}, true);
path.simplify();
equals(function() {
return path.selected;
}, true);
equals(function() {
return path.fullySelected;
}, true);
});
test('After cloning a selected item, it should be added to the Project#selectedItems array', function() {
var path = new Path.Circle(new Size(80, 50), 35);
path.selected = true;
var copy = path.clone();
equals(function() {
return paper.project.selectedItems.length;
}, 2);
});
test('After simplifying a path using #simplify(), the path should stay selected', function() {
var path = new Path();
for (var i = 0; i < 30; i++) {
path.add(i * 10, (i % 2 ? 20 : 40));
}
path.selected = true;
path.simplify();
equals(function() {
return path.selected;
}, true);
});
test('After smoothing a path using #smooth(), the path should stay fullySelected', function() {
var path = new Path();
for (var i = 0; i < 30; i++) {
path.add(i * 10, (i % 2 ? 20 : 40));
}
path.fullySelected = true;
path.smooth();
equals(function() {
return path.fullySelected;
}, true);
});
test('After smoothing a path using #smooth(), the path should stay selected', function() {
var path = new Path();
for (var i = 0; i < 30; i++) {
path.add(i * 10, (i % 2 ? 20 : 40));
}
path.selected = true;
path.smooth();
equals(function() {
return path.selected;
}, true);
});
test('After selecting a segment, Path#selected should return true', function() {
var path = new Path();
path.add([10, 10]);
path.firstSegment.selected = true;
equals(function() {
return path.selected;
}, true);
});
test('Path#reverse', function() {
var path = new Path.Circle([100, 100], 30);
path.reverse();
equals(path.segments.toString(), '{ point: { x: 100, y: 130 }, handleIn: { x: -16.56854, y: 0 }, handleOut: { x: 16.56854, y: 0 } },{ point: { x: 130, y: 100 }, handleIn: { x: 0, y: 16.56854 }, handleOut: { x: 0, y: -16.56854 } },{ point: { x: 100, y: 70 }, handleIn: { x: 16.56854, y: 0 }, handleOut: { x: -16.56854, y: 0 } },{ point: { x: 70, y: 100 }, handleIn: { x: 0, y: -16.56854 }, handleOut: { x: 0, y: 16.56854 } }');
});
test('Path#reverse should adjust segment indices', function() {
var path = new Path([[0, 0], [10, 10], [20, 20]]);
path.reverse();
equals(path.segments[0].index, 0);
equals(path.segments[1].index, 1);
equals(path.segments[2].index, 2);
});
test('Path#fullySelected', function() {
var path = new Path.Circle([100, 100], 10);
path.fullySelected = true;
path.segments[1].selected = false;
equals(function() {
return path.fullySelected;
}, false);
});
test('Simplifying a path with three segments of the same position should not throw an error', function() {
var path = new Path([20, 20], [20, 20], [20, 20]);
path.simplify();
equals(function() {
return path.segments.length;
}, 1);
});