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71 lines
1.8 KiB
JavaScript
71 lines
1.8 KiB
JavaScript
/*
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* Paper.js - The Swiss Army Knife of Vector Graphics Scripting.
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* http://paperjs.org/
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*
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* Copyright (c) 2011 - 2020, Jürg Lehni & Jonathan Puckey
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* http://juerglehni.com/ & https://puckey.studio/
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*
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* Distributed under the MIT license. See LICENSE file for details.
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*
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* All rights reserved.
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*/
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QUnit.module('Compound Path');
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test('moveTo() / lineTo()', function() {
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var path = new CompoundPath();
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var lists = [
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[new Point(279, 151), new Point(149, 151), new Point(149, 281), new Point(279, 281)],
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[new Point(319, 321), new Point(109, 321), new Point(109, 111), new Point(319, 111)]
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];
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for (var i = 0; i < lists.length; i++) {
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var list = lists[i];
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for (var j = 0; j < list.length; j++) {
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path[!j ? 'moveTo' : 'lineTo'](list[j]);
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}
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}
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path.fillColor = 'black';
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equals(function() {
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return path.children.length;
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}, 2);
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});
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test('CompoundPath#reorient()', function() {
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var path1 = new Path.Rectangle([300, 300], [100, 100]);
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var path2 = new Path.Rectangle([50, 50], [200, 200]);
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var path3 = new Path.Rectangle([0, 0], [500, 500]);
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equals(function() {
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return path1.clockwise;
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}, true);
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equals(function() {
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return path2.clockwise;
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}, true);
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equals(function() {
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return path3.clockwise;
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}, true);
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var compound = new CompoundPath({
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children: [path1, path2, path3],
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}).reorient();
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equals(function() {
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return compound.lastChild == path3;
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}, true);
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equals(function() {
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return compound.firstChild == path1;
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}, true);
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equals(function() {
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return path1.clockwise;
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}, false);
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equals(function() {
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return path2.clockwise;
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}, false);
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equals(function() {
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return path3.clockwise;
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}, true);
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});
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