mirror of
https://github.com/scratchfoundation/paper.js.git
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314 lines
9 KiB
JavaScript
314 lines
9 KiB
JavaScript
/*
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* Paper.js - The Swiss Army Knife of Vector Graphics Scripting.
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* http://paperjs.org/
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*
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* Copyright (c) 2011 - 2020, Jürg Lehni & Jonathan Puckey
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* http://juerglehni.com/ & https://puckey.studio/
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*
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* Distributed under the MIT license. See LICENSE file for details.
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*
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* All rights reserved.
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*/
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QUnit.module('Rectangle');
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test('new Rectangle(Point, Size);', function() {
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var rect = new Rectangle(new Point(10, 20), new Size(30, 40));
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equals(rect, new Rectangle(10, 20, 30, 40));
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});
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test('new Rectangle({ point, size });', function() {
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var rect = new Rectangle({ point: [10, 20], size: [30, 40] });
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equals(rect, new Rectangle(10, 20, 30, 40));
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var rect = new Rectangle({ point: new Point(10, 20), size: new Size(30, 40)});
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equals(rect, new Rectangle(10, 20, 30, 40));
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});
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test('new Rectangle(Array, Array);', function() {
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var rect = new Rectangle([10, 20], [30, 40]);
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equals(rect, new Rectangle(10, 20, 30, 40));
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});
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test('new Rectangle(Point, Point);', function() {
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var rect = new Rectangle(new Point(10, 20), new Point(30, 40));
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equals(rect, new Rectangle(10, 20, 20, 20));
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});
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test('new Rectangle({ from, to });', function() {
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var rect = new Rectangle({from: [10, 20], to: [30, 40]});
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equals(rect, new Rectangle(10, 20, 20, 20));
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});
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test('new Rectangle(x, y, width, height);', function() {
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var rect = new Rectangle(10, 20, 30, 40);
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equals(rect, new Rectangle(10, 20, 30, 40));
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});
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test('new Rectangle({ x, y, width, height });', function() {
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var rect = new Rectangle({x: 10, y: 20, width: 30, height: 40});
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equals(rect, new Rectangle(10, 20, 30, 40));
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});
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test('new Rectangle(object)', function() {
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var expected = new Rectangle(100, 50, 100, 200);
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equals(function() {
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return new Rectangle({
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top: expected.top,
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right: expected.right,
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bottom: expected.bottom,
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left: expected.left
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});
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}, expected);
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function testProperties(key1, key2) {
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var obj = {};
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obj[key1] = expected[key1];
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obj[key2] = expected[key2];
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var rect = new Rectangle(obj);
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equals(rect, expected, 'new Rectangle({ ' + key1 + ', ' + key2 + ' });');
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}
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var tests = [
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['center', 'size'],
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['topLeft', 'size'],
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['topRight', 'size'],
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['bottomRight', 'size'],
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['bottomLeft', 'size'],
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['leftCenter', 'size'],
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['topCenter', 'size'],
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['rightCenter', 'size'],
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['bottomCenter', 'size'],
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['topLeft', 'bottomRight'],
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['topRight', 'bottomLeft'],
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['topLeft', 'bottomCenter'],
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['topLeft', 'rightCenter'],
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['topRight', 'bottomCenter'],
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['topRight', 'leftCenter'],
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['bottomLeft', 'topCenter'],
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['bottomLeft', 'rightCenter'],
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['bottomRight', 'topCenter'],
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['bottomRight', 'leftCenter']
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];
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tests.forEach(function(test) {
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testProperties(test[0], test[1]);
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testProperties(test[1], test[0]);
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});
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});
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test('rect.left / rect.top VS rect.right / rect.bottom', function() {
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var rect = new Rectangle({
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point: [0,0],
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size: [100, 100],
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});
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rect.left -= 10;
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rect.top -= 10;
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equals(rect.right, 90);
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equals(rect.bottom, 90);
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var rect = new Rectangle([0, 0], [100, 100]);
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rect.left -= 10;
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rect.top -= 10;
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equals(rect.right, 90);
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equals(rect.bottom, 90);
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var rect = new Rectangle({
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topLeft: [0,0],
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bottomRight: [100, 100],
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});
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rect.left -= 10;
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rect.top -= 10;
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equals(rect.right, 100);
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equals(rect.bottom, 100);
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});
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test('rect.size', function() {
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var rect = new Rectangle(10, 10, 20, 30);
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equals(function() {
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return rect.size.equals([20, 30]);
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}, true);
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rect.size = [30, 40];
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equals(rect, new Rectangle(10, 10, 30, 40));
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});
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test('rect.center', function() {
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var rect = new Rectangle(10, 10, 20, 30);
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equals(function() {
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return rect.size;
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}, new Size(20, 30));
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equals(function() {
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return rect.center;
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}, new Point(20, 25));
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rect.center = [100, 100];
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equals(function() {
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return rect.center;
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}, new Point(100, 100));
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equals(function() {
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return rect.size;
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}, new Size(20, 30));
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rect.center = [200, 200];
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equals(function() {
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return rect.center;
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}, new Point(200, 200));
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equals(function() {
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return rect.size;
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}, new Size(20, 30));
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});
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test('rect.topLeft', function() {
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var rect = new Rectangle(10, 10, 20, 20);
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var point = rect.topLeft;
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equals(point, { x: 10, y: 10 });
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rect.topLeft = [10, 15];
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var point = rect.topLeft;
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equals(point, { x: 10, y: 15 });
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});
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test('rect.topRight', function() {
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var rect = new Rectangle(10, 10, 20, 20);
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var point = rect.topRight;
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equals(point, { x: 30, y: 10 });
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var rect = new Rectangle(10, 10, 20, 20);
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rect.topRight = [10, 15];
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var point = rect.topRight;
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equals(point, { x: 10, y: 15 });
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});
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test('rect.bottomLeft', function() {
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var rect = new Rectangle(10, 10, 20, 20);
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var point = rect.bottomLeft;
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equals(point, { x: 10, y: 30 });
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var rect = new Rectangle(10, 10, 20, 20);
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rect.bottomLeft = [10, 15];
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var point = rect.bottomLeft;
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equals(point, { x: 10, y: 15 });
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});
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test('rect.bottomRight', function() {
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var rect = new Rectangle(10, 10, 20, 20);
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var point = rect.bottomRight;
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equals(point, { x: 30, y: 30 });
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var rect = new Rectangle(10, 10, 20, 20);
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rect.bottomRight = [10, 15];
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var point = rect.bottomRight;
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equals(point, { x: 10, y: 15 });
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});
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test('rect.bottomCenter', function() {
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var rect = new Rectangle(10, 10, 20, 20);
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var point = rect.bottomCenter;
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equals(point, { x: 20, y: 30 });
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var rect = new Rectangle(10, 10, 20, 20);
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rect.bottomCenter = [10, 15];
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var point = rect.bottomCenter;
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equals(point, { x: 10, y: 15 });
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});
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test('rect.topCenter', function() {
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var rect = new Rectangle(10, 10, 20, 20);
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var point = rect.topCenter;
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equals(point, { x: 20, y: 10 });
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var rect = new Rectangle(10, 10, 20, 20);
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rect.topCenter = [10, 15];
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var point = rect.topCenter;
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equals(point, { x: 10, y: 15 });
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});
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test('rect.leftCenter', function() {
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var rect = new Rectangle(10, 10, 20, 20);
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var point = rect.leftCenter;
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equals(point, { x: 10, y: 20 });
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var rect = new Rectangle(10, 10, 20, 20);
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rect.leftCenter = [10, 15];
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var point = rect.leftCenter;
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equals(point, { x: 10, y: 15 });
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});
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test('rect.rightCenter', function() {
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var rect = new Rectangle(10, 10, 20, 20);
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var point = rect.rightCenter;
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equals(point, { x: 30, y: 20 });
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var rect = new Rectangle(10, 10, 20, 20);
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rect.rightCenter = [10, 15];
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var point = rect.rightCenter;
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equals(point, { x: 10, y: 15 });
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});
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test('rect1.intersects(rect2)', function() {
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var rect1 = new Rectangle(160, 270, 20, 20);
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var rect2 = new Rectangle(195, 301, 19, 19);
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equals(function() {
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return rect1.intersects(rect2);
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}, false);
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rect1 = new Rectangle(160, 270, 20, 20);
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rect2 = new Rectangle(170.5, 280.5, 19, 19);
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equals(function() {
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return rect1.intersects(rect2);
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}, true);
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});
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test('rect1.contains(rect2)', function() {
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var rect1 = new Rectangle(160, 270, 20, 20);
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var rect2 = new Rectangle(195, 301, 19, 19);
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equals(function() {
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return rect1.contains(rect2);
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}, false);
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rect1 = new Rectangle(160, 270, 20, 20);
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rect2 = new Rectangle(170.5, 280.5, 19, 19);
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equals(function() {
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return rect1.contains(rect2);
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}, false);
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rect1 = new Rectangle(299, 161, 137, 129);
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rect2 = new Rectangle(340, 197, 61, 61);
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equals(function() {
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return rect1.contains(rect2);
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}, true);
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equals(function() {
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return rect2.contains(rect1);
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}, false);
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});
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test('rect.contains(point)', function() {
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var rect = new Rectangle(160, 270, 20, 20);
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var point = new Point(166, 280);
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equals(function() {
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return rect.contains(point);
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}, true);
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var point = new Point(30, 30);
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equals(function() {
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return rect.contains(point);
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}, false);
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});
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test('rect1.intersect(rect2)', function() {
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var rect1 = new Rectangle(160, 270, 20, 20);
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var rect2 = new Rectangle(170.5, 280.5, 19, 19);
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var intersected = rect1.intersect(rect2);
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equals(function() {
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return intersected.equals(new Rectangle(170.5, 280.5, 9.5, 9.5));
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}, true);
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});
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test('rect1.unite(rect2)', function() {
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var rect1 = new Rectangle(160, 270, 20, 20);
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var rect2 = new Rectangle(170.5, 280.5, 19, 19);
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var united = rect1.unite(rect2);
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equals(function() {
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return united.equals(new Rectangle(160, 270, 29.5, 29.5));
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}, true);
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});
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test('rect.include(point)', function() {
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var rect1 = new Rectangle(95, 151, 20, 20);
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var included = rect1.include([50, 50]);
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equals(function() {
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return included.equals(new Rectangle(50, 50, 65, 121));
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}, true);
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});
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test('rect.toString()', function() {
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var string = new Rectangle(10, 20, 30, 40).toString();
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equals(string, '{ x: 10, y: 20, width: 30, height: 40 }');
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});
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