mirror of
https://github.com/scratchfoundation/paper.js.git
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200 lines
5.5 KiB
JavaScript
200 lines
5.5 KiB
JavaScript
/*
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* Paper.js
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*
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* This file is part of Paper.js, a JavaScript Vector Graphics Library,
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* based on Scriptographer.org and designed to be largely API compatible.
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* http://paperjs.org/
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* http://scriptographer.org/
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*
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* Copyright (c) 2011, Juerg Lehni & Jonathan Puckey
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* http://lehni.org/ & http://jonathanpuckey.com/
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*
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* Distributed under the MIT license. See LICENSE file for details.
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*
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* All rights reserved.
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*/
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/**
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* @name PaperScope
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*
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* @class The {@code PaperScope} class represents the scope associated with a
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* Paper context. When working with PaperScript, these scopes are automatically
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* created for us, and through clever scoping the properties and methods of the
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* active scope seem to become part of the global scope.
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*
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* When working with normal JavaScript code, {@code PaperScope} objects need to
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* be manually created and handled.
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*
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* Paper classes can only be accessed through {@code PaperScope} objects. Thus
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* in PaperScript they are global, while in JavaScript, they are available on
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* the global {@link paper} object. For JavaScript you can use
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* {@link PaperScope#install(scope) } to install the Paper classes and objects
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* on the global scope. Note that when working with more than one scope, this
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* still works for classes, but not for objects like {@link PaperScope#project},
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* since they are not updated in the injected scope if scopes are switched.
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*
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* The global {@link paper} object is simply a reference to the currently active
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* {@code PaperScope}.
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*/
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var PaperScope = this.PaperScope = Base.extend(/** @lends PaperScope# */{
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/**
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* Creates a PaperScope object. If a canvas is provided, it also creates a
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* an empty {@link Project} and a {@link View} for it, both linked to this
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* scope.
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*
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* @name PaperScope#initialize
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* @function
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* @param {HTMLCanvasElement} canvas The canvas this scope should be
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* associated with.
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*/
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initialize: function(canvas, script) {
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// script is only used internally, when creating scopes for PaperScript.
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// Whenever a PaperScope is created, it automatically becomes the active
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// one.
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paper = this;
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this.view = null;
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this.views = [];
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this.project = null;
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this.projects = [];
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this.tool = null;
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this.tools = [];
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var obj = script || canvas;
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this._id = obj && obj.getAttribute('id')
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|| script && script.src
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|| ('paperscope-' + (PaperScope._id++));
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// Make sure the script tag also has this id now. If it already had an
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// id, we're not changing it, since it's the first option we're
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// trying to get an id from above.
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if (script)
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script.setAttribute('id', this._id);
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PaperScope._scopes[this._id] = this;
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if (canvas) {
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// Create an empty project for the scope.
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// Since the global paper variable points to this PaperScope, the
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// created project and view are automatically associated with it.
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this.project = new Project();
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// Create a view for the canvas.
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this.view = new View(canvas);
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}
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},
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/**
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* The version of Paper.js, as a float number.
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*
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* @type Number
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*/
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version: /*#=*/ options.version,
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/**
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* The currently active project.
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* @name PaperScope#project
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* @type Project
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*/
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/**
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* The list of all open projects within the current Paper.js context.
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* @name PaperScope#projects
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* @type Project[]
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*/
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/**
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* The active view of the active project.
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* @name PaperScope#view
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* @type View
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*/
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/**
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* The list of view of the active project.
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* @name PaperScope#views
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* @type View[]
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*/
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/**
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* The reference to the active tool.
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* @name PaperScope#tool
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* @type Tool
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*/
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/**
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* The list of available tools.
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* @name PaperScope#tools
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* @type Tool[]
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*/
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evaluate: function(code) {
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var res = PaperScript.evaluate(code, this);
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View.updateFocus();
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return res;
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},
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/**
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* Injects the paper scope into any other given scope. Can be used for
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* examle to inject the currently active PaperScope into the window's global
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* scope, to emulate PaperScript-style globally accessible Paper classes and
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* objects:
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*
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* @example
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* paper.install(window);
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*/
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install: function(scope) {
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// Use scope as side-car (= 'this' inside iterator), and have it
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// returned at the end.
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return Base.each(this, function(value, key) {
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this[key] = value;
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}, scope);
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},
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clear: function() {
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// Remove all projects, views and tools.
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for (var i = this.projects.length - 1; i >= 0; i--)
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this.projects[i].remove();
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// This also removes the installed event handlers.
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for (var i = this.views.length - 1; i >= 0; i--)
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this.views[i].remove();
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for (var i = this.tools.length - 1; i >= 0; i--)
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this.tools[i].remove();
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},
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remove: function() {
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this.clear();
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delete PaperScope._scopes[this._id];
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},
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_needsRedraw: function() {
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// Make sure we're not looping through the view list each time...
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if (!this._redrawNotified) {
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for (var i = this.views.length - 1; i >= 0; i--)
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this.views[i]._redrawNeeded = true;
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this._redrawNotified = true;
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}
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},
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statics: /** @lends PaperScope */{
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_scopes: {},
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_id: 0,
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/**
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* Retrieves a PaperScope object with the given id or associated with
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* the passed canvas element.
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*
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* @param id
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*/
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get: function(id) {
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// If a script tag is passed, get the id from it.
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if (typeof id === 'object')
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id = id.getAttribute('id');
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return this._scopes[id] || null;
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},
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/**
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* Iterates over all active scopes and calls the passed iterator
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* function for each of them.
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*
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* @param iter the iterator function.
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*/
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each: function(iter) {
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Base.each(this._scopes, iter);
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}
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}
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});
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