mirror of
https://github.com/scratchfoundation/paper.js.git
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334 lines
No EOL
9.4 KiB
HTML
334 lines
No EOL
9.4 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<title>PathStyle</title>
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<base target="classFrame">
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<link rel="stylesheet" href="../resources/css/reference.css" type="text/css">
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<link rel="stylesheet" href="../resources/css/style.css" type="text/css">
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<link rel="stylesheet" href="../resources/css/paperscript.css" type="text/css">
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<link rel="stylesheet" href="../resources/css/codemirror.css" type="text/css">
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<script src="../resources/js/bootstrap.js" type="text/javascript"></script>
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<script src="../resources/js/paper.js" type="text/javascript"></script>
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<script src="../resources/js/codemirror.js" type="text/javascript"></script>
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<script src="../resources/js/reference.js" type="text/javascript"></script>
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</head>
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<body class="reference">
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<div class="reference-class">
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<h1>PathStyle</h1>
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<p>PathStyle is used for changing the visual styles of items
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contained within a Paper.js project and is returned by
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<a href="../classes/Item.html#style"><tt>item.style</tt></a> and <a href="../classes/Project.html#currentstyle"><tt>project.currentStyle</tt></a>.</p>
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<p>All properties of PathStyle are also reflected directly in <a href="../classes/Item.html"><tt>Item</tt></a>,
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i.e.: <a href="../classes/Item.html#fillcolor"><tt>item.fillColor</tt></a>.</p>
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<p>To set multiple style properties in one go, you can pass an object to
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<a href="../classes/Item.html#style"><tt>item.style</tt></a>. This is a convenient way to define a style once and
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apply it to a series of items:</p>
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<p>
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<b>Example</b>
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</p>
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<div class="paperscript split">
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<div class="button">Run</div>
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<script type="text/paperscript" canvas="canvas-0">
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var circleStyle = {
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fillColor: new RGBColor(1, 0, 0),
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strokeColor: 'black',
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strokeWidth: 5
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};
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var path = new Path.Circle(new Point(80, 50), 30);
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path.style = circleStyle;
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</script>
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<div class="canvas"><canvas width="516" height="100" id="canvas-0"></canvas></div>
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</div>
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</div>
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<div class="reference-members"><h2>Properties</h2>
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<h3>Stroke Style</h3>
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<div id="strokecolor-member" class="member">
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<div id="strokecolor-link" class="member-link">
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<a name="strokecolor" href="#" onClick="return toggleMember('strokecolor', false);"><tt><b>strokeColor</b></tt></a>
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</div>
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<div id="strokecolor-description" class="member-description hidden">
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<div class="member-header">
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<div class="member-title">
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<div class="member-link">
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<a href="#" onClick="return toggleMember('strokecolor', false);"><tt><b>strokeColor</b></tt></a>
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</div>
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</div>
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<div class="member-close"><input type="button" value="Close" onClick="toggleMember('strokecolor', false);"></div>
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<div class="clear"></div>
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</div>
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<div class="member-text">
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<p>The color of the stroke.</p>
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<ul><b>Type:</b>
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<li>
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<a href="../classes/RGBColor.html"><tt>RGBColor</tt></a> / <a href="../classes/HSBColor.html"><tt>HSBColor</tt></a> / <a href="../classes/GrayColor.html"><tt>GrayColor</tt></a>
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</li>
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</ul>
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<p>
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<b>Example</b> — Setting the stroke color of a path:
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</p>
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<div class="paperscript split">
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<div class="button">Run</div>
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<script type="text/paperscript" canvas="canvas-1">
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// Create a circle shaped path at { x: 80, y: 50 }
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// with a radius of 35:
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var circle = new Path.Circle(new Point(80, 50), 35);
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// Set its stroke color to RGB red:
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circle.strokeColor = new RGBColor(1, 0, 0);
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</script>
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<div class="canvas"><canvas width="516" height="100" id="canvas-1"></canvas></div>
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</div>
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</div>
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</div>
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</div>
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<div id="strokewidth-member" class="member">
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<div id="strokewidth-link" class="member-link">
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<a name="strokewidth" href="#" onClick="return toggleMember('strokewidth', false);"><tt><b>strokeWidth</b></tt></a>
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</div>
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<div id="strokewidth-description" class="member-description hidden">
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<div class="member-header">
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<div class="member-title">
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<div class="member-link">
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<a href="#" onClick="return toggleMember('strokewidth', false);"><tt><b>strokeWidth</b></tt></a>
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</div>
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</div>
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<div class="member-close"><input type="button" value="Close" onClick="toggleMember('strokewidth', false);"></div>
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<div class="clear"></div>
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</div>
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<div class="member-text">
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<p>The width of the stroke.</p>
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<ul><b>Default:</b>
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<li>
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<tt>1</tt>
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</li>
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</ul>
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<ul><b>Type:</b>
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<li>
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<tt>Number</tt>
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</li>
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</ul>
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<p>
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<b>Example</b> — Setting an item's stroke width:
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</p>
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<div class="paperscript split">
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<div class="button">Run</div>
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<script type="text/paperscript" canvas="canvas-2">
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// Create a circle shaped path at { x: 80, y: 50 }
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// with a radius of 35:
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var circle = new Path.Circle(new Point(80, 50), 35);
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// Set its stroke color to black:
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circle.strokeColor = 'black';
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// Set its stroke width to 10:
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circle.strokeWidth = 10;
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</script>
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<div class="canvas"><canvas width="516" height="100" id="canvas-2"></canvas></div>
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</div>
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</div>
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</div>
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</div>
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<div id="strokejoin-member" class="member">
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<div id="strokejoin-link" class="member-link">
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<a name="strokejoin" href="#" onClick="return toggleMember('strokejoin', false);"><tt><b>strokeJoin</b></tt></a>
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</div>
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<div id="strokejoin-description" class="member-description hidden">
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<div class="member-header">
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<div class="member-title">
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<div class="member-link">
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<a href="#" onClick="return toggleMember('strokejoin', false);"><tt><b>strokeJoin</b></tt></a>
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</div>
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</div>
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<div class="member-close"><input type="button" value="Close" onClick="toggleMember('strokejoin', false);"></div>
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<div class="clear"></div>
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</div>
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<div class="member-text">
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<p>The shape to be used at the corners of paths when they have a stroke.</p>
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<ul><b>Default:</b>
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<li>
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<tt>'miter'</tt>
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</li>
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</ul>
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<ul><b>Type:</b>
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<li>
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<tt>String</tt> ('miter', 'round', 'bevel')
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</li>
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</ul>
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<p>
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<b>Example</b> — A look at the different stroke joins:
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</p>
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<div class="paperscript split">
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<div class="button">Run</div>
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<script type="text/paperscript" canvas="canvas-3">
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var path = new Path();
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path.add(new Point(80, 100));
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path.add(new Point(120, 40));
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path.add(new Point(160, 100));
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path.strokeColor = 'black';
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path.strokeWidth = 20;
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// Select the path, so we can see where the stroke is formed:
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path.selected = true;
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var path2 = path.clone();
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path2.position.x += path2.bounds.width * 1.5;
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path2.strokeJoin = 'round';
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var path3 = path2.clone();
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path3.position.x += path3.bounds.width * 1.5;
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path3.strokeJoin = 'bevel';
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</script>
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<div class="canvas"><canvas width="516" height="120" id="canvas-3"></canvas></div>
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</div>
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</div>
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</div>
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</div>
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<div id="miterlimit-member" class="member">
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<div id="miterlimit-link" class="member-link">
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<a name="miterlimit" href="#" onClick="return toggleMember('miterlimit', false);"><tt><b>miterLimit</b></tt></a>
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</div>
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<div id="miterlimit-description" class="member-description hidden">
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<div class="member-header">
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<div class="member-title">
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<div class="member-link">
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<a href="#" onClick="return toggleMember('miterlimit', false);"><tt><b>miterLimit</b></tt></a>
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</div>
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</div>
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<div class="member-close"><input type="button" value="Close" onClick="toggleMember('miterlimit', false);"></div>
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<div class="clear"></div>
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</div>
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<div class="member-text">
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<p>The miter limit of the stroke.</p>
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<p>When two line segments meet at a sharp angle and miter joins have been
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specified for <a href="../classes/PathStyle.html#strokejoin" onclick="return toggleMember('strokejoin', true);"><tt>strokeJoin</tt></a>, it is possible for the miter to extend
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far beyond the <a href="../classes/PathStyle.html#strokewidth" onclick="return toggleMember('strokewidth', true);"><tt>strokeWidth</tt></a> of the path. The miterLimit imposes a
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limit on the ratio of the miter length to the <a href="../classes/PathStyle.html#strokewidth" onclick="return toggleMember('strokewidth', true);"><tt>strokeWidth</tt></a>.</p>
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<ul><b>Default:</b>
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<li>
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<tt>10</tt>
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</li>
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</ul>
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<ul><b>Type:</b>
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<li>
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<tt>Number</tt>
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</li>
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</ul>
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</div>
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</div>
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</div>
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<h3>Fill Style</h3>
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<div id="fillcolor-member" class="member">
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<div id="fillcolor-link" class="member-link">
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<a name="fillcolor" href="#" onClick="return toggleMember('fillcolor', false);"><tt><b>fillColor</b></tt></a>
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</div>
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<div id="fillcolor-description" class="member-description hidden">
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<div class="member-header">
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<div class="member-title">
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<div class="member-link">
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<a href="#" onClick="return toggleMember('fillcolor', false);"><tt><b>fillColor</b></tt></a>
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</div>
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</div>
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<div class="member-close"><input type="button" value="Close" onClick="toggleMember('fillcolor', false);"></div>
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<div class="clear"></div>
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</div>
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<div class="member-text">
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<p>The fill color.</p>
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<ul><b>Type:</b>
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<li>
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<a href="../classes/RGBColor.html"><tt>RGBColor</tt></a> / <a href="../classes/HSBColor.html"><tt>HSBColor</tt></a> / <a href="../classes/GrayColor.html"><tt>GrayColor</tt></a>
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</li>
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</ul>
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<p>
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<b>Example</b> — Setting the fill color of a path to red:
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</p>
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<div class="paperscript split">
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<div class="button">Run</div>
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<script type="text/paperscript" canvas="canvas-4">
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// Create a circle shaped path at { x: 80, y: 50 }
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// with a radius of 35:
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var circle = new Path.Circle(new Point(80, 50), 35);
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// Set the fill color of the circle to RGB red:
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circle.fillColor = new RGBColor(1, 0, 0);
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</script>
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<div class="canvas"><canvas width="516" height="100" id="canvas-4"></canvas></div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<!-- =========================== copyright notice ========================= -->
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<p class="footer">Copyright © 2011 <a href="http://www.lehni.org" target="_blank">Jürg Lehni</a> & <a href="http://www.jonathanpuckey.com" target="_blank">Jonathan Puckey</a>. All Rights Reserved.</p>
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<div class="content-end"></div>
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</body> |