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Work in progress…
95 lines
2.9 KiB
JavaScript
95 lines
2.9 KiB
JavaScript
/*
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* Paper.js - The Swiss Army Knife of Vector Graphics Scripting.
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* http://paperjs.org/
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*
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* Copyright (c) 2011 - 2016, Juerg Lehni & Jonathan Puckey
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* http://scratchdisk.com/ & http://jonathanpuckey.com/
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*
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* Distributed under the MIT license. See LICENSE file for details.
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*
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* All rights reserved.
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*/
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QUnit.module('Item Order');
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test('Item Order', function() {
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var line = new Path();
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line.add([0, 0], [100, 100]);
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line.name = 'line';
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var circle = new Path.Circle([50, 50], 50);
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circle.name = 'circle';
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var group = new Group([circle]);
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group.name = 'group';
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equals(function() {
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return circle.isAbove(line);
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}, true);
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equals(function() {
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return line.isBelow(circle);
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}, true);
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equals(function() {
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return group.isAbove(line);
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}, true);
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equals(function() {
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return line.isBelow(group);
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}, true);
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equals(function() {
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return group.isAncestor(circle);
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}, true);
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equals(function() {
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return circle.isDescendant(group);
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}, true);
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equals(function() {
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return group.isAbove(circle);
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}, false);
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equals(function() {
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return group.isBelow(circle);
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}, false);
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});
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test('Item#insertAbove(item) / Item#insertBelow(item)', function() {
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var item0, item1, item2;
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function testMove(command, indexes) {
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paper.project.clear();
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new Layer();
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item0 = new Group();
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item1 = new Group();
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item2 = new Group();
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command();
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var str = getFunctionMessage(command);
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equals(item0.index, indexes[0], str + ': item0.index');
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equals(item1.index, indexes[1], str + ': item1.index');
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equals(item2.index, indexes[2], str + ': item2.index');
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}
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testMove(function() { item0.insertBelow(item0); }, [0,1,2]);
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testMove(function() { item0.insertBelow(item1); }, [0,1,2]);
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testMove(function() { item0.insertBelow(item2); }, [1,0,2]);
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testMove(function() { item1.insertBelow(item0); }, [1,0,2]);
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testMove(function() { item1.insertBelow(item1); }, [0,1,2]);
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testMove(function() { item1.insertBelow(item2); }, [0,1,2]);
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testMove(function() { item2.insertBelow(item0); }, [1,2,0]);
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testMove(function() { item2.insertBelow(item1); }, [0,2,1]);
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testMove(function() { item2.insertBelow(item2); }, [0,1,2]);
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testMove(function() { item0.insertAbove(item0); }, [0,1,2]);
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testMove(function() { item0.insertAbove(item1); }, [1,0,2]);
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testMove(function() { item0.insertAbove(item2); }, [2,0,1]);
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testMove(function() { item1.insertAbove(item0); }, [0,1,2]);
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testMove(function() { item1.insertAbove(item1); }, [0,1,2]);
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testMove(function() { item1.insertAbove(item2); }, [0,2,1]);
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testMove(function() { item2.insertAbove(item0); }, [0,2,1]);
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testMove(function() { item2.insertAbove(item1); }, [0,1,2]);
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testMove(function() { item2.insertAbove(item2); }, [0,1,2]);
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});
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