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And create separate versions of methods that receive curve-time arguments instead of offsets. Curve#getNormalAt(time, true) -> #getNormalAtTime(true) Curve#divide() -> #divideAt(offset) / #divideAtTime(time) Curve#split() -> #splitAt(offset) / #splitAtTime(time) Curve#getParameterAt(offset) -> #getTimeAt(offset) Curve#getParameterOf(point) -> getTimeOf(point) Curve#getPointAt(time, true) -> #getPointAtTime(time) Curve#getTangentAt(time, true) -> #getTangenttTime(time) Curve#getNormalAt(time, true) -> #getNormalAtTime(time) Curve#getCurvatureAt(time, true) -> #getCurvatureAtTime(time) CurveLocation#parameter -> #time Path#split(offset/location) -> #splitAt(offset/location) Closes #563 |
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.. | ||
Arcs.html | ||
BlendModes.html | ||
BooleanOperations.html | ||
CompoundPath.html | ||
CurveTimeParameterization.html | ||
HslColor.html | ||
PathStructure.html | ||
Resize.html | ||
RoundRectangle.html | ||
Shapes.html | ||
StrokeBounds.html | ||
StrokeScaling.html |