paper.js/src/core/PaperScript.js

528 lines
18 KiB
JavaScript

/*
* Paper.js - The Swiss Army Knife of Vector Graphics Scripting.
* http://paperjs.org/
*
* Copyright (c) 2011 - 2014, Juerg Lehni & Jonathan Puckey
* http://scratchdisk.com/ & http://jonathanpuckey.com/
*
* Distributed under the MIT license. See LICENSE file for details.
*
* All rights reserved.
*/
/**
* @name PaperScript
* @namespace
*/
Base.exports.PaperScript = (function() {
// Locally turn of exports and define for inlined acorn.
// Just declaring the local vars is enough, as they will be undefined.
var exports, define,
// The scope into which the library is loaded.
scope = this;
/*#*/ include('../../bower_components/acorn/acorn.min.js', { exports: false });
/*#*/ if (__options.environment == 'browser') {
// We need some browser info for dealing with source maps and code offsets
var ua = navigator.userAgent,
match = ua.match(/(opera|chrome|safari|firefox|msie|trident)\/?\s*([.\d]+)(?:.*rv\:([.\d]+))?/i) || [],
name = match[1].toLowerCase(),
version = match[2];
if (name === 'trident') {
version = match[3]; // Use rv: and rename to msie
name = 'msie';
} else if (match = ua.match(/version\/([.\d]+)/i)) {
version = match[1];
}
var browser = { name: name, version: parseFloat(version) };
browser[name] = true;
/*#*/ } // __options.environment == 'browser'
// Operators to overload
var binaryOperators = {
// The hidden math methods are to be injected specifically, see below.
'+': '__add',
'-': '__subtract',
'*': '__multiply',
'/': '__divide',
'%': '__modulo',
// Use the real equals.
'==': 'equals',
'!=': 'equals'
};
var unaryOperators = {
'-': '__negate',
'+': null
};
// Inject underscored math methods as aliases to Point, Size and Color.
var fields = Base.each(
['add', 'subtract', 'multiply', 'divide', 'modulo', 'negate'],
function(name) {
// Create an alias for each math method to be injected into the
// classes using Straps.js' #inject()
this['__' + name] = '#' + name;
},
{}
);
Point.inject(fields);
Size.inject(fields);
Color.inject(fields);
// Use very short name for the binary operator (__$__) as well as the
// unary operator ($__), as operations will be replaced with then.
// The underscores stands for the values, and the $ for the operators.
// Binary Operator Handler
function __$__(left, operator, right) {
var handler = binaryOperators[operator];
if (left && left[handler]) {
var res = left[handler](right);
return operator === '!=' ? !res : res;
}
switch (operator) {
case '+': return left + right;
case '-': return left - right;
case '*': return left * right;
case '/': return left / right;
case '%': return left % right;
case '==': return left == right;
case '!=': return left != right;
}
}
// Unary Operator Handler
function $__(operator, value) {
var handler = unaryOperators[operator];
if (handler && value && value[handler])
return value[handler]();
switch (operator) {
case '+': return +value;
case '-': return -value;
}
}
// AST Helpers
function parse(code, options) {
return scope.acorn.parse(code, options);
}
/**
* Compiles PaperScript code into JavaScript code.
*
* @name PaperScript.compile
* @function
* @param {String} code The PaperScript code.
* @param {String} url The url of the source, for source-map debugging.
* @return {String} The compiled PaperScript as JavaScript code.
*/
function compile(code, url, options) {
if (!code)
return '';
options = options || {};
url = url || '';
// Use Acorn or Esprima to translate the code into an AST structure
// which is then walked and parsed for operators to overload. Instead of
// modifying the AST and translating it back to code, we directly change
// the source code based on the parser's range information, to preserve
// line-numbers in syntax errors and remove the need for Escodegen.
// Track code insertions so their differences can be added to the
// original offsets.
var insertions = [];
// Converts an original offset to the one in the current state of the
// modified code.
function getOffset(offset) {
// Add all insertions before this location together to calculate
// the current offset
for (var i = 0, l = insertions.length; i < l; i++) {
var insertion = insertions[i];
if (insertion[0] >= offset)
break;
offset += insertion[1];
}
return offset;
}
// Returns the node's code as a string, taking insertions into account.
function getCode(node) {
return code.substring(getOffset(node.range[0]),
getOffset(node.range[1]));
}
// Replaces the node's code with a new version and keeps insertions
// information up-to-date.
function replaceCode(node, str) {
var start = getOffset(node.range[0]),
end = getOffset(node.range[1]),
insert = 0;
// Sort insertions by their offset, so getOffest() can do its thing
for (var i = insertions.length - 1; i >= 0; i--) {
if (start > insertions[i][0]) {
insert = i + 1;
break;
}
}
insertions.splice(insert, 0, [start, str.length - end + start]);
code = code.substring(0, start) + str + code.substring(end);
}
// Recursively walks the AST and replaces the code of certain nodes
function walkAST(node, parent) {
if (!node)
return;
// The easiest way to walk through the whole AST is to simply loop
// over each property of the node and filter out fields we don't
// need to consider...
for (var key in node) {
if (key === 'range' || key === 'loc')
continue;
var value = node[key];
if (Array.isArray(value)) {
for (var i = 0, l = value.length; i < l; i++)
walkAST(value[i], node);
} else if (value && typeof value === 'object') {
// We cannot use Base.isPlainObject() for these since
// Acorn.js uses its own internal prototypes now.
walkAST(value, node);
}
}
switch (node.type) {
case 'UnaryExpression': // -a
if (node.operator in unaryOperators
&& node.argument.type !== 'Literal') {
var arg = getCode(node.argument);
replaceCode(node, '$__("' + node.operator + '", '
+ arg + ')');
}
break;
case 'BinaryExpression': // a + b, a - b, a / b, a * b, a == b, ...
if (node.operator in binaryOperators
&& node.left.type !== 'Literal') {
var left = getCode(node.left),
right = getCode(node.right);
replaceCode(node, '__$__(' + left + ', "' + node.operator
+ '", ' + right + ')');
}
break;
case 'UpdateExpression': // a++, a--, ++a, --a
case 'AssignmentExpression': /// a += b, a -= b
var parentType = parent && parent.type;
if (!(
// Filter out for statements to allow loop increments
// to perform well
parentType === 'ForStatement'
// We need to filter out parents that are comparison
// operators, e.g. for situations like `if (++i < 1)`,
// as we can't replace that with
// `if (__$__(i, "+", 1) < 1)`
// Match any operator beginning with =, !, < and >.
|| parentType === 'BinaryExpression'
&& /^[=!<>]/.test(parent.operator)
// array[i++] is a MemberExpression with computed = true
// We can't replace that with array[__$__(i, "+", 1)].
|| parentType === 'MemberExpression' && parent.computed
)) {
if (node.type === 'UpdateExpression') {
var arg = getCode(node.argument);
var str = arg + ' = __$__(' + arg
+ ', "' + node.operator[0] + '", 1)';
// If this is not a prefixed update expression
// (++a, --a), assign the old value before updating it.
if (!node.prefix
&& (parentType === 'AssignmentExpression'
|| parentType === 'VariableDeclarator'))
str = arg + '; ' + str;
replaceCode(node, str);
} else { // AssignmentExpression
if (/^.=$/.test(node.operator)
&& node.left.type !== 'Literal') {
var left = getCode(node.left),
right = getCode(node.right);
replaceCode(node, left + ' = __$__(' + left + ', "'
+ node.operator[0] + '", ' + right + ')');
}
}
}
break;
}
}
/*#*/ if (__options.environment == 'browser') {
// Source-map support:
var sourceMap = null,
version = browser.version,
lineBreaks = /\r\n|\n|\r/mg;
// TODO: Verify these browser versions for source map support, and check
// other browsers.
if (browser.chrome && version >= 30
|| browser.safari && version >= 7
|| browser.firefox && version >= 23) {
var offset = 0;
if (url === window.location.href) {
// If the code stems from the actual html page, determine the
// offset of inlined code.
var html = document.getElementsByTagName('html')[0].innerHTML;
// Count the amount of line breaks in the html before this code
// to determine the offset.
offset = html.substr(0, html.indexOf(code) + 1).match(
lineBreaks).length + 1;
}
// A hack required by all current browser versions: Instead of
// starting the mappings at the given offset, we have to shift the
// actual code down to the place in the original file, as source-map
// support seems incomplete in these browsers. This has some
// advantages too: No code for VLQ encoding is required.
// TODO: Report as bugs?
var mappings = ['AAAA'];
// Create empty entries by the amount of lines + 1, so join can be
// used below to produce the actual instructions that many times.
mappings.length = code.match(lineBreaks).length + 1 + offset;
sourceMap = {
version: 3,
file: url,
names:[],
// Since PaperScript doesn't actually change the offsets between
// the lines of the original code, all that is required is a
// mappings string that increments by one between each line.
// AACA is the instruction to increment the line by one.
mappings: mappings.join(';AACA'),
sourceRoot: '',
sources: [url]
};
// Include the original code in the sourceMap if there is no linked
// source file so the debugger can still display it correctly.
var source = options.source || !url && code;
if (source)
sourceMap.sourcesContent = [source];
}
// Now do the parsing magic
walkAST(parse(code, { ranges: true }));
if (sourceMap) {
// Adjust the line offset of the resulting code if required.
// This is part of a browser hack, see above.
code = new Array(offset + 1).join('\n') + code
+ "\n//# sourceMappingURL=data:application/json;base64,"
+ (btoa(unescape(encodeURIComponent(
JSON.stringify(sourceMap)))))
+ "\n//# sourceURL=" + (url || 'paperscript');
}
/*#*/ } else { // !__options.environment == 'browser'
// Now do the parsing magic
walkAST(parse(code, { ranges: true }));
/*#*/ } // !__options.environment == 'browser'
return code;
}
/**
* Executes the parsed PaperScript code in a compiled function that receives
* all properties of the passed {@link PaperScope} as arguments, to emulate
* a global scope with unaffected performance. It also installs global view
* and tool handlers automatically for you.
*
* @name PaperScript.execute
* @function
* @param {String} code The PaperScript code.
* @param {PaperScript} scope The scope for which the code is executed.
* @param {String} url The url of the source, for source-map debugging.
*/
function execute(code, scope, url, options) {
// Set currently active scope.
paper = scope;
var view = scope.getView(),
// Only create a tool object if something resembling a tool handler
// definition is contained in the code.
tool = /\s+on(?:Key|Mouse)(?:Up|Down|Move|Drag)\b/.test(code)
? new Tool()
: null,
toolHandlers = tool ? tool._events : [],
// Compile a list of all handlers that can be defined globally
// inside the PaperScript. These are passed on to the function as
// undefined arguments, so that their name exists, rather than
// injecting a code line that defines them as variables.
// They are exported again at the end of the function.
handlers = ['onFrame', 'onResize'].concat(toolHandlers),
// compile a list of parameter names for all variables that need to
// appear as globals inside the script. At the same time, also
// collect their values, so we can pass them on as arguments in the
// function call.
params = [],
args = [],
func;
code = compile(code, url, options);
function expose(scope, hidden) {
// Look through all enumerable properties on the scope and expose
// these too as pseudo-globals, but only if they seem to be in use.
for (var key in scope) {
// Next to \b well also need to match \s and \W in the beginning
// of $__, since $ is not part of \w.
if ((hidden || !/^_/.test(key)) && new RegExp('[\\b\\s\\W]'
+ key.replace(/\$/g, '\\$') + '\\b').test(code)) {
params.push(key);
args.push(scope[key]);
}
}
}
expose({ __$__: __$__, $__: $__, paper: scope, view: view, tool: tool },
true);
expose(scope);
// Finally define the handler variable names as parameters and compose
// the string describing the properties for the returned object at the
// end of the code execution, so we can retrieve their values from the
// function call.
handlers = Base.each(handlers, function(key) {
// Check for each handler explicitly and only return them if they
// seem to exist.
if (new RegExp('\\s+' + key + '\\b').test(code)) {
params.push(key);
this.push(key + ': ' + key);
}
}, []).join(', ');
// We need an additional line that returns the handlers in one object.
if (handlers)
code += '\nreturn { ' + handlers + ' };';
/*#*/ if (__options.environment == 'browser') {
if (browser.chrome || browser.firefox) {
// On Firefox, all error numbers inside dynamically compiled code
// are relative to the line where the eval / compilation happened.
// To fix this issue, we're temporarily inserting a new script
// tag. We also use this on Chrome to fix an issue with compiled
// functions:
// https://code.google.com/p/chromium/issues/detail?id=331655
var script = document.createElement('script'),
head = document.head;
// Add a new-line before the code on Firefox since the error
// messages appear to be aligned to line number 0...
if (browser.firefox)
code = '\n' + code;
script.appendChild(document.createTextNode(
'paper._execute = function(' + params + ') {' + code + '\n}'
));
head.appendChild(script);
func = paper._execute;
delete paper._execute;
head.removeChild(script);
} else {
func = Function(params, code);
}
/*#*/ } else { // !__options.environment == 'browser'
func = Function(params, code);
/*#*/ } // !__options.environment == 'browser'
var res = func.apply(scope, args) || {};
// Now install the 'global' tool and view handlers, and we're done!
Base.each(toolHandlers, function(key) {
var value = res[key];
if (value)
tool[key] = value;
});
if (view) {
if (res.onResize)
view.setOnResize(res.onResize);
// Fire resize event directly, so any user
// defined resize handlers are called.
view.fire('resize', {
size: view.size,
delta: new Point()
});
if (res.onFrame)
view.setOnFrame(res.onFrame);
// Automatically update view at the end.
view.update();
}
}
/*#*/ if (__options.environment == 'browser') {
function load() {
Base.each(document.getElementsByTagName('script'), function(script) {
// Only load this script if it not loaded already.
// Support both text/paperscript and text/x-paperscript:
if (/^text\/(?:x-|)paperscript$/.test(script.type)
&& !script.getAttribute('data-paper-ignore')) {
// Produce a new PaperScope for this script now. Scopes are
// cheap so let's not worry about the initial one that was
// already created.
// Define an id for each PaperScript, so its scope can be
// retrieved through PaperScope.get().
// If a canvas id is provided, pass it on to the PaperScope
// so a project is created for it now.
var canvas = PaperScope.getAttribute(script, 'canvas'),
src = script.src;
canvas = document.getElementById(canvas) || canvas;
// See if there already is a scope for this canvas and reuse
// it, to support multiple scripts per canvas. Otherwise
// create a new one.
var scope = PaperScope.get(canvas)
|| new PaperScope().setup(canvas);
if (src) {
// If we're loading from a source, request that first and
// then run later.
Http.request('get', src, function(code) {
execute(code, scope, src);
});
} else {
// We can simply get the code form the script tag.
execute(script.innerHTML, scope, script.baseURI);
}
// Mark script as loaded now.
script.setAttribute('data-paper-ignore', true);
}
}, this);
}
// Catch cases where paper.js is loaded after the browser event has already
// occurred.
if (document.readyState === 'complete') {
// Handle it asynchronously
setTimeout(load);
} else {
DomEvent.add(window, { load: load });
}
return {
compile: compile,
execute: execute,
load: load,
parse: parse
};
/*#*/ } else { // !__options.environment == 'browser'
/*#*/ if (__options.environment == 'node') {
// Register the .pjs extension for automatic compilation as PaperScript
var fs = require('fs'),
path = require('path');
require.extensions['.pjs'] = function(module, uri) {
// Requiring a PaperScript on Node.js returns an initialize method which
// needs to receive a Canvas object when called and returns the
// PaperScope.
module.exports = function(canvas) {
var source = compile(fs.readFileSync(uri, 'utf8')),
scope = new PaperScope();
scope.setup(canvas);
scope.__filename = uri;
scope.__dirname = path.dirname(uri);
// Expose core methods and values
scope.require = require;
scope.console = console;
execute(source, scope);
return scope;
};
};
/*#*/ } // __options.environment == 'node'
return {
compile: compile,
execute: execute,
parse: parse
};
/*#*/ } // !__options.environment == 'browser'
// Pass on `this` as the binding object, so we can reference Acorn both in
// development and in the built library.
}).call(this);