Commit graph

112 commits

Author SHA1 Message Date
Jürg Lehni
53b091b871 Rename #transformContent() to #_transform(), to make sure it's supposed to be a private method. 2011-03-03 12:47:55 +00:00
Jürg Lehni
07fcc000cf Move the new refactored CanvasDraw functionality to static Item.draw() and #draw() instance methods on each prototype. 2011-03-03 12:19:43 +00:00
Jonathan Puckey
8ff04b6614 Unify canvas drawing commands in CanvasDraw.js and rework compositing code. 2011-03-03 02:22:21 +01:00
Jonathan Puckey
285f81f363 Support PlacedSymbol opacity. 2011-02-28 18:31:51 +01:00
Jonathan Puckey
422b8911b8 Fix PlacedSymbol#transformContent. 2011-02-26 13:33:13 +01:00
Jonathan Puckey
bebc8bc8cc Another attempt at fixing Item#transformContent. The bounds are correctly calculated now, but Item#rotate rotates the items in the wrong direction and rotating by a point doesn't work well. 2011-02-26 00:58:54 +01:00
Jonathan Puckey
f79e6a0454 PlacedSymbol & Raster: fix transformContent and support BlendMode. 2011-02-25 19:38:55 +01:00
Jonathan Puckey
1c364601b4 Added todo about supporting BlendMode for PlacedSymbols. 2011-02-25 13:28:35 +01:00
Jonathan Puckey
ec0b1dec1d PlacedSymbol: add missing param object to PlacedSymbol#definition#draw call. 2011-02-25 13:13:46 +01:00
Jonathan Puckey
c9d04d33f8 Implement BlendMode class. 2011-02-25 12:47:52 +01:00
Jonathan Puckey
cd5b2a7198 PlacedSymbol/ Raster: Use Matrix#applyToContext in draw functions. Also clean up Raster a bit. 2011-02-21 19:04:51 +01:00
Jonathan Puckey
cb40d3f6f4 Implement Symbol and PlacedSymbol. Add Document#symbols array. 2011-02-20 18:34:38 +01:00