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No need to change the winding values here.
But onPath is crucial. Relates to #1073
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@ -529,8 +529,6 @@ PathItem.inject(new function() {
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} else if (a > paR) {
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} else if (a > paR) {
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windingR += winding;
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windingR += winding;
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} else {
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} else {
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windingL += winding;
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windingR += winding;
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onPath = true;
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onPath = true;
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}
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}
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// Determine the quality of the winding calculation. Reduce the
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// Determine the quality of the winding calculation. Reduce the
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