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Slightly improve documentation for #1235
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1 changed files with 7 additions and 2 deletions
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@ -162,7 +162,7 @@ var Curve = Base.extend(/** @lends Curve# */{
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* @return {Object} the curve classification information as an object, see
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* options
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* @result info.type {String} the type of Bézier curve, possible values are:
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* {@values 'line', 'quadratic', 'serpentine', 'cusp', 'loop'}
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* {@values 'line', 'quadratic', 'serpentine', 'cusp', 'loop', 'arch'}
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* @result info.roots {Number[]} the curve-time parameters of the
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* associated points of inflection for serpentine curves, loops, cusps,
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etc
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@ -1526,6 +1526,11 @@ new function() { // Scope for methods that require private functions
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// 'serpentine' (d > 0)
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// 'cusp' (d == 0)
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// 'loop' (d < 0)
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// 'arch' (serpentine, cusp or loop with roots outside 0..1)
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//
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// NOTE: Roots for serpentine, cusp and loop curves are only
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// considered if they are within 0..1. If the roots are outside,
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// then we degrade the type of curve down to an 'arch'.
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var x1 = v[0], y1 = v[1],
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x2 = v[2], y2 = v[3],
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@ -1552,7 +1557,7 @@ new function() { // Scope for methods that require private functions
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var hasRoots = t1 !== undefined,
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t1Ok = hasRoots && t1 > 0 && t1 < 1,
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t2Ok = hasRoots && t2 > 0 && t2 < 1;
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// Degrade to arch for serpentine, cusp or loop ifno solutions
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// Degrade to arch for serpentine, cusp or loop if no solutions
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// within 0..1 are found. loop requires 2 solutions to be valid.
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if (hasRoots && (!(t1Ok || t2Ok)
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|| type === 'loop' && !(t1Ok && t2Ok))) {
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