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Move Path#_setStyles() to Item, so it can be used in PointText too.
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2 changed files with 17 additions and 12 deletions
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@ -2371,6 +2371,23 @@ function(name) {
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* the specified type}
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* the specified type}
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*/
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*/
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/**
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* Private method that sets Path related styles on the canvas context.
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* Not defined in Path as it is required by other classes too,
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* e.g. PointText.
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*/
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_setStyles: function(ctx) {
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var style = this._style,
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width = style.getStrokeWidth(),
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join = style.getStrokeJoin(),
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cap = style.getStrokeCap(),
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limit = style.getMiterLimit();
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if (width != null) ctx.lineWidth = width;
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if (join) ctx.lineJoin = join;
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if (cap) ctx.lineCap = cap;
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if (limit) ctx.miterLimit = limit;
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},
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statics: {
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statics: {
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drawSelectedBounds: function(bounds, ctx, matrix) {
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drawSelectedBounds: function(bounds, ctx, matrix) {
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var coords = matrix._transformCorners(bounds);
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var coords = matrix._transformCorners(bounds);
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@ -1386,18 +1386,6 @@ var Path = this.Path = PathItem.extend(/** @lends Path# */{
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}
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}
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return {
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return {
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_setStyles: function(ctx) {
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var style = this._style,
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width = style.getStrokeWidth(),
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join = style.getStrokeJoin(),
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cap = style.getStrokeCap(),
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limit = style.getMiterLimit();
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if (width != null) ctx.lineWidth = width;
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if (join) ctx.lineJoin = join;
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if (cap) ctx.lineCap = cap;
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if (limit) ctx.miterLimit = limit;
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},
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draw: function(ctx, param) {
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draw: function(ctx, param) {
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if (!param.compound)
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if (!param.compound)
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ctx.beginPath();
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ctx.beginPath();
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