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Add comment about #clockwise magic happening in #append*() methods.
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@ -28,6 +28,7 @@ var CompoundPath = this.CompoundPath = PathItem.extend({
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// clockwise orientation when creating a compound path, so that they
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// clockwise orientation when creating a compound path, so that they
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// appear as holes, but only if their orientation was not already
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// appear as holes, but only if their orientation was not already
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// specified before (= _clockwise is defined).
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// specified before (= _clockwise is defined).
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// TODO: This should really be handled in appendTop / Bottom, right?
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if (path._clockwise === undefined)
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if (path._clockwise === undefined)
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path.setClockwise(i < l - 1);
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path.setClockwise(i < l - 1);
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this.appendTop(path);
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this.appendTop(path);
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