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clearRect() needs + 1 for size.
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@ -327,7 +327,7 @@ var Raster = this.Raster = PlacedItem.extend(/** @lends Raster# */{
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new Size(sampleSize));
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} else {
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// Clear the sample canvas:
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ctx.clearRect(0, 0, sampleSize, sampleSize);
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ctx.clearRect(0, 0, sampleSize + 1, sampleSize + 1);
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}
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ctx.save();
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// Scale the context so that the bounds ends up at the given sample size
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