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Implement failing test for hit-testing guides.
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@ -565,4 +565,35 @@ test('Hit testing invisible items.', function() {
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}, true);
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});
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test('Hit testing guides.', function() {
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var point = new Point(0, 0);
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var circle1 = new Path.Circle({
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center: point.subtract([25, 0]),
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radius: 50,
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fillColor: 'red'
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});
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var circle2 = new Path.Circle({
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center: point.add([25, 0]),
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radius: 50,
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fillColor: 'blue'
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});
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var strokePoint = circle2.bounds.rightCenter;
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equals(function() {
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return paper.project.hitTest(strokePoint).item === circle2;
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}, true);
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circle2.guide = true;
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equals(function() {
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var result = paper.project.hitTest(strokePoint, { guides: true });
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return result && result.item === circle1;
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}, true);
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equals(function() {
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return paper.project.hitTest(point).item === circle1;
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}, true);
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});
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// TODO: project.hitTest(point, {type: AnItemType});
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