mirror of
https://github.com/scratchfoundation/paper.js.git
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Merge branch 'develop'
This commit is contained in:
commit
db0d225df3
9 changed files with 19 additions and 13 deletions
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@ -1,5 +1,11 @@
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# Change Log
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# Change Log
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## `0.11.2`
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### Fixed
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- PaperScript: Fix a parsing error in math operations without white-space
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(#1314).
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## `0.11.1`
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## `0.11.1`
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### Fixed
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### Fixed
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6
dist/paper-core.js
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6
dist/paper-core.js
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/*!
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/*!
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* Paper.js v0.11.1 - The Swiss Army Knife of Vector Graphics Scripting.
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* Paper.js v0.11.2 - The Swiss Army Knife of Vector Graphics Scripting.
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* http://paperjs.org/
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* http://paperjs.org/
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*
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*
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* Copyright (c) 2011 - 2016, Juerg Lehni & Jonathan Puckey
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* Copyright (c) 2011 - 2016, Juerg Lehni & Jonathan Puckey
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@ -9,7 +9,7 @@
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*
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*
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* All rights reserved.
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* All rights reserved.
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*
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*
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* Date: Thu Apr 20 18:16:21 2017 +0200
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* Date: Thu Apr 20 19:14:30 2017 +0200
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*
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*
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***
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***
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*
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*
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@ -769,7 +769,7 @@ var PaperScope = Base.extend({
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}
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}
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},
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},
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version: "0.11.1",
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version: "0.11.2",
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getView: function() {
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getView: function() {
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var project = this.project;
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var project = this.project;
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8
dist/paper-full.js
vendored
8
dist/paper-full.js
vendored
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@ -1,5 +1,5 @@
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/*!
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/*!
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* Paper.js v0.11.1 - The Swiss Army Knife of Vector Graphics Scripting.
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* Paper.js v0.11.2 - The Swiss Army Knife of Vector Graphics Scripting.
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* http://paperjs.org/
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* http://paperjs.org/
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*
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*
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* Copyright (c) 2011 - 2016, Juerg Lehni & Jonathan Puckey
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* Copyright (c) 2011 - 2016, Juerg Lehni & Jonathan Puckey
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@ -9,7 +9,7 @@
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*
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*
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* All rights reserved.
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* All rights reserved.
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*
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*
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* Date: Thu Apr 20 18:16:21 2017 +0200
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* Date: Thu Apr 20 19:14:30 2017 +0200
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*
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*
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***
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***
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*
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*
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@ -769,7 +769,7 @@ var PaperScope = Base.extend({
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}
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}
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},
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},
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version: "0.11.1",
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version: "0.11.2",
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getView: function() {
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getView: function() {
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var project = this.project;
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var project = this.project;
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@ -16122,7 +16122,7 @@ Base.exports.PaperScript = function() {
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function getBetween(left, right) {
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function getBetween(left, right) {
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return code.substring(getOffset(left.range[1]),
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return code.substring(getOffset(left.range[1]),
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getOffset(right.range[0]) - 1);
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getOffset(right.range[0]));
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}
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}
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function replaceCode(node, str) {
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function replaceCode(node, str) {
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@ -39,9 +39,9 @@ gulp.task('publish', function() {
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return run(
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return run(
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'publish:json',
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'publish:json',
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'publish:dist',
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'publish:dist',
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'publish:packages',
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'publish:commit',
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'publish:commit',
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'publish:release',
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'publish:release',
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'publish:packages',
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'publish:website',
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'publish:website',
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'publish:load'
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'publish:load'
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);
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);
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{
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{
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"name": "paper",
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"name": "paper",
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"version": "0.11.1",
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"version": "0.11.2",
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"description": "The Swiss Army Knife of Vector Graphics Scripting",
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"description": "The Swiss Army Knife of Vector Graphics Scripting",
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"license": "MIT",
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"license": "MIT",
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"homepage": "http://paperjs.org",
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"homepage": "http://paperjs.org",
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@ -1 +1 @@
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Subproject commit 5dea0850de4560ef5db932d7cbfbd02ac1b31b0e
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Subproject commit bab27f25fed8d78f072d8f9a9f68da61e7d1e975
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@ -1 +1 @@
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Subproject commit a2de585e79c4259b9e25a94c8ee688ba424181ff
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Subproject commit 2e257a436e1cfec74ca6ffe4828a761ec058b42f
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@ -168,7 +168,7 @@ Base.exports.PaperScript = function() {
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// Returns the code between two nodes, e.g. an operator and white-space.
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// Returns the code between two nodes, e.g. an operator and white-space.
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function getBetween(left, right) {
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function getBetween(left, right) {
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return code.substring(getOffset(left.range[1]),
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return code.substring(getOffset(left.range[1]),
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getOffset(right.range[0]) - 1);
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getOffset(right.range[0]));
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}
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}
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// Replaces the node's code with a new version and keeps insertions
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// Replaces the node's code with a new version and keeps insertions
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@ -17,7 +17,7 @@
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// The paper.js version.
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// The paper.js version.
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// NOTE: Adjust value here before calling `gulp publish`, which then updates and
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// NOTE: Adjust value here before calling `gulp publish`, which then updates and
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// publishes the various JSON package files automatically.
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// publishes the various JSON package files automatically.
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var version = '0.11.1';
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var version = '0.11.2';
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// If this file is loaded in the browser, we're in load.js mode.
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// If this file is loaded in the browser, we're in load.js mode.
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var load = typeof window === 'object';
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var load = typeof window === 'object';
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