mirror of
https://github.com/scratchfoundation/paper.js.git
synced 2024-12-28 17:02:24 -05:00
Improve and optimize fat-line clipping algorithm.
By checking if subdivided curves are straight and falling back on line-line / line-curve approach if they are.
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caac1c18e3
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2 changed files with 85 additions and 67 deletions
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@ -1712,8 +1712,7 @@ new function() { // Scope for methods that require private functions
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},
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new function() { // Scope for bezier intersection using fat-line clipping
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function addLocation(locations, include, v1, c1, t1, p1, v2, c2, t2, p2,
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overlap) {
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function addLocation(locations, include, c1, t1, p1, c2, t2, p2, overlap) {
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// Determine if locations at the beginning / end of the curves should be
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// excluded, in case the two curves are neighbors, but do not exclude
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// connecting points between two curves if they were part of overlap
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@ -1723,7 +1722,7 @@ new function() { // Scope for bezier intersection using fat-line clipping
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tMin = /*#=*/Numerical.CURVETIME_EPSILON,
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tMax = 1 - tMin;
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if (t1 == null)
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t1 = Curve.getTimeOf(v1, p1);
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t1 = c1.getTimeOf(p1);
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// Check t1 and t2 against correct bounds, based on excludeStart/End:
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// - excludeStart means the start of c1 connects to the end of c2
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// - excludeEnd means the end of c1 connects to the start of c2
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@ -1734,13 +1733,13 @@ new function() { // Scope for bezier intersection using fat-line clipping
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if (t1 !== null && t1 >= (excludeStart ? tMin : 0) &&
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t1 <= (excludeEnd ? tMax : 1)) {
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if (t2 == null)
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t2 = Curve.getTimeOf(v2, p2);
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t2 = c2.getTimeOf(p2);
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if (t2 !== null && t2 >= (excludeEnd ? tMin : 0) &&
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t2 <= (excludeStart ? tMax : 1)) {
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var loc1 = new CurveLocation(c1, t1,
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p1 || Curve.getPoint(v1, t1), overlap),
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p1 || c1.getPointAtTime(t1), overlap),
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loc2 = new CurveLocation(c2, t2,
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p2 || Curve.getPoint(v2, t2), overlap),
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p2 || c2.getPointAtTime(t2), overlap),
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// For self-intersections, detect the case where the second
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// curve wrapped around, and flip them so they can get
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// matched to a potentially already existing intersection.
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@ -1757,13 +1756,23 @@ new function() { // Scope for bezier intersection using fat-line clipping
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}
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}
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function addCurveIntersections(v1, v2, c1, c2, locations, include,
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tMin, tMax, uMin, uMax, flip, recursion, calls) {
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function addCurveIntersections(v1, v2, c1, c2, tMin, tMax, uMin, uMax,
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locations, include, recursion, calls, flip) {
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var straight1 = Curve.isStraight(v1),
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straight2 = Curve.isStraight(v2);
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if (straight1 || straight2) {
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return (straight1 && straight2
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? addLineIntersection
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: addCurveLineIntersections)(
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flip ? v2 : v1, flip ? v1 : v2,
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flip ? c2 : c1, flip ? c1 : c2,
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locations, include, recursion);
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}
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// Avoid deeper recursion, by counting the total amount of recursions,
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// as well as the total amount of calls, to avoid massive call-trees as
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// suggested by @iconexperience in #904#issuecomment-225283430.
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// See also: #565 #899 #1074
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if (++recursion >= 48 || ++calls > 4096)
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if (++recursion >= 48 || ++calls > 256)
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return calls;
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// Use an epsilon smaller than CURVETIME_EPSILON to compare curve-time
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// parameters in fat-line clipping code.
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@ -1808,13 +1817,9 @@ new function() { // Scope for bezier intersection using fat-line clipping
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// We have isolated the intersection with sufficient precision
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var t = (tMinNew + tMaxNew) / 2,
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u = (uMin + uMax) / 2;
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// As v1 and v2 were clipped, reset them again to the original
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// curve values to match the parameter space of t1 and t2:
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v1 = c1.getValues();
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v2 = c2.getValues();
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addLocation(locations, include,
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flip ? v2 : v1, flip ? c2 : c1, flip ? u : t, null,
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flip ? v1 : v2, flip ? c1 : c2, flip ? t : u, null);
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flip ? c2 : c1, flip ? u : t, null,
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flip ? c1 : c2, flip ? t : u, null);
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} else {
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// Apply the result of the clipping to curve 1:
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v1 = Curve.getPart(v1, tMinClip, tMaxClip);
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@ -1824,32 +1829,32 @@ new function() { // Scope for bezier intersection using fat-line clipping
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var parts = Curve.subdivide(v1, 0.5),
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t = (tMinNew + tMaxNew) / 2;
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calls = addCurveIntersections(
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v2, parts[0], c2, c1, locations, include,
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uMin, uMax, tMinNew, t, !flip, recursion, calls);
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v2, parts[0], c2, c1, uMin, uMax, tMinNew, t,
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locations, include, recursion, calls, !flip);
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calls = addCurveIntersections(
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v2, parts[1], c2, c1, locations, include,
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uMin, uMax, t, tMaxNew, !flip, recursion, calls);
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v2, parts[1], c2, c1, uMin, uMax, t, tMaxNew,
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locations, include, recursion, calls, !flip);
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} else {
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var parts = Curve.subdivide(v2, 0.5),
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u = (uMin + uMax) / 2;
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calls = addCurveIntersections(
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parts[0], v1, c2, c1, locations, include,
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uMin, u, tMinNew, tMaxNew, !flip, recursion, calls);
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parts[0], v1, c2, c1, uMin, u, tMinNew, tMaxNew,
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locations, include, recursion, calls, !flip);
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calls = addCurveIntersections(
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parts[1], v1, c2, c1, locations, include,
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u, uMax, tMinNew, tMaxNew, !flip, recursion, calls);
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parts[1], v1, c2, c1, u, uMax, tMinNew, tMaxNew,
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locations, include, recursion, calls, !flip);
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}
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} else { // Iterate
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if (uMax - uMin >= epsilon) {
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calls = addCurveIntersections(
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v2, v1, c2, c1, locations, include,
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uMin, uMax, tMinNew, tMaxNew, !flip, recursion, calls);
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v2, v1, c2, c1, uMin, uMax, tMinNew, tMaxNew,
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locations, include, recursion, calls, !flip);
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} else {
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// The interval on the other curve is already tight enough,
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// therefore we keep iterating on the same curve.
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calls = addCurveIntersections(
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v1, v2, c1, c2, locations, include,
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tMinNew, tMaxNew, uMin, uMax, flip, recursion, calls);
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v1, v2, c1, c2, tMinNew, tMaxNew, uMin, uMax,
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locations, include, recursion, calls, flip);
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}
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}
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}
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@ -1951,6 +1956,13 @@ new function() { // Scope for bezier intersection using fat-line clipping
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* and the curve.
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*/
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function getCurveLineIntersections(v, px, py, vx, vy) {
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var isZero = Numerical.isZero;
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if (isZero(vx) && isZero(vy)) {
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// Handle special case of a line with no direction as a point,
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// and check if it is on the curve.
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var t = Curve.getTimeOf(v, new Point(px, py));
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return t === null ? [] : [t];
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}
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// Calculate angle to the x-axis (1, 0).
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var angle = Math.atan2(-vy, vx),
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sin = Math.sin(angle),
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@ -1972,7 +1984,8 @@ new function() { // Scope for bezier intersection using fat-line clipping
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return roots;
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}
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function addCurveLineIntersections(v1, v2, c1, c2, locations, include) {
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function addCurveLineIntersections(v1, v2, c1, c2, locations, include,
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recursion) {
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var flip = Curve.isStraight(v1),
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vc = flip ? v2 : v1,
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vl = flip ? v1 : v2,
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@ -1989,9 +2002,11 @@ new function() { // Scope for bezier intersection using fat-line clipping
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tl = Curve.getTimeOf(vl, pc);
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if (tl !== null) {
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var pl = Curve.getPoint(vl, tl);
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// Only use the time values if there was no recursion, and let
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// addLocation() figure out the actual time values otherwise.
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addLocation(locations, include,
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v1, c1, flip ? tl : tc, flip ? pl : pc,
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v2, c2, flip ? tc : tl, flip ? pc : pl);
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c1, recursion ? null : flip ? tl : tc, flip ? pl : pc,
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c2, recursion ? null : flip ? tc : tl, flip ? pc : pl);
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}
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}
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}
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@ -2001,7 +2016,7 @@ new function() { // Scope for bezier intersection using fat-line clipping
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v1[0], v1[1], v1[6], v1[7],
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v2[0], v2[1], v2[6], v2[7]);
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if (pt) {
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addLocation(locations, include, v1, c1, null, pt, v2, c2, null, pt);
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addLocation(locations, include, c1, null, pt, c2, null, pt);
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}
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}
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@ -2010,43 +2025,45 @@ new function() { // Scope for bezier intersection using fat-line clipping
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var epsilon = /*#=*/Numerical.EPSILON,
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min = Math.min,
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max = Math.max;
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if (!( max(v1[0], v1[2], v1[4], v1[6]) + epsilon >
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min(v2[0], v2[2], v2[4], v2[6]) &&
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min(v1[0], v1[2], v1[4], v1[6]) - epsilon <
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max(v2[0], v2[2], v2[4], v2[6]) &&
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max(v1[1], v1[3], v1[5], v1[7]) + epsilon >
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min(v2[1], v2[3], v2[5], v2[7]) &&
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min(v1[1], v1[3], v1[5], v1[7]) - epsilon <
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max(v2[1], v2[3], v2[5], v2[7])))
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return locations;
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// Now detect and handle overlaps:
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var overlaps = getOverlaps(v1, v2);
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if (overlaps) {
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for (var i = 0; i < 2; i++) {
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var overlap = overlaps[i];
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addLocation(locations, include,
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v1, c1, overlap[0], null,
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v2, c2, overlap[1], null, true);
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}
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return locations;
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function getPoint(v, i) {
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return new Point(v[i], v[i + 1]);
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}
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var straight1 = Curve.isStraight(v1),
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straight2 = Curve.isStraight(v2),
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straight = straight1 && straight2;
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// Determine the correct intersection method based on whether one or
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// curves are straight lines:
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(straight
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? addLineIntersection
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: straight1 || straight2
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? addCurveLineIntersections
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: addCurveIntersections)(
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v1, v2, c1, c2, locations, include,
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// Define the defaults for these parameters of
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// addCurveIntersections():
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// tMin, tMax, uMin, uMax, flip, recursion, calls
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0, 1, 0, 1, 0, 0, 0);
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if (max(v1[0], v1[2], v1[4], v1[6]) + epsilon >
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min(v2[0], v2[2], v2[4], v2[6]) &&
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min(v1[0], v1[2], v1[4], v1[6]) - epsilon <
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max(v2[0], v2[2], v2[4], v2[6]) &&
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max(v1[1], v1[3], v1[5], v1[7]) + epsilon >
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min(v2[1], v2[3], v2[5], v2[7]) &&
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min(v1[1], v1[3], v1[5], v1[7]) - epsilon <
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max(v2[1], v2[3], v2[5], v2[7])) {
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// Now detect and handle overlaps:
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var overlaps = getOverlaps(v1, v2);
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if (overlaps) {
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for (var i = 0; i < 2; i++) {
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var overlap = overlaps[i];
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addLocation(locations, include,
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c1, overlap[0], null,
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c2, overlap[1], null, true);
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}
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} else {
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addCurveIntersections(
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v1, v2, c1, c2, 0, 1, 0, 1, // tMin, tMax, uMin, uMax
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locations, include, 0, 0, 0); // recursion, calls, flip
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// Handle the special case where the first curve's start- / end-
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// point overlaps with the second curve's start- / end-point.
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for (var i = 0; i < 4; i++) {
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var t1 = i >> 1, // 0, 0, 1, 1
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t2 = i & 1, // 0, 1, 0, 1
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p1 = getPoint(v1, t1 * 6),
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p2 = getPoint(v2, t2 * 6);
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if (p1.isClose(p2, epsilon))
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addLocation(locations, include, c1, t1, p1, c2, t2, p2);
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}
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}
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}
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return locations;
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}
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@ -2055,8 +2072,8 @@ new function() { // Scope for bezier intersection using fat-line clipping
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if (info.type === 'loop') {
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var roots = info.roots;
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addLocation(locations, include,
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v1, c1, roots[0], null,
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v1, c1, roots[1], null);
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c1, roots[0], null,
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c1, roots[1], null);
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}
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return locations;
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}
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@ -235,6 +235,7 @@ test('#1233', function() {
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p.scale(100);
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testIntersections(p.getIntersections(), [
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{ point: { x: 366.12645, y: 320.20927 }, index: 1, time: 0, crossing: false },
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{ point: { x: 366.07584, y: 320.28024 }, index: 1, time: 0.00027, crossing: true },
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{ point: { x: 366.02122, y: 320.3568 }, index: 1, time: 0.00057, crossing: true },
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{ point: { x: 300.67554, y: 391.76337 }, index: 1, time: 0.30838, crossing: true }
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]);
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