Reformat code of #895 a bit.

- Respect 80 chars line-width
- Indent comments with current indentation level
- Use punctuation in comments
This commit is contained in:
Jürg Lehni 2016-01-08 10:05:47 +01:00
parent 18e00f6312
commit d186c2d356

View file

@ -353,9 +353,9 @@ PathItem.inject(new function() {
// Retrieve and use it here (See _getMonoCurve()).
var curve = curves[start],
last = curve.last,
// Get the values of to the end x coordinate and winding of
// the last non-horizontal curve, which will be the previous
// non-horizontal curve for the first curve of the loop.
// Get the values of to the end x coordinate and winding of
// the last non-horizontal curve, which will be the previous
// non-horizontal curve for the first curve of the loop.
prevWinding = last.winding,
prevXEnd = last.values[6];
end = start + curve.length;
@ -369,35 +369,38 @@ PathItem.inject(new function() {
// compare the endpoints of the curve to determine if the
// ray from query point along +-x direction will intersect
// the monotone curve.
// horizontal curves with winding == 0 will be completely
// ignored
// Horizontal curves with winding == 0 will be completely
// ignored.
if (winding && (py >= yStart && py <= yEnd
|| py >= yEnd && py <= yStart)) {
// calculate the x value for the ray's intersection
// Calculate the x value for the ray's intersection.
var x;
if (py === yStart) {
x = values[0];
} else if (py === yEnd) {
x = values[6];
} else if (Curve.solveCubic(values, 1, py, roots, 0, 1) === 1) {
} else if (Curve.solveCubic(values, 1, py, roots, 0, 1)
=== 1) {
x = Curve.getPoint(values, roots[0]).x;
}
if (x != null) {
// count the intersection of the ray with the monotonic curve if
// - the crossing is not at the start of the curve
// - or the windings are opposite (intersect at a vertical extremum)
// - or the start of the current curve and the end of the prev
// curve are on opposite sides of px
var isWindingChange = winding === -prevWinding,
countIntersection = py !== yStart || isWindingChange ||
(x - px) * (prevXEnd - px) < 0;
if (countIntersection) {
// Count the intersection of the ray with the
// monotonic curve if:
// - the crossing is not at the start of the curve
// - or the windings are opposite (intersect at a
// vertical extremum)
// - or the start of the current curve and the end
// of the prev curve are on opposite sides of px
var isWindingChange = winding === -prevWinding;
if (py !== yStart || isWindingChange ||
(x - px) * (prevXEnd - px) < 0) {
if (x < xBefore) {
windLeft += winding;
} else if (x > xAfter) {
windRight += winding;
} else if (py === yStart && isWindingChange) {
// intersection is at a vertical extremum
// The point is a vertical extremum of the
// path.
++windLeft;
++windRight;
}