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https://github.com/scratchfoundation/paper.js.git
synced 2025-01-07 13:22:07 -05:00
Rename getSelected methods to isSelected.
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parent
d831d66758
commit
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4 changed files with 16 additions and 16 deletions
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@ -77,10 +77,10 @@ var Item = this.Item = Base.extend({
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}
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},
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getSelected: function() {
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isSelected: function() {
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if (this.children) {
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for (var i = 0, l = this.children.length; i < l; i++) {
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if (this.children[i].getSelected())
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if (this.children[i].isSelected())
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return true;
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}
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} else {
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@ -279,7 +279,7 @@ var Item = this.Item = Base.extend({
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* Removes the item.
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*/
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remove: function() {
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if(this.getSelected())
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if(this.isSelected())
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this.setSelected(false);
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return this.removeFromParent();
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},
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@ -129,12 +129,12 @@ var Path = this.Path = PathItem.extend({
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}
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},
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getSelected: function() {
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isSelected: function() {
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return this._selectedSegmentCount > 0;
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},
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setSelected: function(selected) {
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var wasSelected = this.getSelected();
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var wasSelected = this.isSelected();
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var length = this._segments.length;
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if (!wasSelected != !selected && length) {
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var selectedItems = this._document._selectedItems;
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@ -291,16 +291,16 @@ var Path = this.Path = PathItem.extend({
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pointSelected = segment._selectionState == SelectionState.POINT;
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// TODO: draw handles depending on selection state of
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// segment.point and neighbouring segments.
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if (pointSelected || segment.getSelected(segment._handleIn))
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if (pointSelected || segment.isSelected(segment._handleIn))
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drawHandle(ctx, point, segment._handleIn);
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if (pointSelected || segment.getSelected(segment._handleOut))
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if (pointSelected || segment.isSelected(segment._handleOut))
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drawHandle(ctx, point, segment._handleOut);
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// Draw a rectangle at segment.point:
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ctx.save();
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ctx.beginPath();
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ctx.rect(point._x - 2, point._y - 2, 4, 4);
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ctx.fill();
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// TODO: Only draw white rectangle if point.getSelected()
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// TODO: Only draw white rectangle if point.isSelected()
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// is false:
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if (!pointSelected) {
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ctx.beginPath();
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@ -125,7 +125,7 @@ var Segment = this.Segment = Base.extend({
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return this._path && this._path._segments[this.getIndex() - 1] || null;
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},
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getSelected: function(/* point */) {
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isSelected: function(/* point */) {
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var point = arguments.length ? arguments[0] : this.point;
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var state = this._selectionState;
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if (point == this.point) {
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@ -180,11 +180,11 @@ var Segment = this.Segment = Base.extend({
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// instead depending on the selection state of their
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// neighbors.
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handleInSelected = previous != null
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&& (previous._point.getSelected()
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|| previous._handleOut.getSelected());
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&& (previous._point.isSelected()
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|| previous._handleOut.isSelected());
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handleOutSelected = next != null
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&& (next._point.getSelected()
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|| next._handleOut.getSelected());
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&& (next._point.isSelected()
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|| next._handleOut.isSelected());
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}
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pointSelected = selected;
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}
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@ -244,7 +244,7 @@ var Segment = this.Segment = Base.extend({
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remove: function() {
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if (this._path) {
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this._path._segments.splice(this.getIndex(), 1);
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if (this.getSelected())
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if (this.isSelected())
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this._path._selectedSegmentCount--;
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return true;
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}
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@ -34,8 +34,8 @@ var SegmentPoint = Point.extend({
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this._segment.setSelected(this, selected);
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},
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getSelected: function() {
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return this._segment.getSelected(this);
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isSelected: function() {
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return this._segment.isSelected(this);
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},
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statics: {
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