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Start implementing unit tests for PathItem#compare()
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@ -118,3 +118,36 @@ test('PathItem#create() with SVG path-data (#1101)', function() {
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equals(path, PathItem.create(expected[i]), 'data[' + i + ']');
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});
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});
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test('PathItem#compare()', function() {
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var empty = new Path();
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var circle = new Path.Circle({
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point: [100, 100],
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radius: 100
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});
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var square = new Path.Rectangle({
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point: [0, 0],
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size: [100, 100]
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});
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equals(function() {
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return square.compare(null);
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}, false, 'Comparing with an invalid item should return false.');
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equals(function() {
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return square.compare(empty);
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}, false, 'Comparing a square with an empty path should return false.');
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equals(function() {
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return square.compare(circle);
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}, false, 'Comparing a square with a circle should return false.');
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equals(function() {
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return square.compare(square.clone());
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}, true, 'Comparing a square with its clone should return true.');
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equals(function() {
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return circle.compare(circle.clone());
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}, true, 'Comparing a circle with its clone should return true.');
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equals(function() {
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return square.compare(square.clone().rotate(90));
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}, true, 'Comparing a square with its rotated clone should return true.');
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equals(function() {
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return circle.compare(circle.clone().rotate(90));
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}, true, 'Comparing a circle with its rotated clone should return true.');
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});
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