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Refactor code to fit style rules
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2 changed files with 19 additions and 13 deletions
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@ -24,15 +24,17 @@ var DomEvent = /** @lends DomEvent */{
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var func = events[type],
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parts = type.split(/[\s,]+/g);
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for (var i = 0, l = parts.length; i < l; i++) {
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var eventName = parts[i];
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// For touchstart/touchmove events on document, we need to explicitely
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// declare that event is not passive (can be prevented).
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// Otherwise chrome browser would ignore event.preventDefault() calls.
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// See #1501 and https://www.chromestatus.com/features/5093566007214080
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var options = el === document && (eventName === 'touchstart'|| eventName === 'touchmove')
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? {passive: false}
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: false;
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el.addEventListener(eventName, func, options);
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var name = parts[i];
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// For touchstart/touchmove events on document, we need to
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// explicitely declare that event is not passive (can be
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// prevented). Otherwise chrome browser would ignore
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// event.preventDefault() calls. See #1501 and
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// https://www.chromestatus.com/features/5093566007214080
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var options = (
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el === document
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&& (name === 'touchstart' || name === 'touchmove')
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) ? { passive: false } : false;
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el.addEventListener(name, func, options);
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}
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}
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}
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@ -1441,11 +1441,15 @@ new function() { // Injection scope for event handling on the browser
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// - If this is a unhandled mousedown event, but the view or tools
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// respond to mouseup.
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//
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// Some events are not cancelable anyway (like during a scroll inertia
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// on mobile) so trying to prevent default in those case would result
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// in no effect and an error.
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if (event.cancelable !== false && (called && !mouse.move || mouse.down && responds('mouseup')))
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// Some events are not cancelable anyway (like during a scroll
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// inertia on mobile) so trying to prevent default in those case
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// would result in no effect and an error.
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if (
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event.cancelable !== false
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&& (called && !mouse.move || mouse.down && responds('mouseup'))
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) {
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event.preventDefault();
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}
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},
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/**
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