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Simplify Emitter.inject() a bit, as we only need to handle _events in the first injection scope.
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1 changed files with 35 additions and 37 deletions
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@ -114,10 +114,10 @@ var Emitter = {
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statics: {
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// Override inject() so that sub-classes automatically add the accessors
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// for the event handler functions (e.g. #onMouseDown) for each property
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inject: function inject(/* src, ... */) {
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for (var i = 0, l = arguments.length; i < l; i++) {
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var src = arguments[i],
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events = src._events;
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// NOTE: This needs to be defined in the first injection scope, as for
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// simplicity, we don't loop through all of them here.
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inject: function inject(src) {
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var events = src._events;
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if (events) {
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// events can either be an object literal or an array of
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// strings describing the on*-names.
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@ -149,9 +149,7 @@ var Emitter = {
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});
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src._eventTypes = types;
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}
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inject.base.call(this, src);
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}
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return this;
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return inject.base.apply(this, arguments);
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}
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}
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};
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