Merge remote branch 'origin/master'

This commit is contained in:
Jonathan Puckey 2011-06-03 15:34:20 +02:00
commit bbd2574cfd

170
lib/bootstrap.js vendored
View file

@ -12,19 +12,26 @@
*/ */
var Base = this.Base = new function() { var Base = this.Base = new function() {
// Fix __proto__ for browsers where it is not implemented (IE and Opera).
var fix = !this.__proto__, var fix = !this.__proto__,
hidden = /^(statics|generics|preserve|beans|enumerable|prototype|__proto__|toString|valueOf)$/, hidden = /^(statics|generics|preserve|beans|enumerable|prototype|__proto__|toString|valueOf)$/,
proto = Object.prototype, proto = Object.prototype,
toString = proto.toString,
/**
* Private function that checks if an object contains a given property.
* Naming it 'has' causes problems on Opera when defining
* Object.prototype.has, as the local version then seems to be overriden
* by that. Giving it a idfferent name fixes it.
*/
has = fix has = fix
? function(name) { ? function(name) {
return name !== '__proto__' && this.hasOwnProperty(name); return name !== '__proto__' && this.hasOwnProperty(name);
} }
: proto.hasOwnProperty, : proto.hasOwnProperty,
toString = proto.toString, proto = Array.prototype,
isArray = Array.isArray = Array.isArray || function(obj) { isArray = Array.isArray = Array.isArray || function(obj) {
return toString.call(obj) === '[object Array]'; return toString.call(obj) === '[object Array]';
}, },
proto = Array.prototype,
slice = proto.slice, slice = proto.slice,
forEach = proto.forEach = proto.forEach || function(iter, bind) { forEach = proto.forEach = proto.forEach || function(iter, bind) {
for (var i = 0, l = this.length; i < l; i++) for (var i = 0, l = this.length; i < l; i++)
@ -32,13 +39,18 @@ var Base = this.Base = new function() {
}, },
forIn = function(iter, bind) { forIn = function(iter, bind) {
for (var i in this) for (var i in this)
if (has.call(this, i)) if (this.hasOwnProperty(i))
iter.call(bind, this[i], i, this); iter.call(bind, this[i], i, this);
}, },
_define = Object.defineProperty, _define = Object.defineProperty,
_describe = Object.getOwnPropertyDescriptor; _describe = Object.getOwnPropertyDescriptor;
// Support a mixed environment of some ECMAScript 5 features present,
// along with __defineGetter/Setter__ functions, as found in browsers today.
function define(obj, name, desc) { function define(obj, name, desc) {
// Unfortunately Safari seems to ignore configurable: true and
// does not override existing properties, so we need to delete
// first:
if (_define) { if (_define) {
try { try {
delete obj[name]; delete obj[name];
@ -70,13 +82,31 @@ var Base = this.Base = new function() {
: null; : null;
} }
/**
* Private function that injects functions from src into dest, overriding
* (and inherinting from) base.
*/
function inject(dest, src, enumerable, base, preserve, generics) { function inject(dest, src, enumerable, base, preserve, generics) {
var beans, bean; var beans, bean;
/**
* Private function that injects one field with given name and checks if
* the field is a function that needs to be wrapped for calls of base().
* This is only needed if the function in base is different from the one
* in src, and if the one in src is actually calling base through base.
* The string of the function is parsed for this.base to detect calls.
*/
function field(name, val, dontCheck, generics) { function field(name, val, dontCheck, generics) {
// This does even work for prop: 0, as it will just be looked up
// again through describe.
var val = val || (val = describe(src, name)) var val = val || (val = describe(src, name))
&& (val.get ? val : val.value), && (val.get ? val : val.value),
func = typeof val === 'function', res = val, func = typeof val === 'function',
res = val,
// Only lookup previous value if we preserve or define a
// function that might need it for this.base(). If we're
// defining a getter, don't lookup previous value, but look if
// the property exists (name in dest) and store result in prev
prev = preserve || func prev = preserve || func
? (val && val.get ? name in dest : dest[name]) : null; ? (val && val.get ? name in dest : dest[name]) : null;
if (generics && func && (!preserve || !generics[name])) { if (generics && func && (!preserve || !generics[name])) {
@ -110,16 +140,24 @@ var Base = this.Base = new function() {
return val.valueOf(); return val.valueOf();
} }
} }
// Only add getter beans if they do not expect arguments // Produce bean properties if getters are specified. This
// Functions that should function both with optional // does not produce properties for setter-only properties.
// arguments and as beans should not declare the parameters // Just collect beans for now, and look them up in dest at
// and use the arguments array internally instead. // the end of fields injection. This ensures this.base()
// works in beans too, and inherits setters for redefined
// getters in subclasses. Only add getter beans if they do
// not expect arguments. Functions that should function both
// with optional arguments and as beans should not declare
// the parameters and use the arguments array internally
// instead.
if (beans && val.length == 0 if (beans && val.length == 0
&& (bean = name.match(/^(get|is)(([A-Z])(.*))$/))) && (bean = name.match(/^(get|is)(([A-Z])(.*))$/)))
beans.push([ bean[3].toLowerCase() + bean[4], bean[2] ]); beans.push([ bean[3].toLowerCase() + bean[4], bean[2] ]);
} }
if (!res || func || !res.get && !res.set) if (!res || func || !res.get && !res.set)
res = { value: res, writable: true }; res = { value: res, writable: true };
// Only set/change configurable and enumerable if this field is
// configurable
if ((describe(dest, name) if ((describe(dest, name)
|| { configurable: true }).configurable) { || { configurable: true }).configurable) {
res.configurable = true; res.configurable = true;
@ -128,13 +166,20 @@ var Base = this.Base = new function() {
define(dest, name, res); define(dest, name, res);
} }
} }
// Iterate through all definitions in src now and call field() for each.
if (src) { if (src) {
beans = src.beans && []; beans = src.beans && [];
for (var name in src) for (var name in src)
if (has.call(src, name) && !hidden.test(name)) if (has.call(src, name) && !hidden.test(name))
field(name, null, true, generics); field(name, null, true, generics);
// IE (and some other browsers?) never enumerate these, even if
// they are simply set on an object. Force their creation. Do not
// create generics for these, and check them for not being defined
// (by passing undefined for dontCheck).
field('toString'); field('toString');
field('valueOf'); field('valueOf');
// Now finally define beans as well. Look up methods on dest, for
// support of this.base() (See above).
for (var i = 0, l = beans && beans.length; i < l; i++) for (var i = 0, l = beans && beans.length; i < l; i++)
try { try {
var bean = beans[i], part = bean[1]; var bean = beans[i], part = bean[1];
@ -147,19 +192,37 @@ var Base = this.Base = new function() {
return dest; return dest;
} }
/**
* Private function that creates a constructor to extend the given object.
* When this constructor is called through new, a new object is craeted
* that inherits all from obj.
*/
function extend(obj) { function extend(obj) {
// Create the constructor for the new prototype that calls initialize
// if it is defined.
var ctor = function(dont) { var ctor = function(dont) {
// Fix __proto__
if (fix) define(this, '__proto__', { value: obj }); if (fix) define(this, '__proto__', { value: obj });
// Call the constructor function, if defined and we are not
// inheriting, in which case ctor.dont would be set, see bellow.
if (this.initialize && dont !== ctor.dont) if (this.initialize && dont !== ctor.dont)
return this.initialize.apply(this, arguments); return this.initialize.apply(this, arguments);
} }
ctor.prototype = obj; ctor.prototype = obj;
// Add a toString function that delegates to initialize if possible
ctor.toString = function() { ctor.toString = function() {
return (this.prototype.initialize || function() {}).toString(); return (this.prototype.initialize || function() {}).toString();
} }
return ctor; return ctor;
} }
/**
* Converts the argument to an iterator function. If none is specified, the
* identity function is returned.
* This supports normal functions, which are returned unmodified, and values
* to compare to. Wherever this function is used in the Enumerable
* functions, a value, a Function or null may be passed.
*/
function iterator(iter) { function iterator(iter) {
return !iter return !iter
? function(val) { return val } ? function(val) { return val }
@ -168,10 +231,10 @@ var Base = this.Base = new function() {
: iter; : iter;
} }
function each(iter, bind, asArray) { function each(obj, iter, bind, asArray) {
try { try {
(asArray || asArray === undefined && isArray(this) ? forEach : forIn) (asArray || asArray === undefined && isArray(obj) ? forEach : forIn)
.call(this, iterator(iter), bind = bind || this); .call(obj, iterator(iter), bind = bind || obj);
} catch (e) { } catch (e) {
if (e !== Base.stop) throw e; if (e !== Base.stop) throw e;
} }
@ -179,14 +242,14 @@ var Base = this.Base = new function() {
} }
function clone(obj) { function clone(obj) {
return each.call(obj, function(val, i) { return each(obj, function(val, i) {
this[i] = val; this[i] = val;
}, new obj.constructor()); }, new obj.constructor());
} }
// Inject into new ctor object that's passed to inject(), and then returned // Inject into new ctor object that's passed to inject(), and then returned
return inject(function() {}, { return inject(function() {}, {
inject: function(src) { inject: function(src/* , ... */) {
if (src) { if (src) {
var proto = this.prototype, var proto = this.prototype,
base = proto.__proto__ && proto.__proto__.constructor, base = proto.__proto__ && proto.__proto__.constructor,
@ -196,43 +259,98 @@ var Base = this.Base = new function() {
if (statics != src) if (statics != src)
inject(proto, src, src.enumerable, base && base.prototype, inject(proto, src, src.enumerable, base && base.prototype,
src.preserve, src.generics && this); src.preserve, src.generics && this);
// Define new static fields as enumerable, and inherit from
// base. enumerable is necessary so they can be copied over from
// base, and it does not disturb to be enumerable in the
// constructor. Use the preserve setting in src.preserve for
// statics too, not their own.
inject(this, statics, true, base, src.preserve); inject(this, statics, true, base, src.preserve);
} }
// If there are more than one argument, loop through them and call
// inject again. Do not simple inline the above code in one loop,
// since each of the passed objects might override this.inject.
for (var i = 1, l = arguments.length; i < l; i++) for (var i = 1, l = arguments.length; i < l; i++)
this.inject(arguments[i]); this.inject(arguments[i]);
return this; return this;
}, },
extend: function(src) { extend: function(src/* , ... */) {
var proto = new this(this.dont), ctor = extend(proto); // The new prototype extends the constructor on which extend is
// called. Fix constructor.
// TODO: Consider using Object.create instead of using this.dont if
// available?
var proto = new this(this.dont),
ctor = extend(proto);
define(proto, 'constructor', define(proto, 'constructor',
{ value: ctor, writable: true, configurable: true }); { value: ctor, writable: true, configurable: true });
// Define an object to be passed as the first parameter in
// constructors when initialize should not be called.
ctor.dont = {}; ctor.dont = {};
// Copy over static fields, as prototype-like inheritance
// is not possible for static fields. Mark them as enumerable
// so they can be copied over again.
inject(ctor, this, true); inject(ctor, this, true);
// Inject all the definitions in src. Use the new inject instead of
// the one in ctor, in case it was overriden. this is needed when
// overriding the static .inject(). But only inject if there's
// something to actually inject.
return arguments.length ? this.inject.apply(ctor, arguments) : ctor; return arguments.length ? this.inject.apply(ctor, arguments) : ctor;
} }
// Pass true for enumerable, so inject() and extend() can be passed on // Pass true for enumerable, so inject() and extend() can be passed on
// to subclasses of Base through Base.inject() / extend(). // to subclasses of Base through Base.inject() / extend().
}, true).inject({ }, true).inject({
/**
* Returns true if the object contains a property with the given name,
* false otherwise.
* Just like in .each, objects only contained in the prototype(s) are
* filtered.
*/
has: has, has: has,
each: each, each: each,
inject: function() { /**
* Injects the fields from the given object, adding this.base()
* functionality
*/
inject: function(/* src, ... */) {
for (var i = 0, l = arguments.length; i < l; i++) for (var i = 0, l = arguments.length; i < l; i++)
inject(this, arguments[i]); inject(this, arguments[i]);
return this; return this;
}, },
extend: function() { /**
* Returns a new object that inherits all properties from "this",
* through proper JS inheritance, not copying.
* Optionally, src and hide parameters can be passed to fill in the
* newly created object just like in inject(), to copy the behavior
* of Function.prototype.extend.
*/
extend: function(/* src, ... */) {
// Notice the "new" here: the private extend returns a constructor
// as it's used for Function.prototype.extend as well. But when
// extending objects, we want to return a new object that inherits
// from "this". In that case, the constructor is never used again,
// its just created to create a new object with the proper
// inheritance set and is garbage collected right after.
var res = new (extend(this)); var res = new (extend(this));
return res.inject.apply(res, arguments); return res.inject.apply(res, arguments);
}, },
each: function(iter, bind) {
return each(this, iter, bind);
},
/**
* Creates a new object of the same type and copies over all
* name / value pairs from this object.
*/
clone: function() { clone: function() {
return clone(this); return clone(this);
}, },
statics: { statics: {
// Expose some local privates as Base generics.
each: each,
clone: clone, clone: clone,
define: define, define: define,
describe: describe, describe: describe,
@ -242,10 +360,6 @@ var Base = this.Base = new function() {
return has.call(obj, name); return has.call(obj, name);
}, },
each: function(obj, iter, bind) {
return each.call(obj, iter, bind);
},
type: function(obj) { type: function(obj) {
return (obj || obj === 0) && (obj._type || typeof obj) || null; return (obj || obj === 0) && (obj._type || typeof obj) || null;
}, },
@ -254,6 +368,11 @@ var Base = this.Base = new function() {
return !!(obj || obj === 0); return !!(obj || obj === 0);
}, },
/**
* Returns the first argument that is defined.
* Null is counted as defined too, since !== undefined is used for
* comparisons. In this it differs from Mootools!
*/
pick: function() { pick: function() {
for (var i = 0, l = arguments.length; i < l; i++) for (var i = 0, l = arguments.length; i < l; i++)
if (arguments[i] !== undefined) if (arguments[i] !== undefined)
@ -261,6 +380,15 @@ var Base = this.Base = new function() {
return null; return null;
}, },
/**
* A special constant, to be thrown by closures passed to each()
*
* $continue / Base.next is not implemented, as the same
* functionality can achieved by using return in the closure.
* In prototype, the implementation of $continue also leads to a
* huge speed decrease, as the closure is wrapped in another closure
* that does nothing else than handling $continue.
*/
stop: {} stop: {}
} }
}); });