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Move Shape#isEmpty() to right place.
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1 changed files with 7 additions and 7 deletions
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@ -21,13 +21,6 @@ var Shape = Item.extend(/** @lends Shape# */{
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_class: 'Shape',
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_class: 'Shape',
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_transformContent: false,
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_transformContent: false,
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isEmpty: function() {
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// A shape can never be "empty" in the sense that it does not hold a
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// definition. This is required for Group#bounds to work correctly when
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// containing a Shape.
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return false;
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},
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initialize: function Shape(type, point, size, props) {
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initialize: function Shape(type, point, size, props) {
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this._initialize(props, point);
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this._initialize(props, point);
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this._type = type;
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this._type = type;
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@ -70,6 +63,13 @@ var Shape = Item.extend(/** @lends Shape# */{
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this.setSize(size, size);
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this.setSize(size, size);
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},
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},
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isEmpty: function() {
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// A shape can never be "empty" in the sense that it does not hold a
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// definition. This is required for Group#bounds to work correctly when
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// containing a Shape.
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return false;
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},
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_draw: function(ctx, param) {
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_draw: function(ctx, param) {
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var style = this._style,
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var style = this._style,
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size = this._size,
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size = this._size,
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