Merge PathStyle, CharacterStyle and ParagraphStyle into Style.

Closes #130.
This commit is contained in:
Jürg Lehni 2013-04-09 16:46:20 -07:00
parent a4f36a59a6
commit b4a99415d0
16 changed files with 450 additions and 575 deletions

View file

@ -59,9 +59,7 @@ var Item = this.Item = Base.extend(Callback, {
// hierarchy. Used by Layer, where it's added to project.layers instead
if (!this._project)
paper.project.activeLayer.addChild(this);
// TextItem defines its own _style, based on CharacterStyle
if (!this._style)
this._style = PathStyle.create(this);
this._style = Style.create(this);
this.setStyle(this._project.getCurrentStyle());
this._matrix = new Matrix();
if (point)
@ -158,7 +156,7 @@ var Item = this.Item = Base.extend(Callback, {
// Do not serialize styles on Groups and Layers, since they just unify
// their children's own styles.
if (!(this instanceof Group))
serialize(this._style._defaults);
serialize(this._style.getDefaults());
// There is no compact form for Item serialization, we always keep the
// type.
return [ this._class, props ];
@ -166,7 +164,7 @@ var Item = this.Item = Base.extend(Callback, {
/**
* Private notifier that is called whenever a change occurs in this item or
* its sub-elements, such as Segments, Curves, PathStyles, etc.
* its sub-elements, such as Segments, Curves, Styles, etc.
*
* @param {ChangeFlag} flags describes what exactly has changed.
*/
@ -314,7 +312,7 @@ var Item = this.Item = Base.extend(Callback, {
* The path style of the item.
*
* @name Item#getStyle
* @type PathStyle
* @type Style
* @bean
*
* @example {@paperscript}

View file

@ -82,9 +82,6 @@ var paper = new function() {
/*#*/ include('text/PointText.js');
/*#*/ include('style/Style.js');
/*#*/ include('style/PathStyle.js');
/*#*/ include('style/ParagraphStyle.js');
/*#*/ include('style/CharacterStyle.js');
/*#*/ include('color/Color.js');
/*#*/ include('color/Gradient.js');

View file

@ -53,7 +53,7 @@ var Project = this.Project = PaperScopeItem.extend(/** @lends Project# */{
this.activeLayer = new Layer();
if (view)
this.view = view instanceof View ? view : View.create(view);
this._currentStyle = new PathStyle();
this._currentStyle = new Style();
this._selectedItems = {};
this._selectedItemCount = 0;
// See Item.draw() for an explanation of _drawCount
@ -107,7 +107,7 @@ var Project = this.Project = PaperScopeItem.extend(/** @lends Project# */{
* The currently active path style. All selected items and newly
* created items will be styled with this style.
*
* @type PathStyle
* @type Style
* @bean
*
* @example {@paperscript}

View file

@ -1,85 +0,0 @@
/*
* Paper.js - The Swiss Army Knife of Vector Graphics Scripting.
* http://paperjs.org/
*
* Copyright (c) 2011 - 2013, Juerg Lehni & Jonathan Puckey
* http://lehni.org/ & http://jonathanpuckey.com/
*
* Distributed under the MIT license. See LICENSE file for details.
*
* All rights reserved.
*/
/**
* @name CharacterStyle
*
* @class The CharacterStyle object represents the character style of a text
* item ({@link TextItem#characterStyle})
*
* @extends PathStyle
*
* @classexample
* var text = new PointText(new Point(50, 50));
* text.content = 'Hello world.';
* text.characterStyle = {
* fontSize: 50,
* fillColor: 'black',
* };
*/
// Note that CharacterStyle extends PathStyle and thus injects the same
// accessors into its _owner TextItem, overriding those previously defined by
// PathStyle for Item. It is also returned from TextItem#getStyle instead of
// PathStyle. TextItem#characterStyle is now simply a pointer to #style.
var CharacterStyle = this.CharacterStyle = PathStyle.extend(/** @lends CharacterStyle# */{
_owner: TextItem,
_style: 'style',
_defaults: Base.merge(PathStyle.prototype._defaults, {
// Override default fillColor of CharacterStyle
fillColor: 'black',
fontSize: 12,
leading: null,
font: 'sans-serif'
}),
_flags: {
fontSize: /*#=*/ Change.GEOMETRY,
leading: /*#=*/ Change.GEOMETRY,
font: /*#=*/ Change.GEOMETRY
}
/**
* CharacterStyle objects don't need to be created directly. Just pass an
* object to {@link TextItem#characterStyle}, it will be converted to a
* CharacterStyle object internally.
*
* @name CharacterStyle#initialize
* @param {object} style
*/
/**
* The font of the character style.
*
* @name CharacterStyle#font
* @default 'sans-serif'
* @type String
*/
/**
* The font size of the character style, as {@Number} in pixels, or as
* {@String} with optional units {@code 'px'}, {@code 'pt'}, {@code 'em'}.
*
* @name CharacterStyle#fontSize
* @default 10
* @type Number|String
*/
}, {
getLeading: function() {
// Override leading to return fontSize * 1.2 by default, when undefined
var leading = this.base();
return leading != null ? leading : this.getFontSize() * 1.2;
},
getFontStyle: function() {
var size = this._fontSize;
return (/[a-z]/i.test(size) ? size + ' ' : size + 'px ') + this._font;
}
});

View file

@ -1,55 +0,0 @@
/*
* Paper.js - The Swiss Army Knife of Vector Graphics Scripting.
* http://paperjs.org/
*
* Copyright (c) 2011 - 2013, Juerg Lehni & Jonathan Puckey
* http://lehni.org/ & http://jonathanpuckey.com/
*
* Distributed under the MIT license. See LICENSE file for details.
*
* All rights reserved.
*/
/**
* @name ParagraphStyle
*
* @class The ParagraphStyle object represents the paragraph style of a text
* item ({@link TextItem#paragraphStyle}).
*
* Currently, the ParagraphStyle object may seem a bit empty, with just the
* {@link #justification} property. Yet, we have lots in store for Paper.js
* when it comes to typography. Please stay tuned.
*
* @classexample
* var text = new PointText(new Point(0,0));
* text.fillColor = 'black';
* text.content = 'Hello world.';
* text.paragraphStyle.justification = 'center';
*/
var ParagraphStyle = this.ParagraphStyle = Style.extend(/** @lends ParagraphStyle# */{
_owner: TextItem,
_style: 'paragraphStyle',
_defaults: {
justification: 'left'
},
_flags: {
justification: /*#=*/ Change.GEOMETRY
}
/**
* ParagraphStyle objects don't need to be created directly. Just pass an
* object to {@link TextItem#paragraphStyle}, it will be converted to a
* ParagraphStyle object internally.
*
* @name ParagraphStyle#initialize
* @param {object} style
*/
/**
* The justification of the paragraph.
*
* @name ParagraphStyle#justification
* @default 'left'
* @type String('left', 'right', 'center')
*/
});

View file

@ -1,231 +0,0 @@
/*
* Paper.js - The Swiss Army Knife of Vector Graphics Scripting.
* http://paperjs.org/
*
* Copyright (c) 2011 - 2013, Juerg Lehni & Jonathan Puckey
* http://lehni.org/ & http://jonathanpuckey.com/
*
* Distributed under the MIT license. See LICENSE file for details.
*
* All rights reserved.
*/
/**
* @name PathStyle
*
* @class PathStyle is used for changing the visual styles of items
* contained within a Paper.js project and is returned by
* {@link Item#style} and {@link Project#currentStyle}.
*
* All properties of PathStyle are also reflected directly in {@link Item},
* i.e.: {@link Item#fillColor}.
*
* To set multiple style properties in one go, you can pass an object to
* {@link Item#style}. This is a convenient way to define a style once and
* apply it to a series of items:
*
* @classexample {@paperscript}
* var circleStyle = {
* fillColor: new Color(1, 0, 0),
* strokeColor: 'black',
* strokeWidth: 5
* };
*
* var path = new Path.Circle(new Point(80, 50), 30);
* path.style = circleStyle;
*/
var PathStyle = this.PathStyle = Style.extend(/** @lends PathStyle# */{
_owner: Item,
_style: 'style',
// windingRule / resolution / fillOverprint / strokeOverprint are currently
// not supported.
_defaults: {
fillColor: undefined,
strokeColor: undefined,
strokeWidth: 1,
strokeCap: 'butt',
strokeJoin: 'miter',
miterLimit: 10,
dashOffset: 0,
dashArray: []
},
_flags: {
strokeWidth: /*#=*/ Change.STROKE,
strokeCap: /*#=*/ Change.STROKE,
strokeJoin: /*#=*/ Change.STROKE,
miterLimit: /*#=*/ Change.STROKE
}
// DOCS: why isn't the example code showing up?
/**
* PathStyle objects don't need to be created directly. Just pass an
* object to {@link Item#style} or {@link Project#currentStyle}, it will
* be converted to a PathStyle object internally.
*
* @name PathStyle#initialize
* @param {object} style
*/
/**
* {@grouptitle Stroke Style}
*
* The color of the stroke.
*
* @name PathStyle#strokeColor
* @property
* @type Color
*
* @example {@paperscript}
* // Setting the stroke color of a path:
*
* // Create a circle shaped path at { x: 80, y: 50 }
* // with a radius of 35:
* var circle = new Path.Circle(new Point(80, 50), 35);
*
* // Set its stroke color to RGB red:
* circle.strokeColor = new Color(1, 0, 0);
*/
/**
* The width of the stroke.
*
* @name PathStyle#strokeWidth
* @property
* @default 1
* @type Number
*
* @example {@paperscript}
* // Setting an item's stroke width:
*
* // Create a circle shaped path at { x: 80, y: 50 }
* // with a radius of 35:
* var circle = new Path.Circle(new Point(80, 50), 35);
*
* // Set its stroke color to black:
* circle.strokeColor = 'black';
*
* // Set its stroke width to 10:
* circle.strokeWidth = 10;
*/
/**
* The shape to be used at the end of open {@link Path} items, when they
* have a stroke.
*
* @name PathStyle#strokeCap
* @property
* @default 'butt'
* @type String('round', 'square', 'butt')
*
* @example {@paperscript height=200}
* // A look at the different stroke caps:
*
* var line = new Path(new Point(80, 50), new Point(420, 50));
* line.strokeColor = 'black';
* line.strokeWidth = 20;
*
* // Select the path, so we can see where the stroke is formed:
* line.selected = true;
*
* // Set the stroke cap of the line to be round:
* line.strokeCap = 'round';
*
* // Copy the path and set its stroke cap to be square:
* var line2 = line.clone();
* line2.position.y += 50;
* line2.strokeCap = 'square';
*
* // Make another copy and set its stroke cap to be butt:
* var line2 = line.clone();
* line2.position.y += 100;
* line2.strokeCap = 'butt';
*/
/**
* The shape to be used at the corners of paths when they have a stroke.
*
* @name PathStyle#strokeJoin
* @property
* @default 'miter'
* @type String('miter', 'round', 'bevel')
*
* @example {@paperscript height=120}
* // A look at the different stroke joins:
* var path = new Path();
* path.add(new Point(80, 100));
* path.add(new Point(120, 40));
* path.add(new Point(160, 100));
* path.strokeColor = 'black';
* path.strokeWidth = 20;
*
* // Select the path, so we can see where the stroke is formed:
* path.selected = true;
*
* var path2 = path.clone();
* path2.position.x += path2.bounds.width * 1.5;
* path2.strokeJoin = 'round';
*
* var path3 = path2.clone();
* path3.position.x += path3.bounds.width * 1.5;
* path3.strokeJoin = 'bevel';
*/
/**
* The dash offset of the stroke.
*
* @name PathStyle#dashOffset
* @property
* @default 0
* @type Number
*/
/**
* Specifies an array containing the dash and gap lengths of the stroke.
*
* @example {@paperscript}
* var path = new Path.Circle(new Point(80, 50), 40);
* path.strokeWidth = 2;
* path.strokeColor = 'black';
*
* // Set the dashed stroke to [10pt dash, 4pt gap]:
* path.dashArray = [10, 4];
*
* @name PathStyle#dashArray
* @property
* @default []
* @type Array
*/
/**
* The miter limit of the stroke.
* When two line segments meet at a sharp angle and miter joins have been
* specified for {@link #strokeJoin}, it is possible for the miter to extend
* far beyond the {@link #strokeWidth} of the path. The miterLimit imposes a
* limit on the ratio of the miter length to the {@link #strokeWidth}.
*
* @name PathStyle#miterLimit
* @property
* @default 10
* @type Number
*/
/**
* {@grouptitle Fill Style}
*
* The fill color.
*
* @name PathStyle#fillColor
* @property
* @type Color
*
* @example {@paperscript}
* // Setting the fill color of a path to red:
*
* // Create a circle shaped path at { x: 80, y: 50 }
* // with a radius of 35:
* var circle = new Path.Circle(new Point(80, 50), 35);
*
* // Set the fill color of the circle to RGB red:
* circle.fillColor = new Color(1, 0, 0);
*/
});

View file

@ -13,117 +13,402 @@
/**
* @name Style
*
* @class Internal base-class for all style objects, e.g. PathStyle,
* CharacterStyle, PargraphStyle.
* @class Style is used for changing the visual styles of items
* contained within a Paper.js project and is returned by
* {@link Item#style} and {@link Project#currentStyle}.
*
* @private
* All properties of Style are also reflected directly in {@link Item},
* i.e.: {@link Item#fillColor}.
*
* To set multiple style properties in one go, you can pass an object to
* {@link Item#style}. This is a convenient way to define a style once and
* apply it to a series of items:
*
* @classexample {@paperscript}
*
* var path = new Path.Circle(new Point(80, 50), 30);
* path.style = {
* fillColor: new Color(1, 0, 0),
* strokeColor: 'black',
* strokeWidth: 5
* };
*
* @classexample
* var text = new PointText(new Point(50, 50));
* text.content = 'Hello world.';
* text.style = {
* fontSize: 50,
* fillColor: 'black',
* };
*
* @classexample
* var text = new PointText(new Point(0,0));
* text.fillColor = 'black';
* text.content = 'Hello world.';
* text.justification = 'center';
*/
var Style = Base.extend({
var Style = this.Style = Base.extend(new function() {
// windingRule / resolution / fillOverprint / strokeOverprint are currently
// not supported.
var defaults = {
// path styles
fillColor: undefined,
strokeColor: undefined,
strokeWidth: 1,
strokeCap: 'butt',
strokeJoin: 'miter',
miterLimit: 10,
dashOffset: 0,
dashArray: [],
// character styles
font: 'sans-serif',
fontSize: 12,
leading: null,
// paragraph styles
justification: 'left'
};
// Override default fillColor for text items
var textDefaults = Base.merge(defaults, {
fillColor: 'black'
});
var flags = {
strokeWidth: /*#=*/ Change.STROKE,
strokeCap: /*#=*/ Change.STROKE,
strokeJoin: /*#=*/ Change.STROKE,
miterLimit: /*#=*/ Change.STROKE,
font: /*#=*/ Change.GEOMETRY,
fontSize: /*#=*/ Change.GEOMETRY,
leading: /*#=*/ Change.GEOMETRY,
justification: /*#=*/ Change.GEOMETRY
};
var item = {},
fields = {
getDefaults: function() {
return this._item instanceof TextItem ? textDefaults : defaults;
}
};
Base.each(defaults, function(value, key) {
var isColor = /Color$/.test(key),
part = Base.capitalize(key),
set = 'set' + part,
get = 'get' + part;
// Define getters and setters to be injected into this class
fields[set] = function(value) {
var children = this._item && this._item._children;
// Clone color objects since they reference their owner
value = isColor ? Color.read(arguments, 0, 0, true) : value;
// Only unify styles on children of Groups, excluding CompoundPaths.
if (children && children.length > 0
&& this._item._type !== 'compound-path') {
for (var i = 0, l = children.length; i < l; i++)
children[i]._style[set](value);
} else {
var old = this['_' + key];
if (!Base.equals(old, value)) {
if (isColor) {
if (old)
delete old._owner;
if (value) {
value._owner = this._item;
}
}
this['_' + key] = value;
// Notify the item of the style change STYLE is always set,
// additional flags come from _flags, as used for STROKE:
if (this._item)
this._item._changed(flags[key] || /*#=*/ Change.STYLE);
}
}
};
fields[get] = function() {
var style,
children = this._item && this._item._children;
// If this item has children, walk through all of them and see if
// they all have the same style.
if (!children || children.length === 0
|| this._item._type === 'compound-path')
return this['_' + key];
for (var i = 0, l = children.length; i < l; i++) {
var childStyle = children[i]._style[get]();
if (!style) {
style = childStyle;
} else if (!Base.equals(style, childStyle)) {
// If there is another item with a different
// style, the style is not defined:
return undefined;
}
}
return style;
};
// Inject style getters and setters into the Item class, which redirect
// calls to the linked style object.
item[get] = function() {
return this._style[get]();
};
item[set] = function(value) {
this._style[set](value);
};
});
// Define accessor on Item class for this style.
item.getStyle = function() {
return this._style;
};
item.setStyle = function(style) {
this._style.initialize(style);
};
Item.inject(item);
return fields;
}, /** @lends Style# */{
initialize: function(style) {
// If the passed style object is also a Style, clone its clonable
// fields rather than simply copying them.
// If the passed style object is also a Style, clone its clonable fields
// rather than simply copying them.
var clone = style instanceof Style;
// Note: This relies on bean getters and setters that get implicetly
// called when getting from style[key] and setting on this[key].
return Base.each(this._defaults, function(value, key) {
return Base.each(this.getDefaults(), function(value, key) {
value = style && style[key] || value;
this[key] = value && clone && value.clone
? value.clone() : value;
}, this);
},
getLeading: function() {
// Override leading to return fontSize * 1.2 by default.
var leading = this.base();
return leading != null ? leading : this._fontSize * 1.2;
},
getFontStyle: function() {
var size = this._fontSize;
return (/[a-z]/i.test(size) ? size + ' ' : size + 'px ') + this._font;
},
statics: {
create: function(item) {
var style = Base.create(this);
style._item = item;
return style;
},
extend: function(src) {
// Inject style getters and setters into the 'owning' class, which
// redirect calls to the linked style objects through their internal
// property on the instances of that class, as defined by _style.
var styleKey = '_' + src._style,
stylePart = Base.capitalize(src._style),
flags = src._flags || {},
owner = {};
// Define accessor on owner class for this style:
owner['get' + stylePart] = function() {
return this[styleKey];
};
owner['set' + stylePart] = function(style) {
this[styleKey].initialize(style);
};
Base.each(src._defaults, function(value, key) {
var isColor = /Color$/.test(key),
part = Base.capitalize(key),
set = 'set' + part,
get = 'get' + part;
// Simply extend src with these getters and setters, to be
// injected into this class using this.base() further down.
src[set] = function(value) {
var children = this._item && this._item._children;
// Clone color objects since they reference their owner
value = isColor ? Color.read(arguments, 0, 0, true) : value;
// Only unify styles on children of Groups, excluding
// CompoundPaths.
if (children && children.length > 0
&& this._item._type !== 'compound-path') {
for (var i = 0, l = children.length; i < l; i++)
children[i][styleKey][set](value);
} else {
var old = this['_' + key];
if (!Base.equals(old, value)) {
if (isColor) {
if (old)
delete old._owner;
if (value) {
value._owner = this._item;
}
}
this['_' + key] = value;
// Notify the item of the style change STYLE is
// always set, additional flags come from _flags,
// as used for STROKE:
if (this._item)
this._item._changed(flags[key] || /*#=*/ Change.STYLE);
}
}
};
src[get] = function() {
var style,
children = this._item && this._item._children;
// If this item has children, walk through all of them and
// see if they all have the same style.
if (!children || children.length === 0
|| this._item._type === 'compound-path')
return this['_' + key];
for (var i = 0, l = children.length; i < l; i++) {
var childStyle = children[i][styleKey][get]();
if (!style) {
style = childStyle;
} else if (!Base.equals(style, childStyle)) {
// If there is another item with a different
// style, the style is not defined:
return undefined;
}
}
return style;
};
// Style-getters and setters for owner class:
owner[get] = function() {
return this[styleKey][get]();
};
owner[set] = function(value) {
this[styleKey][set](value);
};
});
src._owner.inject(owner);
// Pass on to base()
return this.base.apply(this, arguments);
}
}
// DOCS: why isn't the example code showing up?
/**
* Style objects don't need to be created directly. Just pass an object to
* {@link Item#style} or {@link Project#currentStyle}, it will be converted
* to a Style object internally.
*
* @name Style#initialize
* @param {object} style
*/
/**
* {@grouptitle Stroke Style}
*
* The color of the stroke.
*
* @name Style#strokeColor
* @property
* @type Color
*
* @example {@paperscript}
* // Setting the stroke color of a path:
*
* // Create a circle shaped path at { x: 80, y: 50 }
* // with a radius of 35:
* var circle = new Path.Circle(new Point(80, 50), 35);
*
* // Set its stroke color to RGB red:
* circle.strokeColor = new Color(1, 0, 0);
*/
/**
* The width of the stroke.
*
* @name Style#strokeWidth
* @property
* @default 1
* @type Number
*
* @example {@paperscript}
* // Setting an item's stroke width:
*
* // Create a circle shaped path at { x: 80, y: 50 }
* // with a radius of 35:
* var circle = new Path.Circle(new Point(80, 50), 35);
*
* // Set its stroke color to black:
* circle.strokeColor = 'black';
*
* // Set its stroke width to 10:
* circle.strokeWidth = 10;
*/
/**
* The shape to be used at the end of open {@link Path} items, when they
* have a stroke.
*
* @name Style#strokeCap
* @property
* @default 'butt'
* @type String('round', 'square', 'butt')
*
* @example {@paperscript height=200}
* // A look at the different stroke caps:
*
* var line = new Path(new Point(80, 50), new Point(420, 50));
* line.strokeColor = 'black';
* line.strokeWidth = 20;
*
* // Select the path, so we can see where the stroke is formed:
* line.selected = true;
*
* // Set the stroke cap of the line to be round:
* line.strokeCap = 'round';
*
* // Copy the path and set its stroke cap to be square:
* var line2 = line.clone();
* line2.position.y += 50;
* line2.strokeCap = 'square';
*
* // Make another copy and set its stroke cap to be butt:
* var line2 = line.clone();
* line2.position.y += 100;
* line2.strokeCap = 'butt';
*/
/**
* The shape to be used at the corners of paths when they have a stroke.
*
* @name Style#strokeJoin
* @property
* @default 'miter'
* @type String('miter', 'round', 'bevel')
*
* @example {@paperscript height=120}
* // A look at the different stroke joins:
* var path = new Path();
* path.add(new Point(80, 100));
* path.add(new Point(120, 40));
* path.add(new Point(160, 100));
* path.strokeColor = 'black';
* path.strokeWidth = 20;
*
* // Select the path, so we can see where the stroke is formed:
* path.selected = true;
*
* var path2 = path.clone();
* path2.position.x += path2.bounds.width * 1.5;
* path2.strokeJoin = 'round';
*
* var path3 = path2.clone();
* path3.position.x += path3.bounds.width * 1.5;
* path3.strokeJoin = 'bevel';
*/
/**
* The dash offset of the stroke.
*
* @name Style#dashOffset
* @property
* @default 0
* @type Number
*/
/**
* Specifies an array containing the dash and gap lengths of the stroke.
*
* @example {@paperscript}
* var path = new Path.Circle(new Point(80, 50), 40);
* path.strokeWidth = 2;
* path.strokeColor = 'black';
*
* // Set the dashed stroke to [10pt dash, 4pt gap]:
* path.dashArray = [10, 4];
*
* @name Style#dashArray
* @property
* @default []
* @type Array
*/
/**
* The miter limit of the stroke. When two line segments meet at a sharp
* angle and miter joins have been specified for {@link #strokeJoin}, it is
* possible for the miter to extend far beyond the {@link #strokeWidth} of
* the path. The miterLimit imposes a limit on the ratio of the miter length
* to the {@link #strokeWidth}.
*
* @name Style#miterLimit
* @property
* @default 10
* @type Number
*/
/**
* {@grouptitle Fill Style}
*
* The fill color.
*
* @name Style#fillColor
* @property
* @type Color
*
* @example {@paperscript}
* // Setting the fill color of a path to red:
*
* // Create a circle shaped path at { x: 80, y: 50 }
* // with a radius of 35:
* var circle = new Path.Circle(new Point(80, 50), 35);
*
* // Set the fill color of the circle to RGB red:
* circle.fillColor = new Color(1, 0, 0);
*/
/**
* {@grouptitle Character Style}
*
* The font to be used in text content.
*
* @name Style#font
* @default 'sans-serif'
* @type String
*/
/**
* The font size of text content, as {@Number} in pixels, or as {@String}
* with optional units {@code 'px'}, {@code 'pt'} and {@code 'em'}.
*
* @name Style#fontSize
* @default 10
* @type Number|String
*/
/**
* The text leading of text content.
*
* @name Style#leading
* @default fontSize * 1.2
* @type Number|String
*/
/**
* {@grouptitle Character Style}
*
* The justification of text paragraphs.
*
* @name Style#justification
* @default 'left'
* @type String('left', 'right', 'center')
*/
});

View file

@ -292,18 +292,6 @@ new function() {
color.setAlpha(parseFloat(value));
}
function applyTextAttribute(item, apply) {
if (item instanceof TextItem) {
apply(item);
} else if (item instanceof Group) {
// Text styles need to be recursively passed down to children that
// might be TextItems explicitely.
var children = item._children;
for (var i = 0, l = children.length; i < l; i++)
apply(children[i]);
}
}
// Create apply-functions for attributes, and merge in those for SvgStlyes:
var attributes = Base.each(SvgStyles, function(entry) {
this[entry.attribute] = function(item, value, name, node) {
@ -338,26 +326,20 @@ new function() {
'stroke-opacity': applyOpacity,
'font-family': function(item, value) {
applyTextAttribute(item, function(item) {
item.setFont(value.split(',')[0].replace(/^\s+|\s+$/g, ''));
});
item.setFont(value.split(',')[0].replace(/^\s+|\s+$/g, ''));
},
'font-size': function(item, value) {
applyTextAttribute(item, function(item) {
item.setFontSize(parseFloat(value));
});
item.setFontSize(parseFloat(value));
},
'text-anchor': function(item, value) {
applyTextAttribute(item, function(item) {
// http://www.w3.org/TR/SVG/text.html#TextAnchorProperty
item.setJustification({
start: 'left',
middle: 'center',
end: 'right'
}[value]);
});
// http://www.w3.org/TR/SVG/text.html#TextAnchorProperty
item.setJustification({
start: 'left',
middle: 'center',
end: 'right'
}[value]);
},
visibility: function(item, value) {

View file

@ -62,10 +62,10 @@ var PointText = this.PointText = TextItem.extend(/** @lends PointText# */{
return;
this._setStyles(ctx);
var style = this._style,
leading = this.getLeading(),
lines = this._lines;
lines = this._lines,
leading = style.getLeading();
ctx.font = style.getFontStyle();
ctx.textAlign = this.getJustification();
ctx.textAlign = style.getJustification();
for (var i = 0, l = lines.length; i < l; i++) {
var line = lines[i];
if (style._fillColor)
@ -83,23 +83,24 @@ var PointText = this.PointText = TextItem.extend(/** @lends PointText# */{
// Create an in-memory canvas on which to do the measuring
if (!measureCtx)
measureCtx = CanvasProvider.getContext(1, 1);
var justification = this.getJustification(),
var style = this._style,
lines = this._lines,
count = lines.length,
justification = style.getJustification(),
leading = style.getLeading(),
x = 0;
// Measure the real width of the text. Unfortunately, there is no
// sane way to measure text height with canvas
measureCtx.font = this._style.getFontStyle();
measureCtx.font = style.getFontStyle();
var width = 0;
for (var i = 0, l = this._lines.length; i < l; i++)
width = Math.max(width, measureCtx.measureText(
this._lines[i]).width);
for (var i = 0; i < count; i++)
width = Math.max(width, measureCtx.measureText(lines[i]).width);
// Adjust for different justifications
if (justification !== 'left')
x -= width / (justification === 'center' ? 2: 1);
var leading = this.getLeading(),
count = this._lines.length,
// Until we don't have baseline measuring, assume leading / 4 as
// a rough guess:
bounds = Rectangle.create(x,
// Until we don't have baseline measuring, assume leading / 4 as a
// rough guess:
var bounds = Rectangle.create(x,
count ? leading / 4 + (count - 1) * leading : 0,
width, -count * leading);
return matrix ? matrix._transformBounds(bounds, bounds) : bounds;

View file

@ -34,19 +34,11 @@ var TextItem = this.TextItem = Item.extend(/** @lends TextItem# */{
// Support two forms of item initialization: Passing one object literal
// describing all the different properties to be set, or a point where
// it should be placed (arg).
// Note that internally #characterStyle is the same as #style, but
// defined as an instance of CharacterStyle. We need to define it before
// calling this.base(), to override the default PathStyle instance.
this._style = CharacterStyle.create(this);
this._paragraphStyle = ParagraphStyle.create(this);
// See if a point is passed, and if so, pass it on to base(). If not, it
// might be a properties object literal for #setPropeties() at the end.
var hasProperties = arg && Base.isPlainObject(arg)
&& arg.x === undefined && arg.y === undefined;
this.base(hasProperties ? null : Point.read(arguments));
// No need to call setStyle(), since base() handles this already.
// Call with no parameter to initalize defaults now.
this.setParagraphStyle();
this._content = '';
this._lines = [];
if (hasProperties)
@ -87,7 +79,6 @@ var TextItem = this.TextItem = Item.extend(/** @lends TextItem# */{
_clone: function(copy) {
copy.setContent(this._content);
copy.setParagraphStyle(this._paragraphStyle);
return this.base(copy);
},
@ -106,28 +97,26 @@ var TextItem = this.TextItem = Item.extend(/** @lends TextItem# */{
},
/**
* {@grouptitle Style Properties}
*
* The character style of the text item.
*
* @type CharacterStyle
* @bean
* @private
* @deprecated use {@link #getStyle()} instead.
*/
// As explained in CharacterStyle, this is internally the same as #style.
getCharacterStyle: function() {
return this.getStyle();
},
setCharacterStyle: function(style) {
this.setStyle(style);
}
},
/**
* The paragraph style of the text item.
*
* @name TextItem#getParagraphStyle
* @type ParagraphStyle
* @bean
* @private
* @deprecated use {@link #getStyle()} instead.
*/
getParagraphStyle: function() {
return this.getStyle();
},
setParagraphStyle: function(style) {
this.setStyle(style);
}
});

View file

@ -93,7 +93,7 @@ function compareColors(color1, color2, message, precision) {
(message || '') + ' components', precision);
}
function comparePathStyles(style, style2, checkIdentity) {
function compareStyles(style, style2, checkIdentity) {
if (checkIdentity) {
equals(function() {
return style !== style2;
@ -114,28 +114,19 @@ function comparePathStyles(style, style2, checkIdentity) {
}, true, 'The ' + key + '.gradient should point to the same object:');
}
compareColors(style[key], style2[key],
'Compare PathStyle#' + key);
'Compare Style#' + key);
} else {
equals(style[key] && style[key].toString(),
style2[key] && style2[key].toString(),
'Compare PathStyle#' + key);
'Compare Style#' + key);
}
}
});
Base.each(['strokeCap', 'strokeJoin', 'dashOffset', 'miterLimit',
'strokeOverprint', 'fillOverprint'], function(key) {
if (style[key]) {
equals(function() {
return style[key] == style2[key];
}, true, 'Compare PathStyle#' + key);
}
});
if (style.dashArray) {
compareArrays(style.dashArray, style2.dashArray,
'Compare CharacterStyle#dashArray');
}
compareObjects('Style', ['strokeCap', 'strokeJoin', 'dashArray',
'dashOffset', 'miterLimit', 'strokeOverprint', 'fillOverprint',
'fontSize', 'font', 'leading', 'justification'],
style, style2, checkIdentity);
}
function compareObjects(name, keys, obj, obj2, checkIdentity) {
@ -145,20 +136,18 @@ function compareObjects(name, keys, obj, obj2, checkIdentity) {
}, true);
}
Base.each(keys, function(key) {
equals(obj[key], obj2[key], 'Compare ' + name + '#' + key);
var val = obj[key], val2 = obj2[key],
message = 'Compare ' + name + '#' + key;
if (typeof val === 'number') {
compareNumbers(val, val2, message);
} else if (Array.isArray(val)) {
compareArrays(val, val2, message);
} else {
equals(val, val2, message);
}
});
}
function compareCharacterStyles(characterStyle, characterStyle2, checkIdentity) {
compareObjects('CharacterStyle', ['fontSize', 'font'],
characterStyle, characterStyle2, checkIdentity);
}
function compareParagraphStyles(paragraphStyle, paragraphStyle2, checkIdentity) {
compareObjects('ParagraphStyle', ['justification'],
paragraphStyle, paragraphStyle2, checkIdentity);
}
function compareSegmentPoints(segmentPoint, segmentPoint2, checkIdentity) {
compareObjects('SegmentPoint', ['x', 'y', 'selected'],
segmentPoint, segmentPoint2, checkIdentity);
@ -318,8 +307,6 @@ function compareItems(item, item2, cloned, checkIdentity, dontShareProject) {
// TextItem specific:
if (item instanceof TextItem) {
equals(item.content, item2.content, 'Compare Item#content');
compareCharacterStyles(item.characterStyle, item2.characterStyle,
checkIdentity);
}
// PointText specific:
@ -334,8 +321,8 @@ function compareItems(item, item2, cloned, checkIdentity, dontShareProject) {
}
if (item.style) {
// Path Style
comparePathStyles(item.style, item2.style, checkIdentity);
// Style
compareStyles(item.style, item2.style, checkIdentity);
}
// Check length of children and recursively compare them:

View file

@ -54,4 +54,11 @@ test('path.bounds when contained in a transformed group', function() {
compareRectangles(path.bounds, { x: 10, y: 10, width: 50, height: 50 }, 'path.bounds before group translation');
group.translate(100, 100);
compareRectangles(path.bounds, { x: 10, y: 10, width: 50, height: 50 }, 'path.bounds after group translation');
});
});
test('text.bounds', function() {
var text = new PointText(new Point(50, 100));
text.fillColor = 'black';
text.content = 'This is a test';
compareRectangles(text.bounds, { x: 50, y: 89.2, width: 67, height: 14.4 } , 'text.bounds');
});

View file

@ -105,7 +105,7 @@ test('PointText#clone()', function() {
var pointText = new PointText(new Point(50, 50));
pointText.content = 'test';
pointText.position = pointText.position.add(100);
pointText.characterStyle = {
pointText.style = {
font: 'serif',
fontSize: 20
};

View file

@ -143,8 +143,8 @@ test('PointText testing', function() {
text.content = 'This is also a test';
text.rotate(45);
text.shear(.85, .15);
text.scale(.85, 2);
text.shear(0.85, 0.15);
text.scale(0.85, 2);
testExportImportJson(paper.project);
});

View file

@ -10,7 +10,7 @@
* All rights reserved.
*/
module('Path Style');
module('Style');
test('style defaults', function() {
var path = new Path();

View file

@ -29,7 +29,7 @@
/*#*/ include('Segment.js');
/*#*/ include('Path.js');
/*#*/ include('PathStyle.js');
/*#*/ include('Style.js');
/*#*/ include('Path_Shapes.js');
/*#*/ include('Path_Drawing_Commands.js');
/*#*/ include('Path_Curves.js');