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Remove obsolete TODO.
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@ -1790,8 +1790,6 @@ var Path = this.Path = PathItem.extend({
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half = inc * Math.PI / 360,
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z = 4 / 3 * Math.sin(half) / (1 + Math.cos(half)),
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segments = [];
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// TODO: Use Point#setAngle() and Point vector algebra instead?
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for (var i = 0; i <= count; i++) {
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// Explicitely use to point for last segment, since depending
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// on values the calculation adds imprecision:
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