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Explicitly state raster resolution in unit tests.
Since #rasterize() uses the HiDPI resolution if present now.
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4 changed files with 7 additions and 7 deletions
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@ -380,7 +380,7 @@ test('hitting raster bounding box', function() {
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radius: 50,
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fillColor: 'red'
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});
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var raster = path.rasterize();
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var raster = path.rasterize(72);
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path.remove();
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var hitResult = paper.project.hitTest(raster.bounds.topLeft, {
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@ -432,7 +432,7 @@ test('hitting raster items', function() {
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// Create a path, rasterize it and then remove the path:
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var path = new Path.Rectangle(new Point(), new Size(320, 240));
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path.fillColor = 'red';
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var raster = path.rasterize();
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var raster = path.rasterize(72);
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var hitResult = paper.project.hitTest(new Point(160, 120));
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@ -646,7 +646,7 @@ test('Item#blendMode in a transformed Group', function() {
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blendMode: 'screen'
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});
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var raster = layer.rasterize();
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var raster = layer.rasterize(72);
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compareColors(raster.getPixel(0, 0), new Color(1, 0, 0, 1),
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'Top left pixel should be red:');
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compareColors(raster.getPixel(50, 50), new Color(1, 1, 0, 1),
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@ -658,7 +658,7 @@ test('Item#blendMode in a transformed Group', function() {
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var group = new Group(path2);
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group.position = [50, 50];
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var raster = layer.rasterize();
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var raster = layer.rasterize(72);
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compareColors(raster.getPixel(0, 0), new Color(1, 0, 0, 1),
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'Top left pixel should be red:');
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compareColors(raster.getPixel(50, 50), new Color(1, 1, 0, 1),
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@ -149,7 +149,7 @@ test('Raster#clone()', function() {
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fillColor: new Color(0, 0, 1),
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strokeColor: new Color(0, 0, 1)
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};
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var raster = path.rasterize();
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var raster = path.rasterize(72);
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raster.opacity = 0.5;
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raster.locked = true;
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raster.visible = false;
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@ -129,7 +129,7 @@ test('Raster#getAverageColor(path)', function() {
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radius: 25,
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fillColor: new Color(1, 0, 0)
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});
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var raster = paper.project.activeLayer.rasterize();
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var raster = paper.project.activeLayer.rasterize(72);
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circle.scale(0.9);
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compareColors(raster.getAverageColor(circle), circle.fillColor, null, 3);
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});
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@ -150,7 +150,7 @@ test('Raster#getAverageColor(path) with compound path', function() {
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});
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var compoundPath = new CompoundPath(path, path2);
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compoundPath.fillColor = new Color(1, 0, 0);
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var raster = paper.project.activeLayer.rasterize();
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var raster = paper.project.activeLayer.rasterize(72);
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path.scale(0.9);
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path2.scale(1.1);
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compareColors(raster.getAverageColor(compoundPath), new Color(1, 0, 0), null, 3);
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