mirror of
https://github.com/scratchfoundation/paper.js.git
synced 2025-01-01 02:38:43 -05:00
Merge Path.Rectangle and Path.RoundRectangle.
This commit is contained in:
parent
922b9b5bd0
commit
9efbc288a1
14 changed files with 65 additions and 69 deletions
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@ -38,7 +38,7 @@
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var size4 = new Size(100, 100);
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var size4 = new Size(100, 100);
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var rectangle4 = new Rectangle(point4, size4);
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var rectangle4 = new Rectangle(point4, size4);
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var cornerSize4 = new Size(30, 30);
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var cornerSize4 = new Size(30, 30);
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var path4 = new Path.RoundRectangle(rectangle4, cornerSize4);
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var path4 = new Path.Rectangle(rectangle4, cornerSize4);
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path4.strokeColor= 'yellow';
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path4.strokeColor= 'yellow';
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path4.fillColor='purple';
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path4.fillColor='purple';
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@ -26,7 +26,7 @@
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circle.scale(0.5, 1);
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circle.scale(0.5, 1);
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circle.rotate(40);
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circle.rotate(40);
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var rect = new Path.RoundRectangle(250, 20, 200, 300, 40, 20);
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var rect = new Path.Rectangle(250, 20, 200, 300, 40, 20);
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rect.fillColor = 'yellow';
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rect.fillColor = 'yellow';
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rect.rotate(-20);
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rect.rotate(-20);
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@ -13,7 +13,7 @@
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for (var i = 0; i < amount; i++) {
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for (var i = 0; i < amount; i++) {
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var rect = new Rectangle([0, 0], [25, 25]);
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var rect = new Rectangle([0, 0], [25, 25]);
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rect.center = mousePoint;
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rect.center = mousePoint;
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var path = new Path.RoundRectangle(rect, 6);
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var path = new Path.Rectangle(rect, 6);
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path.fillColor = colors[i % 4];
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path.fillColor = colors[i % 4];
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var scale = (1 - i / amount) * 20;
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var scale = (1 - i / amount) * 20;
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path.scale(scale);
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path.scale(scale);
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@ -38,7 +38,7 @@
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var spacing = 5;
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var spacing = 5;
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for (var i = 1; i <= amount; i++) {
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for (var i = 1; i <= amount; i++) {
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var radius = 8 - (i / amount * 4);
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var radius = 8 - (i / amount * 4);
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new Path.RoundRectangle({
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new Path.Rectangle({
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point: {
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point: {
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length: spacing * Math.sqrt(i),
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length: spacing * Math.sqrt(i),
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angle: i * rotation
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angle: i * rotation
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@ -38,7 +38,7 @@
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var size4 = new Size(100, 100);
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var size4 = new Size(100, 100);
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var rectangle4 = new Rectangle(point4, size4);
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var rectangle4 = new Rectangle(point4, size4);
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var cornerSize4 = new Size(30, 30);
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var cornerSize4 = new Size(30, 30);
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var path4 = new Path.RoundRectangle(rectangle4, cornerSize4);
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var path4 = new Path.Rectangle(rectangle4, cornerSize4);
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path4.strokeColor= 'yellow';
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path4.strokeColor= 'yellow';
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path4.fillColor='purple';
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path4.fillColor='purple';
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@ -26,7 +26,7 @@
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circle.scale(0.5, 1);
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circle.scale(0.5, 1);
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circle.rotate(40);
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circle.rotate(40);
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var rect = new Path.RoundRectangle(250, 20, 200, 300, 40, 20);
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var rect = new Path.Rectangle(250, 20, 200, 300, 40, 20);
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rect.fillColor = 'yellow';
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rect.fillColor = 'yellow';
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rect.rotate(-20);
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rect.rotate(-20);
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rect.data = {
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rect.data = {
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@ -11,7 +11,7 @@
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function onFrame(event) {
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function onFrame(event) {
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if (path)
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if (path)
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path.remove();
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path.remove();
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path = new Path.RoundRectangle({
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path = new Path.Rectangle({
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radius: Math.abs(Math.sin(event.count / 40)) * 150 + 10,
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radius: Math.abs(Math.sin(event.count / 40)) * 150 + 10,
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rectangle: {
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rectangle: {
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size: [300, 300]
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size: [300, 300]
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@ -235,9 +235,10 @@ this.Base = Base.inject(/** @lends Base# */{
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* @param {Number} start the index at which to start reading in the list
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* @param {Number} start the index at which to start reading in the list
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* @param {String} name the property name to read from.
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* @param {String} name the property name to read from.
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*/
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*/
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readNamed: function(list, name) {
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readNamed: function(list, name, start, length, clone, readNull) {
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var value = this.getNamed(list, name);
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var value = this.getNamed(list, name);
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return this.read(value != null ? [value] : list);
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return this.read(value != null ? [value] : list, start, length,
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clone, readNull);
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},
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},
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/**
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/**
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@ -22,17 +22,36 @@ Path.inject({ statics: new function() {
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function createRectangle(/* rect */) {
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function createRectangle(/* rect */) {
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var rect = Rectangle.readNamed(arguments, 'rectangle'),
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var rect = Rectangle.readNamed(arguments, 'rectangle'),
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left = rect.getLeft(),
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radius = Size.readNamed(arguments, 'radius', 0, 0, false, true), // readNull
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top = rect.getTop(),
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bl = rect.getBottomLeft(true),
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right = rect.getRight(),
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tl = rect.getTopLeft(true),
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bottom = rect.getBottom(),
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tr = rect.getTopRight(true),
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br = rect.getBottomRight(true),
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path = createPath(arguments);
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path = createPath(arguments);
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path._add([
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if (!radius || radius.isZero()) {
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new Segment(Point.create(left, bottom)),
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path._add([
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new Segment(Point.create(left, top)),
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new Segment(bl),
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new Segment(Point.create(right, top)),
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new Segment(tl),
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new Segment(Point.create(right, bottom))
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new Segment(tr),
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]);
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new Segment(br)
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]);
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} else {
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radius = Size.min(radius, rect.getSize(true).divide(2));
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var h = radius.multiply(kappa * 2); // handle vector
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path._add([
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new Segment(bl.add(radius.width, 0), null, [-h.width, 0]),
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new Segment(bl.subtract(0, radius.height), [0, h.height], null),
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new Segment(tl.add(0, radius.height), null, [0, -h.height]),
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new Segment(tl.add(radius.width, 0), [-h.width, 0], null),
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new Segment(tr.subtract(radius.width, 0), null, [h.width, 0]),
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new Segment(tr.add(0, radius.height), [0, -h.height], null),
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new Segment(br.subtract(0, radius.height), null, [0, h.height]),
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new Segment(br.subtract(radius.width, 0), [h.width, 0], null)
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]);
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}
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path._closed = true;
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path._closed = true;
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return path;
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return path;
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}
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}
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@ -145,6 +164,7 @@ Path.inject({ statics: new function() {
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* Creates a rectangle shaped Path Item from the passed abstract
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* Creates a rectangle shaped Path Item from the passed abstract
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* {@link Rectangle}.
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* {@link Rectangle}.
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*
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*
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* @name Path.Rectangle
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* @param {Rectangle} rectangle
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* @param {Rectangle} rectangle
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* @return {Path} the newly created path
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* @return {Path} the newly created path
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*
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*
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@ -167,11 +187,10 @@ Path.inject({ statics: new function() {
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* strokeColor: 'black'
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* strokeColor: 'black'
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* });
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* });
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*/
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*/
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Rectangle: createRectangle,
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/**
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/**
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* Creates a rectangular Path Item with rounded corners.
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* Creates a rectangular Path Item with rounded corners.
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*
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*
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* @name Path.Rectangle
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* @param {Rectangle} rectangle
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* @param {Rectangle} rectangle
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* @param {Size} radius the size of the rounded corners
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* @param {Size} radius the size of the rounded corners
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* @return {Path} the newly created path
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* @return {Path} the newly created path
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@ -182,11 +201,11 @@ Path.inject({ statics: new function() {
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* size: new Size(60, 60)
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* size: new Size(60, 60)
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* });
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* });
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* var cornerSize = new Size(10, 10);
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* var cornerSize = new Size(10, 10);
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* var path = new Path.RoundRectangle(rectangle, cornerSize);
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* var path = new Path.Rectangle(rectangle, cornerSize);
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* path.strokeColor = 'black';
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* path.strokeColor = 'black';
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*
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*
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* @example {@paperscript}
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* @example {@paperscript}
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* var path = new Path.RoundRectangle({
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* var path = new Path.Rectangle({
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* rectangle: {
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* rectangle: {
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* point: [20, 20],
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* point: [20, 20],
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* size: [60, 60]
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* size: [60, 60]
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@ -195,37 +214,15 @@ Path.inject({ statics: new function() {
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* strokeColor: 'black'
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* strokeColor: 'black'
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* });
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* });
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*/
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*/
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RoundRectangle: function(/* rect, radius */) {
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Rectangle: createRectangle,
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var rect = Rectangle.readNamed(arguments, 'rectangle'),
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radius = Size.readNamed(arguments, 'radius');
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if (radius.isZero())
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return createRectangle(rect);
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radius = Size.min(radius, rect.getSize(true).divide(2));
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var bl = rect.getBottomLeft(true),
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tl = rect.getTopLeft(true),
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tr = rect.getTopRight(true),
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br = rect.getBottomRight(true),
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h = radius.multiply(kappa * 2), // handle vector
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path = createPath(arguments);
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path._add([
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new Segment(bl.add(radius.width, 0), null, [-h.width, 0]),
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new Segment(bl.subtract(0, radius.height), [0, h.height], null),
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new Segment(tl.add(0, radius.height), null, [0, -h.height]),
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new Segment(tl.add(radius.width, 0), [-h.width, 0], null),
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new Segment(tr.subtract(radius.width, 0), null, [h.width, 0]),
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new Segment(tr.add(0, radius.height), [0, -h.height], null),
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new Segment(br.subtract(0, radius.height), null, [0, h.height]),
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new Segment(br.subtract(radius.width, 0), [h.width, 0], null)
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]);
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path._closed = true;
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return path;
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},
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/**
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/**
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* Creates an ellipse shaped Path Item.
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* @deprecated use {@link #Path.Rectangle(rectangle, size)} instead.
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*/
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RoundRectangle: createRectangle,
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/**
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* Creates an ellipse shaped Path Item.
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*
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*
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* @param {Rectangle} rectangle
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* @param {Rectangle} rectangle
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* @param {Boolean} [circumscribed=false] when set to {@code true} the
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* @param {Boolean} [circumscribed=false] when set to {@code true} the
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Ellipse: createEllipse,
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Ellipse: createEllipse,
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/**
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/**
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* @deprecated use {@link #Path.Ellipse(rect)} instead.
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* @deprecated use {@link #Path.Ellipse(rectangle)} instead.
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*/
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*/
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Oval: createEllipse,
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Oval: createEllipse,
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@ -238,9 +238,7 @@ new function() {
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var point = getPoint(node, 'x', 'y'),
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var point = getPoint(node, 'x', 'y'),
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size = getSize(node, 'width', 'height'),
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size = getSize(node, 'width', 'height'),
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radius = getSize(node, 'rx', 'ry');
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radius = getSize(node, 'rx', 'ry');
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// If radius is 0, Path.RoundRectangle automatically produces a
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return new Path.Rectangle(new Rectangle(point, size), radius);
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// normal rectangle for us.
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return new Path.RoundRectangle(new Rectangle(point, size), radius);
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},
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},
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// http://www.w3.org/TR/SVG/shapes.html#LineElement
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// http://www.w3.org/TR/SVG/shapes.html#LineElement
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@ -111,7 +111,7 @@ test('Rectangle testing', function() {
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var size4 = new Size(100, 100);
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var size4 = new Size(100, 100);
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var rectangle4 = new Rectangle(point4, size4);
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var rectangle4 = new Rectangle(point4, size4);
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var cornerSize4 = new Size(30, 30);
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var cornerSize4 = new Size(30, 30);
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var path4 = new Path.RoundRectangle(rectangle4, cornerSize4);
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var path4 = new Path.Rectangle(rectangle4, cornerSize4);
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path4.strokeColor= 'yellow';
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path4.strokeColor= 'yellow';
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path4.fillColor='purple';
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path4.fillColor='purple';
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testExportImportJson(paper.project);
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testExportImportJson(paper.project);
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@ -41,27 +41,27 @@ test('new Path.Ellipse(rect)', function() {
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equals(path.segments.toString(), '{ point: { x: 500, y: 875 }, handleIn: { x: 0, y: 207.10678 }, handleOut: { x: 0, y: -207.10678 } },{ point: { x: 1000, y: 500 }, handleIn: { x: -276.14237, y: 0 }, handleOut: { x: 276.14237, y: 0 } },{ point: { x: 1500, y: 875 }, handleIn: { x: 0, y: -207.10678 }, handleOut: { x: 0, y: 207.10678 } },{ point: { x: 1000, y: 1250 }, handleIn: { x: 276.14237, y: 0 }, handleOut: { x: -276.14237, y: 0 } }');
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equals(path.segments.toString(), '{ point: { x: 500, y: 875 }, handleIn: { x: 0, y: 207.10678 }, handleOut: { x: 0, y: -207.10678 } },{ point: { x: 1000, y: 500 }, handleIn: { x: -276.14237, y: 0 }, handleOut: { x: 276.14237, y: 0 } },{ point: { x: 1500, y: 875 }, handleIn: { x: 0, y: -207.10678 }, handleOut: { x: 0, y: 207.10678 } },{ point: { x: 1000, y: 1250 }, handleIn: { x: 276.14237, y: 0 }, handleOut: { x: -276.14237, y: 0 } }');
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});
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});
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test('new Path.RoundRectangle(rectangle, radius)', function() {
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test('new Path.Rectangle(rectangle, radius)', function() {
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var rectangle = new Rectangle([50, 50], [200, 100])
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var rectangle = new Rectangle([50, 50], [200, 100])
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var path = new Path.RoundRectangle(rectangle, 20);
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var path = new Path.Rectangle(rectangle, 20);
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equals(path.segments.toString(), '{ point: { x: 70, y: 150 }, handleOut: { x: -11.04569, y: 0 } },{ point: { x: 50, y: 130 }, handleIn: { x: 0, y: 11.04569 } },{ point: { x: 50, y: 70 }, handleOut: { x: 0, y: -11.04569 } },{ point: { x: 70, y: 50 }, handleIn: { x: -11.04569, y: 0 } },{ point: { x: 230, y: 50 }, handleOut: { x: 11.04569, y: 0 } },{ point: { x: 250, y: 70 }, handleIn: { x: 0, y: -11.04569 } },{ point: { x: 250, y: 130 }, handleOut: { x: 0, y: 11.04569 } },{ point: { x: 230, y: 150 }, handleIn: { x: 11.04569, y: 0 } }');
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equals(path.segments.toString(), '{ point: { x: 70, y: 150 }, handleOut: { x: -11.04569, y: 0 } },{ point: { x: 50, y: 130 }, handleIn: { x: 0, y: 11.04569 } },{ point: { x: 50, y: 70 }, handleOut: { x: 0, y: -11.04569 } },{ point: { x: 70, y: 50 }, handleIn: { x: -11.04569, y: 0 } },{ point: { x: 230, y: 50 }, handleOut: { x: 11.04569, y: 0 } },{ point: { x: 250, y: 70 }, handleIn: { x: 0, y: -11.04569 } },{ point: { x: 250, y: 130 }, handleOut: { x: 0, y: 11.04569 } },{ point: { x: 230, y: 150 }, handleIn: { x: 11.04569, y: 0 } }');
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});
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});
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test('new Path.RoundRectangle({ rectangle: rectangle, radius: radius })', function() {
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test('new Path.Rectangle({ rectangle: rectangle, radius: radius })', function() {
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var rect = new Rectangle({
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var rect = new Rectangle({
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point: [50, 50],
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point: [50, 50],
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size: [200, 100]
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size: [200, 100]
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});
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});
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var path = new Path.RoundRectangle({
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var path = new Path.Rectangle({
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rectangle: rect,
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rectangle: rect,
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radius: 20
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radius: 20
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});
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});
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equals(path.segments.toString(), '{ point: { x: 70, y: 150 }, handleOut: { x: -11.04569, y: 0 } },{ point: { x: 50, y: 130 }, handleIn: { x: 0, y: 11.04569 } },{ point: { x: 50, y: 70 }, handleOut: { x: 0, y: -11.04569 } },{ point: { x: 70, y: 50 }, handleIn: { x: -11.04569, y: 0 } },{ point: { x: 230, y: 50 }, handleOut: { x: 11.04569, y: 0 } },{ point: { x: 250, y: 70 }, handleIn: { x: 0, y: -11.04569 } },{ point: { x: 250, y: 130 }, handleOut: { x: 0, y: 11.04569 } },{ point: { x: 230, y: 150 }, handleIn: { x: 11.04569, y: 0 } }');
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equals(path.segments.toString(), '{ point: { x: 70, y: 150 }, handleOut: { x: -11.04569, y: 0 } },{ point: { x: 50, y: 130 }, handleIn: { x: 0, y: 11.04569 } },{ point: { x: 50, y: 70 }, handleOut: { x: 0, y: -11.04569 } },{ point: { x: 70, y: 50 }, handleIn: { x: -11.04569, y: 0 } },{ point: { x: 230, y: 50 }, handleOut: { x: 11.04569, y: 0 } },{ point: { x: 250, y: 70 }, handleIn: { x: 0, y: -11.04569 } },{ point: { x: 250, y: 130 }, handleOut: { x: 0, y: 11.04569 } },{ point: { x: 230, y: 150 }, handleIn: { x: 11.04569, y: 0 } }');
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});
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});
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test('new Path.RoundRectangle(rect, size) - too large size', function() {
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test('new Path.Rectangle(rect, size) - too large size', function() {
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var rect = new Rectangle([50, 50], [200, 100])
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var rect = new Rectangle([50, 50], [200, 100])
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var path = new Path.RoundRectangle(rect, 200);
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var path = new Path.Rectangle(rect, 200);
|
||||||
equals(path.segments.toString(), '{ point: { x: 150, y: 150 }, handleOut: { x: -55.22847, y: 0 } },{ point: { x: 50, y: 100 }, handleIn: { x: 0, y: 27.61424 } },{ point: { x: 50, y: 100 }, handleOut: { x: 0, y: -27.61424 } },{ point: { x: 150, y: 50 }, handleIn: { x: -55.22847, y: 0 } },{ point: { x: 150, y: 50 }, handleOut: { x: 55.22847, y: 0 } },{ point: { x: 250, y: 100 }, handleIn: { x: 0, y: -27.61424 } },{ point: { x: 250, y: 100 }, handleOut: { x: 0, y: 27.61424 } },{ point: { x: 150, y: 150 }, handleIn: { x: 55.22847, y: 0 } }');
|
equals(path.segments.toString(), '{ point: { x: 150, y: 150 }, handleOut: { x: -55.22847, y: 0 } },{ point: { x: 50, y: 100 }, handleIn: { x: 0, y: 27.61424 } },{ point: { x: 50, y: 100 }, handleOut: { x: 0, y: -27.61424 } },{ point: { x: 150, y: 50 }, handleIn: { x: -55.22847, y: 0 } },{ point: { x: 150, y: 50 }, handleOut: { x: 55.22847, y: 0 } },{ point: { x: 250, y: 100 }, handleIn: { x: 0, y: -27.61424 } },{ point: { x: 250, y: 100 }, handleOut: { x: 0, y: 27.61424 } },{ point: { x: 150, y: 150 }, handleIn: { x: 55.22847, y: 0 } }');
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
|
@ -234,7 +234,7 @@ test('compare rounded rectangle values', function() {
|
||||||
var size = new Size(width, height);
|
var size = new Size(width, height);
|
||||||
var cornerSize = new Size(rx, ry);
|
var cornerSize = new Size(rx, ry);
|
||||||
var rect = new Rectangle(topLeft, size);
|
var rect = new Rectangle(topLeft, size);
|
||||||
var roundRect = new Path.RoundRectangle(rect, cornerSize);
|
var roundRect = new Path.Rectangle(rect, cornerSize);
|
||||||
|
|
||||||
var exportedRectangle = rect.exportSvg();
|
var exportedRectangle = rect.exportSvg();
|
||||||
|
|
||||||
|
@ -278,7 +278,7 @@ test('compare negative rounded rectangle values', function() {
|
||||||
var size = new Size(width, height);
|
var size = new Size(width, height);
|
||||||
var cornerSize = new Size(rx, ry);
|
var cornerSize = new Size(rx, ry);
|
||||||
var rect = new Rectangle(topLeft, size);
|
var rect = new Rectangle(topLeft, size);
|
||||||
var roundRect = new Path.RoundRectangle(rect, cornerSize);
|
var roundRect = new Path.Rectangle(rect, cornerSize);
|
||||||
|
|
||||||
var exportedRectangle = rect.exportSvg();
|
var exportedRectangle = rect.exportSvg();
|
||||||
|
|
||||||
|
@ -322,7 +322,7 @@ test('compare invalid rounded rectangle values', function() {
|
||||||
var size = new Size(width, height);
|
var size = new Size(width, height);
|
||||||
var cornerSize = new Size(rx, ry);
|
var cornerSize = new Size(rx, ry);
|
||||||
var rect = new Rectangle(topLeft, size);
|
var rect = new Rectangle(topLeft, size);
|
||||||
var roundRect = new Path.RoundRectangle(rect, cornerSize);
|
var roundRect = new Path.Rectangle(rect, cornerSize);
|
||||||
|
|
||||||
var exportedRectangle = rect.exportSvg();
|
var exportedRectangle = rect.exportSvg();
|
||||||
|
|
||||||
|
|
|
@ -138,7 +138,7 @@ test('compare round rectangle values', function() {
|
||||||
var size = new Size(width, height);
|
var size = new Size(width, height);
|
||||||
var cornerSize = new Size(rx, ry);
|
var cornerSize = new Size(rx, ry);
|
||||||
var rectangle = new Rectangle(topLeft, size);
|
var rectangle = new Rectangle(topLeft, size);
|
||||||
var roundRect = new Path.RoundRectangle(rectangle, cornerSize);
|
var roundRect = new Path.Rectangle(rectangle, cornerSize);
|
||||||
|
|
||||||
compareSegmentLists(importedRectangle.segments, roundRect.segments, true);
|
compareSegmentLists(importedRectangle.segments, roundRect.segments, true);
|
||||||
});
|
});
|
||||||
|
@ -165,7 +165,7 @@ test('compare negative round rectangle values', function() {
|
||||||
var size = new Size(width, height);
|
var size = new Size(width, height);
|
||||||
var cornerSize = new Size(rx, ry);
|
var cornerSize = new Size(rx, ry);
|
||||||
var rectangle = new Rectangle(topLeft, size);
|
var rectangle = new Rectangle(topLeft, size);
|
||||||
var roundRect = new Path.RoundRectangle(rectangle, cornerSize);
|
var roundRect = new Path.Rectangle(rectangle, cornerSize);
|
||||||
|
|
||||||
compareSegmentLists(importedRectangle.segments, roundRect.segments, true);
|
compareSegmentLists(importedRectangle.segments, roundRect.segments, true);
|
||||||
});
|
});
|
||||||
|
@ -192,7 +192,7 @@ test('compare invalid round rectangle values', function() {
|
||||||
var size = new Size(width, height);
|
var size = new Size(width, height);
|
||||||
var cornerSize = new Size(rx, ry);
|
var cornerSize = new Size(rx, ry);
|
||||||
var rectangle = new Rectangle(topLeft, size);
|
var rectangle = new Rectangle(topLeft, size);
|
||||||
var roundRect = new Path.RoundRectangle(rectangle, cornerSize);
|
var roundRect = new Path.Rectangle(rectangle, cornerSize);
|
||||||
|
|
||||||
compareSegmentLists(importedRectangle.segments, roundRect.segments, true);
|
compareSegmentLists(importedRectangle.segments, roundRect.segments, true);
|
||||||
});
|
});
|
||||||
|
|
Loading…
Reference in a new issue