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Rename v\dt to range\d
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1 changed files with 38 additions and 38 deletions
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@ -53,9 +53,9 @@ function addLocation(locations, curve1, parameter, point, curve2) {
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locations.push(new CurveLocation(curve1, parameter, point, curve2));
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}
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function getCurveIntersections(v1, v2, curve1, curve2, locations, v1t, v2t,
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function getCurveIntersections(v1, v2, curve1, curve2, locations, range1, range2,
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recursion) {
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// NOTE: v1t and v1t are only used for recusion
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// NOTE: range1 and range1 are only used for recusion
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recursion = (recursion || 0) + 1;
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// Avoid endless recursion.
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// Perhaps we should fall back to a more expensive method after this, but
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@ -65,11 +65,11 @@ function getCurveIntersections(v1, v2, curve1, curve2, locations, v1t, v2t,
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if (recursion > MAX_RECURSION)
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return;
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// Set up the parameter ranges.
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v1t = v1t || [ 0, 1 ];
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v2t = v2t || [ 0, 1 ];
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range1 = range1 || [ 0, 1 ];
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range2 = range2 || [ 0, 1 ];
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// Get the clipped parts from the original curve, to avoid cumulative errors
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var p1 = Curve.getPart(v1, v1t[0], v1t[1]);
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var p2 = Curve.getPart(v2, v2t[0], v2t[1]);
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var p1 = Curve.getPart(v1, range1[0], range1[1]);
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var p2 = Curve.getPart(v2, range2[0], range2[1]);
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// markCurve(p1, '#f0f', true);
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// markCurve(p2, '#0ff', false);
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var iteration = 0;
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@ -78,10 +78,10 @@ function getCurveIntersections(v1, v2, curve1, curve2, locations, v1t, v2t,
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// numerically unstable when one of the curves has converged to a point and
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// the other hasn't.
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while (iteration++ < MAX_ITERATION
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&& (Math.abs(v1t[1] - v1t[0]) > /*#=*/ Numerical.TOLERANCE
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|| Math.abs(v2t[1] - v2t[0]) > /*#=*/ Numerical.TOLERANCE)) {
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&& (Math.abs(range1[1] - range1[0]) > /*#=*/ Numerical.TOLERANCE
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|| Math.abs(range2[1] - range2[0]) > /*#=*/ Numerical.TOLERANCE)) {
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// First we clip v2 with v1's fat-line
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var range = v2t.slice();
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var range = range2.slice();
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var intersects1 = clipFatLine(p1, p2, range),
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intersects2 = 0;
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// Stop if there are no possible intersections
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@ -90,19 +90,19 @@ function getCurveIntersections(v1, v2, curve1, curve2, locations, v1t, v2t,
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if (intersects1 > 0) {
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// Get the clipped parts from the original v2, to avoid cumulative
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// errors ...and reuse some objects.
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v2t = range;
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p2 = Curve.getPart(v2, v2t[0], v2t[1]);
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range2 = range;
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p2 = Curve.getPart(v2, range2[0], range2[1]);
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// markCurve(p2, '#0ff', false);
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// Next we clip v1 with nuv2's fat-line
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intersects2 = clipFatLine(p2, p1, range = v1t.slice());
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intersects2 = clipFatLine(p2, p1, range = range1.slice());
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// Stop if there are no possible intersections
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if (intersects2 === 0)
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break;
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if (intersects1 > 0) {
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// Get the clipped parts from the original v2, to avoid
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// cumulative errors
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v1t = range;
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p1 = Curve.getPart(v1, v1t[0], v1t[1]);
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range1 = range;
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p1 = Curve.getPart(v1, range1[0], range1[1]);
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}
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// markCurve(p1, '#f0f', true);
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}
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@ -112,21 +112,21 @@ function getCurveIntersections(v1, v2, curve1, curve2, locations, v1t, v2t,
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// Subdivide the curve which has converged the least from the
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// original range [0,1], which would be the curve with the largest
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// parameter range after clipping
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if (v1t[1] - v1t[0] > v2t[1] - v2t[0]) {
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if (range1[1] - range1[0] > range2[1] - range2[0]) {
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// subdivide v1 and recurse
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var t = (v1t[0] + v1t[1]) / 2;
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var t = (range1[0] + range1[1]) / 2;
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getCurveIntersections(v1, v2, curve1, curve2, locations,
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[ v1t[0], t ], v2t, recursion);
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[ range1[0], t ], range2, recursion);
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getCurveIntersections(v1, v2, curve1, curve2, locations,
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[ t, v1t[1] ], v2t, recursion);
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[ t, range1[1] ], range2, recursion);
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break;
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} else {
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// subdivide v2 and recurse
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var t = (v2t[0] + v2t[1]) / 2;
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getCurveIntersections(v1, v2, curve1, curve2, locations, v1t,
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[ v2t[0], t ], recursion);
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getCurveIntersections(v1, v2, curve1, curve2, locations, v1t,
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[ t, v2t[1] ], recursion);
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var t = (range2[0] + range2[1]) / 2;
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getCurveIntersections(v1, v2, curve1, curve2, locations, range1,
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[ range2[0], t ], recursion);
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getCurveIntersections(v1, v2, curve1, curve2, locations, range1,
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[ t, range2[1] ], recursion);
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break;
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}
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}
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@ -141,19 +141,19 @@ function getCurveIntersections(v1, v2, curve1, curve2, locations, v1t, v2t,
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// Check if one of the parameter range has converged completely to a
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// point. Now things could get only worse if we iterate more for the
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// other curve to converge if it hasn't yet happened so.
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var converged1 = (Math.abs(v1t[1] - v1t[0]) < /*#=*/ Numerical.EPSILON),
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converged2 = (Math.abs(v2t[1] - v2t[0]) < /*#=*/ Numerical.EPSILON);
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var converged1 = (Math.abs(range1[1] - range1[0]) < /*#=*/ Numerical.EPSILON),
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converged2 = (Math.abs(range2[1] - range2[0]) < /*#=*/ Numerical.EPSILON);
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if (converged1 || converged2) {
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addLocation(locations, curve1, null, converged1
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? curve1.getPointAt(v1t[0], true)
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: curve2.getPointAt(v2t[0], true), curve2);
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? curve1.getPointAt(range1[0], true)
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: curve2.getPointAt(range2[0], true), curve2);
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break;
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}
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if (Math.abs(v1t[1] - v1t[0]) <= /*#=*/ Numerical.TOLERANCE
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&& Math.abs(v2t[1] - v2t[0]) <= /*#=*/ Numerical.TOLERANCE) {
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if (Math.abs(range1[1] - range1[0]) <= /*#=*/ Numerical.TOLERANCE
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&& Math.abs(range2[1] - range2[0]) <= /*#=*/ Numerical.TOLERANCE) {
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// Both parameter ranges have converged.
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addLocation(locations, curve1, v1t[0],
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curve1.getPointAt(v1t[0], true), curve2);
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addLocation(locations, curve1, range1[0],
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curve1.getPointAt(range1[0], true), curve2);
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break;
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}
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// see if either or both of the curves are flat enough to be treated
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@ -179,11 +179,11 @@ function getCurveIntersections(v1, v2, curve1, curve2, locations, v1t, v2t,
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* fat-line
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* @param {Array} v2 section of the second curve; we will clip this curve with
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* the fat-line of v1
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* @param {Object} v2t the parameter range of v2
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* @param {Object} range2 the parameter range of v2
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* @return {Number} 0: no Intersection, 1: one intersection, -1: more than one
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* ntersection
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*/
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function clipFatLine(v1, v2, v2t) {
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function clipFatLine(v1, v2, range2) {
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// first curve, P
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var p0x = v1[0], p0y = v1[1], p1x = v1[2], p1y = v1[3],
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p2x = v1[4], p2y = v1[5], p3x = v1[6], p3y = v1[7],
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@ -264,14 +264,14 @@ function clipFatLine(v1, v2, v2t) {
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tmax = 1;
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// tmin and tmax are within the range (0, 1). We need to project it to
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// the original parameter range for v2.
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var v2tmin = v2t[0];
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var tdiff = (v2t[1] - v2tmin);
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v2t[0] = v2tmin + tmin * tdiff;
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v2t[1] = v2tmin + tmax * tdiff;
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var v2tmin = range2[0];
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var tdiff = (range2[1] - v2tmin);
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range2[0] = v2tmin + tmin * tdiff;
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range2[1] = v2tmin + tmax * tdiff;
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// If the new parameter range fails to converge by atleast 20% of the
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// original range, possibly we have multiple intersections. We need to
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// subdivide one of the curves.
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if ((tdiff - (v2t[1] - v2t[0])) / tdiff >= 0.2)
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if ((tdiff - (range2[1] - range2[0])) / tdiff >= 0.2)
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return 1;
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}
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// TODO: Try checking with a perpendicular fatline to see if the curves
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