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Minor code cleanups.
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a410aafaf2
commit
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1 changed files with 14 additions and 11 deletions
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@ -137,7 +137,7 @@ PathItem.inject(new function() {
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for (var i = 0, l = segments.length; i < l; i++) {
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var segment = segments[i],
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inter = segment._intersection;
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if (segment._winding == null) {
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if (!segment._winding) {
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propagateWinding(segment, _path1, _path2, curves, operator);
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}
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// See if all encountered segments in a path are overlaps.
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@ -275,9 +275,10 @@ PathItem.inject(new function() {
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// different "insideness" and set opposite orientation.
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if (path2.contains(point)) {
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var entry2 = lookup[path2._id];
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containerWinding = entry2.winding;
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entry1.winding += containerWinding;
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entry1.container = entry2.exclude ? entry2.container
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: path2;
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entry1.winding += (containerWinding = entry2.winding);
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break;
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}
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}
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@ -713,15 +714,17 @@ PathItem.inject(new function() {
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function isValid(seg) {
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var winding;
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return !!(seg && !seg._visited && (!operator
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|| operator[(winding = seg._winding || {}).winding]
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// Unite operations need special handling of segments with a
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// winding contribution of two (part of both involved areas)
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// which are only valid if they are part of the contour of
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// the result, not contained inside another area.
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var res = !!(seg && !seg._visited && (!operator
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|| operator[(winding = seg._winding).winding]
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// Unite operations need special handling of segments
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// with a winding contribution of two (part of both
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// areas), which are only valid if they are part of the
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// result's contour, not contained inside another area.
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&& !(operator.unite && winding.winding === 2
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// No contour if both windings are non-zero.
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&& winding.windingL && winding.windingR)));
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console.log(seg && seg._winding);
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return res;
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}
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function isStart(seg) {
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