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Restructure code from #883 a bit
- Use === instead of == for strict numeric comparisons - Merge the two return statements to one - Address some imprecisions in previously added comments
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1 changed files with 11 additions and 11 deletions
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@ -1462,13 +1462,13 @@ new function() { // Scope for intersection using bezier fat-line clipping
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bottom = hull[1],
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bottom = hull[1],
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tMinClip,
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tMinClip,
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tMaxClip;
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tMaxClip;
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// Stop iteration if all points and control points are exactly collinear.
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// Stop iteration if all points and control points are collinear.
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if (d1 == 0 && d2 == 0 && dp0 == 0 && dp1 == 0 && dp2 == 0 && dp3 == 0)
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if (d1 === 0 && d2 === 0
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return;
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&& dp0 === 0 && dp1 === 0 && dp2 === 0 && dp3 === 0
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// Clip the convex-hull with dMin and dMax, taking into account that
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// Clip the convex-hull with dMin and dMax, taking into account that
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// there will be no intersections if one of the tvalues are null.
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// there will be no intersections if one of the tvalues are null.
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if ((tMinClip = clipConvexHull(top, bottom, dMin, dMax)) == null ||
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|| (tMinClip = clipConvexHull(top, bottom, dMin, dMax)) == null
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(tMaxClip = clipConvexHull(top.reverse(), bottom.reverse(),
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|| (tMaxClip = clipConvexHull(top.reverse(), bottom.reverse(),
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dMin, dMax)) == null)
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dMin, dMax)) == null)
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return;
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return;
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// tMin and tMax are within the range (0, 1). We need to project it
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// tMin and tMax are within the range (0, 1). We need to project it
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@ -1490,7 +1490,7 @@ new function() { // Scope for intersection using bezier fat-line clipping
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reverse ? v2 : v1, reverse ? c2 : c1, reverse ? u : t, null,
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reverse ? v2 : v1, reverse ? c2 : c1, reverse ? u : t, null,
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reverse ? v1 : v2, reverse ? c1 : c2, reverse ? t : u, null);
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reverse ? v1 : v2, reverse ? c1 : c2, reverse ? t : u, null);
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} else {
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} else {
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// Clip P with the fat-line for Q
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// Apply the result of the clipping to curve 1:
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var v1Clip = Curve.getPart(v1, tMinClip, tMaxClip),
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var v1Clip = Curve.getPart(v1, tMinClip, tMaxClip),
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tDiff = tMaxClip - tMinClip;
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tDiff = tMaxClip - tMinClip;
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if (oldTDiff > 0.5 && tDiff > 0.5) {
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if (oldTDiff > 0.5 && tDiff > 0.5) {
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@ -1518,9 +1518,9 @@ new function() { // Scope for intersection using bezier fat-line clipping
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addCurveIntersections(v2, v1Clip, c2, c1, locations, param,
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addCurveIntersections(v2, v1Clip, c2, c1, locations, param,
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uMin, uMax, tMinNew, tMaxNew, tDiff, !reverse, recursion);
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uMin, uMax, tMinNew, tMaxNew, tDiff, !reverse, recursion);
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} else {
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} else {
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// P has converged to a point. Since we cannot construct a fat-
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// Curve 1 has converged to a point. Since we cannot construct a
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// line from a point, we dismiss this clipping so we can
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// fat-line from a point, we dismiss this clipping so we can
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// continue with clipping Q.
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// continue clipping curve 2.
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addCurveIntersections(v2, v1, c2, c1, locations, param,
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addCurveIntersections(v2, v1, c2, c1, locations, param,
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uMin, uMax, tMin, tMax, tDiff, !reverse, recursion);
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uMin, uMax, tMin, tMax, tDiff, !reverse, recursion);
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}
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}
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