Fix errors introduced by bad merge.

This commit is contained in:
Jürg Lehni 2011-03-02 08:52:13 +01:00
parent 3f972be500
commit 8c96d91400

View file

@ -454,7 +454,7 @@ var Matrix = Base.extend({
/** /**
* Applies this matrix to the specified Canvas Context. * Applies this matrix to the specified Canvas Context.
*/ */
applyToContext: function(context) { applyToContext: function(context, reset) {
// Canvas contexts seem to use another orientation: The scaleX (m00) and // Canvas contexts seem to use another orientation: The scaleX (m00) and
// scaleY (m11) values need to be flipped to get correct behaviour e.g. // scaleY (m11) values need to be flipped to get correct behaviour e.g.
// when using rotation or shearing. // when using rotation or shearing.
@ -469,7 +469,6 @@ var Matrix = Base.extend({
-this._m11, this._m02, this._m12 -this._m11, this._m02, this._m12
); );
} }
>>>>>>> origin/master
}, },
statics: { statics: {