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Rename Curve#getCrossingsFor() -> #getCrossings()
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2 changed files with 2 additions and 2 deletions
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@ -305,7 +305,7 @@ var Curve = this.Curve = Base.extend(/** @lends Curve# */{
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return this._evaluate(parameter, 2);
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return this._evaluate(parameter, 2);
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},
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},
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getCrossingsFor: function(point, prevSlope) {
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getCrossings: function(point, prevSlope) {
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// Implement the crossing number algorithm:
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// Implement the crossing number algorithm:
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// http://en.wikipedia.org/wiki/Point_in_polygon
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// http://en.wikipedia.org/wiki/Point_in_polygon
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// Solve the y-axis cubic polynominal for point.y and count all
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// Solve the y-axis cubic polynominal for point.y and count all
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@ -1175,7 +1175,7 @@ var Path = this.Path = PathItem.extend(/** @lends Path# */{
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crossings = 0;
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crossings = 0;
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for (var i = 0, l = curves.length; i < l; i++) {
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for (var i = 0, l = curves.length; i < l; i++) {
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var curve = curves[i];
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var curve = curves[i];
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crossings += curve.getCrossingsFor(point,
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crossings += curve.getCrossings(point,
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prevCurve.getTangent(1).y);
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prevCurve.getTangent(1).y);
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prevCurve = curve;
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prevCurve = curve;
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}
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}
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