Use cubic equation solution for faster calculation

This commit is contained in:
sapics 2015-10-24 14:42:03 +09:00
parent 294904eac7
commit 89a45a6682

View file

@ -650,13 +650,11 @@ statics: {
p2x = v[6], p2y = v[7],
v12x = p2x - p1x, v12y = p2y - p1x,
t = ((point.x - p1x) * v12x + (point.y - p1y) * v12y) /
(v12x * v12x + v12y * v12y);
if (t <= 0) return 0;
if (t >= 1) return 1;
if (!t) return 0.5;
var roots = [];
if (Numerical.solveCubic(2, -3, 0, t, roots, 0, 1) === 1)
return roots[0];
(v12x * v12x + v12y * v12y),
epsilon = /*#=*/Numerical.EPSILON;
if (t < epsilon) return 0;
if (t + epsilon > 1) return 1;
return 0.5 - Math.cos(Math.acos(2 * t - 1) / 3 + Math.PI * 4 / 3) || 0.5;
}
var count = 100,