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Add documentation for Item.
This commit is contained in:
parent
85d4af5154
commit
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1 changed files with 208 additions and 72 deletions
280
src/item/Item.js
280
src/item/Item.js
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@ -14,7 +14,17 @@
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* All rights reserved.
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*/
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/**
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* @name Item
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* @class The Item type allows you to access and modify the items in
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* Paper.js projects. Its functionality is inherited by different project
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* item types such as {@link Path}, {@link CompoundPath}, {@link Group},
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* {@link Layer} and {@link Raster}. They each add a layer of functionality that
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* is unique to their type, but share the underlying properties and functions
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* that they inherit from Item.
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*/
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var Item = this.Item = Base.extend({
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/** @lends Item# */
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beans: true,
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initialize: function() {
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@ -75,6 +85,8 @@ var Item = this.Item = Base.extend({
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/**
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* The unique id of the item.
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* @type number
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* @bean
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*/
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getId: function() {
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if (this._id == null)
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@ -84,6 +96,8 @@ var Item = this.Item = Base.extend({
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/**
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* The name of the item.
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* @type string
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* @bean
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*/
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getName: function() {
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return this._name;
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@ -140,7 +154,7 @@ var Item = this.Item = Base.extend({
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},
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/**
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* Removes the item.
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* Removes the item from the project.
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*/
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remove: function() {
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if (this.isSelected())
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@ -153,8 +167,9 @@ var Item = this.Item = Base.extend({
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* or duplicates it within the same project. When passed an item,
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* copies the item into the specified item.
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*
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* @param project the project to copy the item to
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* @return the new copy of the item
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* @param {Project|Layer|Group|CompoundPath} item the item or project to
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* copy the item to
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* @return {Item} the new copy of the item
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*/
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copyTo: function(itemOrProject) {
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var copy = this.clone();
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@ -166,6 +181,33 @@ var Item = this.Item = Base.extend({
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return copy;
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},
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/**
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* Specifies whether an item is selected and will also return true if
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* the item is partially selected (groups with
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* some selected items/partially selected paths).
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*
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* @example
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* console.log(project.selectedItems.length); // 0
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* var path = new Path.Circle(new Size(50, 50), 25);
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* path.selected = true; // Select the path
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* console.log(project.selectedItems.length) // 1
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*
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* @type boolean
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* @bean
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*/
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isSelected: function() {
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if (this._children) {
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for (var i = 0, l = this._children.length; i < l; i++) {
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if (this._children[i].isSelected()) {
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return true;
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}
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}
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} else {
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return !!this._selected;
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}
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return false;
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},
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setSelected: function(selected) {
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if (this._children) {
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for (var i = 0, l = this._children.length; i < l; i++) {
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@ -180,20 +222,12 @@ var Item = this.Item = Base.extend({
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}
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}
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},
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isSelected: function() {
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if (this._children) {
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for (var i = 0, l = this._children.length; i < l; i++) {
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if (this._children[i].isSelected()) {
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return true;
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}
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}
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} else {
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return !!this._selected;
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}
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return false;
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},
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/**
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* The project that this item belongs to.
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* @type Project
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* @bean
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*/
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getProject: function() {
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return this._project;
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},
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@ -215,26 +249,32 @@ var Item = this.Item = Base.extend({
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/**
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* Specifies whether the item is locked.
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*
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* @return true if the item is locked, false otherwise.
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* @type boolean
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* @default false
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*/
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locked: false,
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/**
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* Specifies whether the item is visible.
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*
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* @return true if the item is visible, false otherwise.
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* @type boolean
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* @default false
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*/
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visible: true,
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/**
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* The opacity of the item.
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* The opacity of the item as a value between 0 and 1.
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*
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* @return the opacity of the item as a value between 0 and 1.
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* @type number
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* @default 1
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*/
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opacity: 1,
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// DOCS: list the different blend modes that are possible.
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/**
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* The blend mode of the item.
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* @type string
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* @default 'normal'
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*/
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blendMode: 'normal',
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@ -243,7 +283,9 @@ var Item = this.Item = Base.extend({
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* paths, compound paths, and text frame objects, and only if the item is
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* already contained within a clipping group.
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*
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* @return true if the item defines a clip mask, false otherwise.
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* @type boolean
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* @default false
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* @bean
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*/
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isClipMask: function() {
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return this._clipMask;
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@ -264,6 +306,8 @@ var Item = this.Item = Base.extend({
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/**
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* The item that this item is contained within.
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* @type Item
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* @bean
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*/
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getParent: function() {
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return this._parent;
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@ -272,7 +316,9 @@ var Item = this.Item = Base.extend({
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// TODO: #getLayer()
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/**
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* The index of this item within the list of it's parent's children.
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* The index of this item within the list of its parent's children.
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* @type number
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* @bean
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*/
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getIndex: function() {
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return this._index;
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@ -280,6 +326,8 @@ var Item = this.Item = Base.extend({
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/**
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* The children items contained within this item.
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* @type array
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* @bean
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*/
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getChildren: function() {
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return this._children;
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/**
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* Checks if the item contains any children items.
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*
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* @return true if it has one or more children, false otherwise.
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* @return {boolean} true if it has one or more children, false otherwise.
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*/
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hasChildren: function() {
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return this._children && this._children.length > 0;
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/**
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* Reverses the order of this item's children
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* @return {boolean} true if the children were removed, false otherwise.
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*/
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reverseChildren: function() {
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if (this._children) {
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@ -326,6 +375,8 @@ var Item = this.Item = Base.extend({
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/**
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* The first item contained within this item.
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* @type Item
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* @bean
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*/
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getFirstChild: function() {
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return this._children && this._children[0] || null;
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@ -333,6 +384,8 @@ var Item = this.Item = Base.extend({
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/**
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* The last item contained within this item.
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* @type Item
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* @bean
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*/
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getLastChild: function() {
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return this._children && this._children[this._children.length - 1]
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@ -341,6 +394,8 @@ var Item = this.Item = Base.extend({
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/**
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* The next item on the same level as this item.
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* @type Item
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* @bean
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*/
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getNextSibling: function() {
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return this._parent && this._parent._children[this._index + 1] || null;
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@ -348,6 +403,8 @@ var Item = this.Item = Base.extend({
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/**
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* The previous item on the same level as this item.
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* @type Item
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* @bean
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*/
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getPreviousSibling: function() {
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return this._parent && this._parent._children[this._index - 1] || null;
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@ -356,8 +413,8 @@ var Item = this.Item = Base.extend({
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/**
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* Checks whether the item is editable.
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*
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* @return true when neither the item, nor it's parents are locked or
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* hidden, false otherwise.
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* @return {boolean} true when neither the item, nor its parents are
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* locked or hidden, false otherwise.
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*/
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isEditable: function() {
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var parent = this;
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/**
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* Checks whether the item is valid, i.e. it hasn't been removed.
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*
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* @return true if the item is valid, false otherwise.
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* @return {boolean} true if the item is valid, false otherwise.
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*/
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// TODO: isValid / checkValid
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/**
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* Checks if this item is above the specified item in the stacking order of
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* the project.
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* Checks if this item is above the specified item in the stacking order
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* of the project.
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*
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* @param item The item to check against
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* @return true if it is above the specified item, false otherwise.
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* @param {Item} item The item to check against
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* @return {boolean} true if it is above the specified item, false
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* otherwise.
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*/
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// TODO: isAbove
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* Checks if the item is below the specified item in the stacking order of
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* the project.
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*
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* @param item The item to check against
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* @return true if it is below the specified item, false otherwise.
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* @param {Item} item The item to check against
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* @return {boolean} true if it is below the specified item, false
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* otherwise.
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*/
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// TODO: isBelow
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/**
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* Checks whether the specified item is the parent of the item.
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*
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* @param {Item} item The item to check against
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* @return {boolean} true if it is the parent of the item, false
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* otherwise.
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*/
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isParent: function(item) {
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return this._parent == item;
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},
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/**
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* Checks whether the specified item is a child of the item.
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*
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* @param {Item} item The item to check against
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* @return {boolean} true if it is a child of the item, false otherwise.
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*/
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isChild: function(item) {
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return item._parent == this;
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},
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/**
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* Checks if the item is contained within the specified item.
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*
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* @param item The item to check against
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* @return true if it is inside the specified item, false otherwise.
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* @param {Item} item The item to check against
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* @return {boolean} true if it is inside the specified item, false
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* otherwise.
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*/
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isDescendant: function(item) {
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var parent = this;
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/**
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* Checks if the item is an ancestor of the specified item.
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*
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* @param item the item to check against
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* @return true if the item is an ancestor of the specified item, false otherwise.
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* @param {Item} item the item to check against
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* @return {boolean} true if the item is an ancestor of the specified
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* item, false otherwise.
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*/
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isAncestor: function(item) {
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var parent = item;
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/**
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* Checks whether the item is grouped with the specified item.
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*
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* @param item
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* @return true if the items are grouped together, false otherwise.
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* @param {Item} item
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* @return {boolean} true if the items are grouped together, false
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* otherwise.
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*/
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isGroupedWith: function(item) {
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var parent = this._parent;
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}
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return false;
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},
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getStrokeBounds: function() {
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return this._getBounds(true);
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},
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/**
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* {@grouptitle Bounding Rectangles}
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*
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* The bounding rectangle of the item excluding stroke width.
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* @type Rectangle
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* @bean
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*/
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getBounds: function() {
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return this._getBounds(false);
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},
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/**
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* The bounding rectangle of the item including stroke width.
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* @type Rectangle
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* @bean
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*/
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getStrokeBounds: function() {
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return this._getBounds(true);
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},
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_getBounds: function(includeStroke) {
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var children = this._children;
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if (children && children.length) {
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this.transform(matrix);
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},
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/**
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* The bounding rectangle of the item including stroke width.
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*/
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// TODO: getStrokeBounds
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/**
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* The bounding rectangle of the item including stroke width and controls.
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*/
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* Rasterizes the item into a newly created Raster object. The item itself
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* is not removed after rasterization.
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*
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* @param resolution the resolution of the raster in dpi {@default 72}
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* @return the newly created Raster item
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* @param {number} [resolution=72] the resolution of the raster in dpi
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* @return {Raster} the newly created raster item
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*/
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rasterize: function(resolution) {
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// TODO: why would we want to pass a size to rasterize? Seems to produce
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},
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/**
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* The item's position within the art board. This is the
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* {@link Rectangle#getCenter()} of the {@link Item#getBounds()} rectangle.
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* The item's position within the project. This is the
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* {@link Rectangle#center} of the {@link Item#bounds} rectangle.
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* @type Point
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* @bean
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*/
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getPosition: function() {
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// Cache position value
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* @param flags: Array of any of the following: 'objects', 'children',
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* 'fill-gradients', 'fill-patterns', 'stroke-patterns', 'lines'.
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* Default: ['objects', 'children']
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* @ignore
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*/
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transform: function(matrix, flags) {
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// TODO: Handle flags, add TransformFlag class and convert to bit mask
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/**
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* Translates (moves) the item by the given offset point.
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*
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* @param delta
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* @param {Point} delta the offset to translate the item by
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*/
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translate: function(delta) {
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var mx = new Matrix();
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return this.transform(mx.translate.apply(mx, arguments));
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},
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// DOCS: document the different arguments that this function can receive.
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/**
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* Scales the item by the given values from its center point, or optionally
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* Scales the item by the given value from its center point, or optionally
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* by a supplied point.
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*
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* @param sx
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* @param sy
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* @param center {@default the center point of the item}
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* @example
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* // Create a circle at position { x: 10, y: 10 }
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* var circle = new Path.Circle(new Point(10, 10), 10);
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* console.log(circle.bounds.width); // 20
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*
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* @see Matrix#scale(double, double, Point center)
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* // Scale the path by 200% around its center point
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* circle.scale(2);
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*
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* console.log(circle.bounds.width); // 40
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*
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* @example
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* // Create a circle at position { x: 10, y: 10 }
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* var circle = new Path.Circle(new Point(10, 10), 10);
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*
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* // Scale the path 200% from its bottom left corner
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* circle.scale(2, circle.bounds.bottomLeft);
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*
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* @param {number} scale the scale factor
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* @param {Point} [center=the center point of the item]
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*/
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scale: function(sx, sy /* | scale */, center) {
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// See Matrix#scale for explanation of this:
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@ -633,10 +733,11 @@ var Item = this.Item = Base.extend({
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*
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* Angles are oriented clockwise and measured in degrees by default. Read
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* more about angle units and orientation in the description of the
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* {@link com.scriptographer.ai.Point#getAngle()} property.
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* {@link Point#angle} property.
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*
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* @param angle the rotation angle
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* @see Matrix#rotate(double, Point)
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* @param {number} angle the rotation angle
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* @param {Point} [center=the center point of the item]
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* @see Matrix#rotate
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*/
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rotate: function(angle, center) {
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return this.transform(new Matrix().rotate(angle,
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@ -646,9 +747,10 @@ var Item = this.Item = Base.extend({
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/**
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* Shears the item with a given amount around its center point.
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*
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* @param shx
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* @param shy
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* @see Matrix#shear(double, double)
|
||||
* @param {number} shx
|
||||
* @param {number} shy
|
||||
* @param {Point} [center=the center point of the item]
|
||||
* @see Matrix#shear
|
||||
*/
|
||||
shear: function(shx, shy, center) {
|
||||
// TODO: Add support for center back to Scriptographer too!
|
||||
|
@ -663,6 +765,8 @@ var Item = this.Item = Base.extend({
|
|||
|
||||
/**
|
||||
* The path style of the item.
|
||||
* @type PathStyle
|
||||
* @bean
|
||||
*/
|
||||
getStyle: function() {
|
||||
return this._style;
|
||||
|
@ -803,12 +907,15 @@ var Item = this.Item = Base.extend({
|
|||
}
|
||||
|
||||
return {
|
||||
/** @lends Item# */
|
||||
|
||||
/**
|
||||
* Inserts the specified item as a child of the item by appending it to
|
||||
* the list of children and moving it above all other children. You can
|
||||
* use this function for groups, compound paths and layers.
|
||||
*
|
||||
* @param item The item that will be appended as a child
|
||||
* @function
|
||||
* @param {Item} item The item that will be appended as a child
|
||||
*/
|
||||
appendTop: append(true),
|
||||
|
||||
|
@ -817,27 +924,56 @@ var Item = this.Item = Base.extend({
|
|||
* the list of children and moving it below all other children. You can
|
||||
* use this function for groups, compound paths and layers.
|
||||
*
|
||||
* @param item The item that will be appended as a child
|
||||
* @function
|
||||
* @param {Item} item The item that will be appended as a child
|
||||
*/
|
||||
appendBottom: append(false),
|
||||
|
||||
/**
|
||||
* Moves this item above the specified item.
|
||||
*
|
||||
* @param item The item above which it should be moved
|
||||
* @return true if it was moved, false otherwise
|
||||
* @function
|
||||
* @param {Item} item The item above which it should be moved
|
||||
* @return {boolean} true if it was moved, false otherwise
|
||||
*/
|
||||
moveAbove: move(true),
|
||||
|
||||
/**
|
||||
* Moves the item below the specified item.
|
||||
*
|
||||
* @param item the item below which it should be moved
|
||||
* @return true if it was moved, false otherwise
|
||||
* @function
|
||||
* @param {Item} item the item below which it should be moved
|
||||
* @return {boolean} true if it was moved, false otherwise
|
||||
*/
|
||||
moveBelow: move(false)
|
||||
};
|
||||
}, new function() {
|
||||
//DOCS: document removeOn(param)
|
||||
|
||||
/**
|
||||
* Removes the item when the next {@link Tool#onMouseDown} event is fired.
|
||||
* @name Item#removeOnDown
|
||||
* @function
|
||||
*/
|
||||
|
||||
/**
|
||||
* Removes the item when the next {@link Tool#onMouseDrag} event is fired.
|
||||
* @name Item#removeOnDrag
|
||||
* @function
|
||||
*/
|
||||
|
||||
/**
|
||||
* Removes the item when the next {@link Tool#onMouseMove} event is fired.
|
||||
* @name Item#removeOnMove
|
||||
* @function
|
||||
*/
|
||||
|
||||
/**
|
||||
* Removes the item when the next {@link Tool#onMouseUp} event is fired.
|
||||
* @name Item#removeOnUp
|
||||
* @function
|
||||
*/
|
||||
|
||||
var sets = {
|
||||
down: {}, drag: {}, up: {}, move: {}
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue