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Update comment a bit to make code more clear.
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@ -22,9 +22,9 @@ var CompoundPath = this.CompoundPath = PathItem.extend({
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if (items) {
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for (var i = 0, l = items.length; i < l; i++) {
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var item = items[i];
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// All paths except for the first one are reversed when
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// creating a compound path, so that they draw holes.
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// When keepDirection is set to true, child paths aren't reversed.
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// All paths except for the top one (last one in list) are
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// reversed when creating a compound path, so that they draw
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// holes. When keepDirection is set, children aren't reversed.
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if (!keepDirection && i != l - 1)
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item.reverse();
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this.appendTop(items[i]);
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