Rudimentary Boolean (Union) code working.

Only Polygons for now. Need to add handles appropriately
This commit is contained in:
hkrish 2013-03-18 17:04:46 +01:00
commit 7f8237adc8
3 changed files with 288 additions and 0 deletions

89
boolean1.js Normal file
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project.currentStyle.fillColor = 'black';
var path11 = new Path.Rectangle([100, 100], [100, 100]);
var path21 = new Path.Rectangle([50, 30], [100, 100]);
var newPath = new Path();
path11.style.fillColor = 'rgb( 71, 91, 98 )'
path21.style.fillColor = 'rgb( 129, 144, 144 )'
// onFrame = function( event ) {
path21.rotate( 148 );
var path1 = path11.clone();
var path2 = path21.clone();
newPath.removeSegments();
// Intersections of path1 with path2
var ixs = path1.getIntersections( path2 );
// TODO for both paths, first sort ixs according to curveOffset,
// so that, insert order is correct
ixs.forEach( function( item, index ){
// T
console.log( item.curveOffset )
var newSeg1 = new Segment( item.point );
var newSeg2 = new Segment( item.point );
newSeg1._ixOtherSeg = newSeg2;
newSeg2._ixOtherSeg = newSeg1;
path1.insertSegment( item.curve.segment1.index + 1, newSeg1 );
path2.insertSegment( item._ixCurve.segment1.index + 1, newSeg2 );
});
// console.log( path2.segments )
var startSeg = path1.firstSegment;
// TODO Make sure, if path1 is not completely inside path2
while( path2.contains( startSeg.point ) ) {
startSeg = startSeg.next;
}
// path2.firstSegment.selected = path2.firstSegment.next.selected = true;
// path1.firstSegment.selected = path1.firstSegment.next.selected = true;
console.log( path1.isClockwise() )
console.log( path2.isClockwise() )
// path2.reverse()
// startSeg.selected = true;
var curSeg;
var count = 1;
var ixswitch = true;
while( curSeg !== startSeg ) {
if( !curSeg ) {
curSeg = startSeg;
}
if( curSeg._ixOtherSeg ){
curSeg = curSeg._ixOtherSeg;
ixswitch = !ixswitch
}
newPath.addSegment( new Segment( curSeg ) );
var text = new PointText( curSeg.point - [ 5, 5 ] );
text.justification = 'center';
if( ixswitch ) {
text.fillColor = 'black';
}else{
text.fillColor = 'blue';
}
text.content = count.toString();
count++;
curSeg = curSeg.next;
}
newPath.translate( [200, 0] );
newPath.style.fillColor = 'rgb( 209, 28, 36 )';
newPath.selected = true;
// path1.remove();
// path2.remove();
// }
// path1.selected = true;
// path1.selected = true;

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boolean2.js Normal file
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project.currentStyle.fillColor = 'black';
var path11 = new Path.Circle([100, 100], 50);
// var path11 = new Path.Rectangle([100, 100], [100, 100]);
var path21 = new Path.Rectangle([100, 100], [100, 100]);
// var path21 = new Path.Polygon
var newPath = new Path();
path11.style.fillColor = 'rgb( 71, 91, 98 )'
path21.style.fillColor = 'rgb( 129, 144, 144 )'
// onFrame = function( event ) {
path21.rotate( 1 );
newPath.removeSegments();
var path1 = path11.clone();
var path2 = path21.clone();
// console.log(path1.isClockwise())
// console.log(path2.isClockwise())
// Intersections of path1 with path2
var ixs = path1.getIntersections( path2 );
// TODO for both paths, first sort ixs according to curveOffset,
// so that, insert order is correct
if( ixs.length > 0 ) {
ixs.forEach( function( item, index ){
var newSeg1 = new Segment( item.point );
var newSeg2 = new Segment( item.point );
newSeg1._ixCurveOffset = item.curveOffset;
newSeg2._ixCurveOffset = item._ixLocation.curveOffset;
newSeg1._ixOtherSeg = newSeg2;
newSeg2._ixOtherSeg = newSeg1;
if( item.curve.segment1._ixPoints === undefined ){
item.curve.segment1._ixPoints = [ newSeg1 ];
} else {
item.curve.segment1._ixPoints.push( newSeg1 );
}
if( item._ixLocation.curve.segment1._ixPoints === undefined ){
item._ixLocation.curve.segment1._ixPoints = [ newSeg2 ];
} else {
item._ixLocation.curve.segment1._ixPoints.push( newSeg2 );
}
});
// path1.segments.forEach( function( item, index ){
// if( item._ixPoints ) {
// if( item._ixPoints.length > 1 ) {
// item._ixPoints.sort( compare_ixPoints );
// }
// path1.insertSegments( item.index + 1, item._ixPoints );
// item._ixPoints = undefined;
// }
// });
// path2.segments.forEach( function( item, index ){
// console.log(item._ixPoints)
// if( item._ixPoints ) {
// if( item._ixPoints.length > 1 ) {
// item._ixPoints.sort( compare_ixPoints );
// }
// path2.insertSegments( item.index + 1, item._ixPoints );
// item._ixPoints = undefined;
// }
// });
// TODO make sure path is closed
// Walk the segments in path1, backwards (counter-clockwise)
var pathSeg = path1.lastSegment;
do{
if( pathSeg._ixPoints ) {
if( pathSeg._ixPoints.length > 1 ) {
pathSeg._ixPoints.sort( compare_ixPoints );
}
path1.insertSegments( pathSeg.index + 1, pathSeg._ixPoints );
pathSeg._ixPoints = undefined;
}
pathSeg = pathSeg.previous;
} while ( pathSeg !== path1.lastSegment );
// Walk the segments in path2, backwards (counter-clockwise)
var pathSeg = path2.lastSegment;
do {
if( pathSeg._ixPoints ) {
if( pathSeg._ixPoints.length > 1 ) {
pathSeg._ixPoints.sort( compare_ixPoints );
}
path2.insertSegments( pathSeg.index + 1, pathSeg._ixPoints );
pathSeg._ixPoints = undefined;
}
pathSeg = pathSeg.previous;
} while ( pathSeg !== path2.lastSegment );
// TODO Make sure, if path1 is not completely inside path2.
// TODO. This part will differ for different boolean ops.
// For Union
var startSeg = path1.firstSegment;
while( path2.contains( startSeg.point ) || startSeg._ixOtherSeg ) {
startSeg = startSeg.next;
}
// path11.segments[startSeg.index].selected = true;
// startSeg.selected = true;
var curSeg;
var count = 1;
var ixswitch = true;
do {
if( !curSeg ) {
curSeg = startSeg;
}
if( curSeg._ixOtherSeg ){
curSeg = curSeg._ixOtherSeg;
ixswitch = !ixswitch
}
newPath.addSegment( new Segment( curSeg ) );
// var text = new PointText( curSeg.point - [ 5, 5 ] );
// text.justification = 'center';
// if( ixswitch ) {
// text.fillColor = 'black';
// }else{
// text.fillColor = 'blue';
// }
// text.content = count.toString();
count++;
curSeg = curSeg.next;
} while( curSeg !== startSeg && count < 50);
// console.log(count);
// annotateSegments( path1, 5, '#f00' )
// annotateSegments( path2, -5, '#000' )
newPath.closePath()
newPath.translate( [200, 0] );
newPath.style.fillColor = 'rgb( 209, 28, 36 )';
newPath.fullySelected = true;
}
// path1.remove();
// path2.remove();
// }
// path1.selected = true;
// path2.selected = true;
// Sort new intersection points according to their
// distance along the curve, so that when we
// insert them in to the respective paths, the orientation
// of the path is maintained ( in out case clockwise )
function compare_ixPoints( a, b ) {
if( a._ixCurveOffset < b._ixCurveOffset ) {
return -1
} else if( a._ixCurveOffset > b._ixCurveOffset ){
return 1;
} else {
// This shouldn't happen?!
return 0;
}
}
// For debugging: Show a number next to each segment ina path
function annotateSegments( p, d, c ) {
var count = 0;
p.segments.forEach( function( item, index ){
var text = new PointText( item.point - [ d, d ] );
text.style.fillColor = c;
text.justification = 'center';
text.content = count.toString();
count++;
});
}

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booleanStudy.html Normal file
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<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Boolean Study</title>
<link rel="stylesheet" href="../dist/style.css">
<script type="text/javascript" src="../dist/paper.js"></script>
<script type="text/paperscript" canvas="canvas" src="boolean2.js"></script>
</head>
<body>
<canvas id="canvas" resize></canvas>
</body>
</html>