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Replace SegmentPoint.create() in favor of normal constructor.
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2 changed files with 25 additions and 33 deletions
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@ -112,7 +112,6 @@ var Segment = Base.extend(/** @lends Segment# */{
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*/
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initialize: function Segment(arg0, arg1, arg2, arg3, arg4, arg5) {
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var count = arguments.length,
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createPoint = SegmentPoint.create,
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point, handleIn, handleOut;
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// TODO: Use Point.read or Point.readNamed to read these?
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if (count === 0) {
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@ -141,9 +140,9 @@ var Segment = Base.extend(/** @lends Segment# */{
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handleIn = [ arg2, arg3 ];
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handleOut = [ arg4, arg5 ];
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}
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createPoint(this, '_point', point);
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createPoint(this, '_handleIn', handleIn);
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createPoint(this, '_handleOut', handleOut);
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this._point = new SegmentPoint(point, this);
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this._handleIn = new SegmentPoint(handleIn, this);
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this._handleOut = new SegmentPoint(handleOut, this);
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},
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_serialize: function(options) {
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@ -18,6 +18,28 @@
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* @private
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*/
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var SegmentPoint = Point.extend({
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initialize: function SegmentPoint(point, owner) {
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var x, y, selected;
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if (!point) {
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x = y = 0;
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} else if ((x = point[0]) !== undefined) { // Array-like
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y = point[1];
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} else {
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// If not Point-like already, read Point from arguments
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if ((x = point.x) === undefined) {
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point = Point.read(arguments);
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x = point.x;
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}
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y = point.y;
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selected = point.selected;
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}
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this._x = x;
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this._y = y;
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this._owner = owner;
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if (selected)
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this.setSelected(true);
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},
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set: function(x, y) {
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this._x = x;
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this._y = y;
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@ -56,34 +78,5 @@ var SegmentPoint = Point.extend({
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isSelected: function() {
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return this._owner._isSelected(this);
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},
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statics: {
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create: function(segment, key, pt) {
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var point = Base.create(SegmentPoint),
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x, y, selected;
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if (!pt) {
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x = y = 0;
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} else if ((x = pt[0]) !== undefined) { // Array-like
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y = pt[1];
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} else {
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// If not Point-like already, read Point from pt = 3rd argument
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if ((x = pt.x) === undefined) {
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pt = Point.read(arguments, 2);
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x = pt.x;
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}
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y = pt.y;
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selected = pt.selected;
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}
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point._x = x;
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point._y = y;
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point._owner = segment;
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// We need to set the point on the segment before copying over the
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// selected state, as otherwise this won't actually select it.
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segment[key] = point;
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if (selected)
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point.setSelected(true);
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return point;
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}
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}
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});
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