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Use Point#read in Point#min and Point#max.
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1 changed files with 4 additions and 0 deletions
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@ -492,6 +492,8 @@ var Point = this.Point = Base.extend({
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* @return The newly created point object
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* @return The newly created point object
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*/
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*/
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min: function(point1, point2) {
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min: function(point1, point2) {
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point1 = Point.read(arguments, 0, 1);
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point2 = Point.read(arguments, 1, 1);
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return Point.create(
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return Point.create(
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Math.min(point1.x, point2.x),
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Math.min(point1.x, point2.x),
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Math.min(point1.y, point2.y)
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Math.min(point1.y, point2.y)
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@ -515,6 +517,8 @@ var Point = this.Point = Base.extend({
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* @return The newly created point object
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* @return The newly created point object
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*/
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*/
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max: function(point1, point2) {
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max: function(point1, point2) {
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point1 = Point.read(arguments, 0, 1);
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point2 = Point.read(arguments, 1, 1);
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return Point.create(
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return Point.create(
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Math.max(point1.x, point2.x),
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Math.max(point1.x, point2.x),
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Math.max(point1.y, point2.y)
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Math.max(point1.y, point2.y)
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