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Replace accidental substitution of Numerical.CURVETIME_EPSILON.
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@ -669,7 +669,7 @@ statics: /** @lends Curve */{
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var a = 3 * (o1 - o2) - o0 + o3,
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var a = 3 * (o1 - o2) - o0 + o3,
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b = 2 * (o0 + o2) - 4 * o1,
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b = 2 * (o0 + o2) - 4 * o1,
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c = o1 - o0,
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c = o1 - o0,
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tMin = 4e-7,
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tMin = /*#=*/Numerical.CURVETIME_EPSILON,
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tMax = 1 - tMin,
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tMax = 1 - tMin,
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roots = [],
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roots = [],
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n = Numerical.solveQuadratic(a, b, c, roots, tMin, tMax);
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n = Numerical.solveQuadratic(a, b, c, roots, tMin, tMax);
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