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Fatline clipping: fix c-hull corner case.
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1 changed files with 15 additions and 6 deletions
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@ -1298,7 +1298,8 @@ new function() { // Scope for methods that require numerical integration
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// Find signed distance of p1 and p2 from line [ p0, p3 ]
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getSignedDistance = Line.getSignedDistance,
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dist1 = getSignedDistance(0, dq0, 1, dq3, 1 / 3, dq1),
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dist2 = getSignedDistance(0, dq0, 1, dq3, 2 / 3, dq2), hull;
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dist2 = getSignedDistance(0, dq0, 1, dq3, 2 / 3, dq2),
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hull, flip = false;
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// Check if p1 and p2 are on the same side of the line [ p0, p3 ]
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if (dist1 * dist2 < 0) {
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// p1 and p2 lie on different sides of [ p0, p3 ]. The hull is a
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@ -1307,11 +1308,14 @@ new function() { // Scope for methods that require numerical integration
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// The top part includes p1,
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// we will reverse it later if that is not the case
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hull = [[p0, p1, p3], [p0, p2, p3]];
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flip = dist1 < 0;
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} else {
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// p1 and p2 lie on the same sides of [ p0, p3 ]. The hull can be
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// a triangle or a quadrilateral and line [ p0, p3 ] is part of the
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// hull. Check if the hull is a triangle or a quadrilateral.
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var pmax, cross;
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// Also, if atleast one of the distances for p1 or p2,
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// from line [p0, p3] is zero then hull must at most have 3 vertices.
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var pmax, cross = 0, distZero = (dist1 === 0) || (dist2 === 0);
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if (Math.abs(dist1) > Math.abs(dist2)) {
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pmax = p1;
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// apex is dq3 and the other apex point is dq0 vector
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@ -1327,15 +1331,17 @@ new function() { // Scope for methods that require numerical integration
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}
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// Compare cross products of these vectors to determine if the point is
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// in the triangle [ p3, pmax, p0 ], or if it is a quadrilateral.
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hull = cross < 0
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hull = (cross < 0 || distZero) ?
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// p2 is inside the triangle, hull is a triangle.
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? [[p0, pmax, p3], [p0, p3]]
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[[p0, pmax, p3], [p0, p3]] :
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// Convexhull is a quadrilateral and we need all lines in the
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// correct order where line [ p0, p3 ] is part of the hull.
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: [[p0, p1, p2, p3], [p0, p3]];
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[[p0, p1, p2, p3], [p0, p3]];
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flip = dist1 ? (dist1 < 0) : (dist2 < 0);
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}
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return (dist1 < 0)? hull.reverse() : hull;
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return flip ? hull.reverse() : hull;
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}
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/**
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@ -1456,5 +1462,8 @@ new function() { // Scope for methods that require numerical integration
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: addCurveIntersections)(v1, v2, curve1, curve2, locations);
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return locations;
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},
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getConvexHull : getConvexHull,
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clipConvexHull: clipConvexHull
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}};
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});
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