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Streamline View#_countItemEvent() code a bit.
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1 changed files with 13 additions and 12 deletions
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@ -106,8 +106,7 @@ var View = Base.extend(Emitter, /** @lends View# */{
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this._frameItemCount = 0;
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// Count the installed native and virtual item events,
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// see #_countItemEvent():
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this._itemNativeEvents = {};
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this._itemVirtualEvents = {};
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this._itemEvents = { native: {}, virtual: {} };
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},
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/**
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@ -1139,7 +1138,7 @@ new function() { // Injection scope for event handling on the browser
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* Required by code that is counting the amount of required natives events.
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* The mapping is native -> virtual.
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*/
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var itemNativeEvents = {
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var itemEventsMap = {
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mousedown: {
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mousedown: 1,
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mousedrag: 1,
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@ -1182,12 +1181,13 @@ new function() { // Injection scope for event handling on the browser
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* tools.
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*/
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_handleMouseEvent: function(type, event, point) {
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var hitItems = this._itemNativeEvents[type],
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var itemEvents = this._itemEvents,
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hitItems = itemEvents.native[type],
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tool = this._scope.tool,
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view = this;
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function responds(type) {
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return view._itemVirtualEvents[type] || view.responds(type)
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return itemEvents.virtual[type] || view.responds(type)
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|| tool && tool.responds(type);
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}
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@ -1329,16 +1329,17 @@ new function() { // Injection scope for event handling on the browser
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_countItemEvent: function(type, sign) {
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// If the view requires counting of installed mouse events,
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// change the event counters now according to itemNativeEvents
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// change the event counters now according to itemEventsMap
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// (defined in the code further above).
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var nativeEvents = this._itemNativeEvents,
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virtualEvents = this._itemVirtualEvents;
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for (var key in itemNativeEvents) {
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nativeEvents[key] = (nativeEvents[key] || 0)
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+ (itemNativeEvents[key][type] || 0) * sign;
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var itemEvents = this._itemEvents,
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native = itemEvents.native,
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virtual = itemEvents.virtual;
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for (var key in itemEventsMap) {
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native[key] = (native[key] || 0)
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+ (itemEventsMap[key][type] || 0) * sign;
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}
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// Also update the count of virtual events installed.
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virtualEvents[type] = (virtualEvents[type] || 0) + sign;
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virtual[type] = (virtual[type] || 0) + sign;
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},
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statics: {
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