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Speed up drawHandle function.
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1 changed files with 4 additions and 3 deletions
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@ -305,13 +305,14 @@ var Path = this.Path = PathItem.extend({
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function drawHandle(ctx, point, handle) {
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if (!handle.isZero()) {
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handle = handle.add(point);
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var handleX = point._x + handle._x,
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handleY = point._y + handle._y;
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ctx.beginPath();
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ctx.moveTo(point._x, point._y);
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ctx.lineTo(handle.x, handle.y);
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ctx.lineTo(handleX, handleY);
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ctx.stroke();
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ctx.beginPath();
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ctx.rect(handle.x - 1, handle.y - 1, 2, 2);
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ctx.rect(handleX - 1, handleY - 1, 2, 2);
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ctx.stroke();
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}
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}
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