Clean up code (for() -> for ()).

This commit is contained in:
Jürg Lehni 2011-05-03 08:54:13 +01:00
parent 3af24e6178
commit 52a73e86ce
11 changed files with 39 additions and 39 deletions

View file

@ -25,7 +25,7 @@
var lineGroup = new Group();
var lineCount = 100;
for(var i = 0; i < lineCount; i++) {
for (var i = 0; i < lineCount; i++) {
var linePath = new Path.Line([0, 0], [0, 0]);
linePath.strokeColor = 'red';
lineGroup.appendTop(linePath);

View file

@ -43,7 +43,7 @@
this.path = new Path();
this.shortPath = new Path();
this.shortPath.strokeWidth = 4;
for(var i = 0, l = strength * 10 + 10; i < l; i++) {
for (var i = 0, l = strength * 10 + 10; i < l; i++) {
this.path.add(this.loc);
if (i < 3)
this.shortPath.add(this.loc);
@ -273,7 +273,7 @@
function onFrame() {
count++;
for(var i = 0, l = boids.length; i < l; i++) {
for (var i = 0, l = boids.length; i < l; i++) {
if (groupTogether) {
var point = heartPath.getPointAt(((i + count / 30) % l) / l * pathLength);
boids[i].arrive(point);

View file

@ -53,7 +53,7 @@
}
function iterate() {
for(var i = 0, l = gradient.stops.length; i < l; i++)
for (var i = 0, l = gradient.stops.length; i < l; i++)
gradient.stops[i].color.hue -= 20;
if (grow && vector.length > 300) {
grow = false;

View file

@ -7,7 +7,7 @@
<script type="text/javascript" src="../../src/load.js"></script>
<script type="text/paperscript" canvas="canvas">
var amount = 180;
for(var i = 0; i < amount; i++) {
for (var i = 0; i < amount; i++) {
var path = new Path();
path.fillColor = new HSBColor(1, 1, Math.random());
path.strokeCap = 'round';

View file

@ -16,12 +16,12 @@
var size = 20,
segments = path.segments,
center = document.bounds.center;
for(var i = 0; i < size; i++)
for (var i = 0; i < size; i++)
path.add(center + new Point(i * 100, 0));
function onMouseMove(event) {
segments[0].point = event.point;
for(var i = 0; i < size - 1; i++) {
for (var i = 0; i < size - 1; i++) {
var nextSegment = segments[i + 1];
var position = path.segments[i].point;
var angle = (position - nextSegment.point).angle;

View file

@ -76,7 +76,7 @@
// path.scale(1, 0.5);
paths.push(path);
for(var i = 0; i < paths.length; i++) {
for (var i = 0; i < paths.length; i++) {
var path = paths[i];
path.scale(1.5, new Point(300, 0));
var rect = new Path.Rectangle(path.strokeBounds);

View file

@ -38,7 +38,7 @@
function generateConnections(paths) {
for (var i = 0, l = paths.length; i < l; i++) {
for(var j = i - 1; j >= 0; j--){
for (var j = i - 1; j >= 0; j--){
var path = metaball(paths[i], paths[j], 0.5, handle_len_rate, 300);
if (path) {
path.removeOn({

View file

@ -63,7 +63,7 @@
// var groups = document.getItems({
// type: Group
// });
// for(var i = 0, l = groups.length; i < l; i++) {
// for (var i = 0, l = groups.length; i < l; i++) {
// var group = groups[i];
// if(group.name == 'Voronoi') {
// this.group = group;
@ -85,7 +85,7 @@
initPoints: function() {
this.points = [];
var segments = this.group.data.path.segments;
for(var i = 0, l = segments.length; i < l; i++) {
for (var i = 0, l = segments.length; i < l; i++) {
this.points.push(segments[i].point);
}
},
@ -104,7 +104,7 @@
},
setPoints: function(points) {
for(var i = 0, l = points.length; i < l; i++) {
for (var i = 0, l = points.length; i < l; i++) {
points[i] = points[i].round();
}
this.points = points;
@ -122,7 +122,7 @@
showPointsDown: function() {
var size = 2 / document.activeView.zoom;
for(var i = 0, l = this.points.length - 1; i < l; i++) {
for (var i = 0, l = this.points.length - 1; i < l; i++) {
new Path.Circle(this.points[i], size).removeOn({
up: true
});
@ -160,7 +160,7 @@
removeSmallBits: function(path) {
var averageLength = path.length / path.segments.length;
for(var i = 0, l = path.segments.length; i < l; i++) {
for (var i = 0, l = path.segments.length; i < l; i++) {
var segment = path.segments[i];
var nextSegment = path.segments[i + 1 >= l ? (i + 1) % l : i + 1];
var length = (nextSegment.point - segment.point).length;
@ -183,7 +183,7 @@
roundPath: function(path) {
var segments = path.segments.clone();
path.segments = [];
for(var i = 0, l = segments.length; i < l; i++) {
for (var i = 0, l = segments.length; i < l; i++) {
var curPoint = segments[i].point;
var nextPoint = segments[i + 1 == l ? 0 : i + 1].point;
var prevPoint = segments[i - 1 < 0 ? segments.length - 1 : i - 1].point;
@ -197,7 +197,7 @@
},
redrawVoronoi: function(diagram, activePoint) {
for(var i = 0, l = diagram.sites.length; i < l; i++) {
for (var i = 0, l = diagram.sites.length; i < l; i++) {
this.drawCell(diagram, i);
}
},
@ -210,7 +210,7 @@
var newCell = this.drawCell(diagram, this.points.length - 1, activePoint);
if(!activePoint && newCell) {
var checkPath = newCell.data.path;
for(var i = 0, l = this.vGroup.children.length; i < l; i++) {
for (var i = 0, l = this.vGroup.children.length; i < l; i++) {
var path = this.vGroup.children[i];
var toCheckPath = path.data.path;
if(toCheckPath && checkPath.bounds.intersects(toCheckPath.bounds)) {// && toCheckPath.intersects(checkPath)) {
@ -233,7 +233,7 @@
if(hitResult) {
var point = hitResult.item.data.path.data.center;
var segments = this.group.data.path.segments;
for(var i = 0, l = segments.length; i < l; i++) {
for (var i = 0, l = segments.length; i < l; i++) {
var segment = segments[i];
if(point == segment.point.multiply(100).round()) {
i = l;
@ -245,7 +245,7 @@
},
findIndex: function(point) {
for(var i = 0, l = this.points.length; i < l; i++) {
for (var i = 0, l = this.points.length; i < l; i++) {
if(point == this.points[i].multiply(100).round())
return i;
}
@ -370,8 +370,8 @@
//
// var size = new Size(this.columns, this.rows);
// var col = document.bounds.size / size;
// for(var i = -1; i < this.columns + 1; i++) {
// for(var j = -1; j < this.rows + 1; j++) {
// for (var i = -1; i < this.columns + 1; i++) {
// for (var j = -1; j < this.rows + 1; j++) {
// var point = new Point(i, j) / new Point(size) * document.bounds.size + col / 2;
// if(j % 4 == 2 || j% 4 == 3) {
// point += new Point(col.width / 2, 0);
@ -399,8 +399,8 @@
var size = new Size(this.columns, this.rows);
var col = document.bounds.size / size;
for(var i = -1; i < this.columns + 1; i++) {
for(var j = -1; j < this.rows + 1; j++) {
for (var i = -1; i < this.columns + 1; i++) {
for (var j = -1; j < this.rows + 1; j++) {
var point = new Point(i, j) / new Point(size) * document.bounds.size + col / 2;
if(j % 2)
point += new Point(col.width / 2, 0);
@ -427,8 +427,8 @@
this.rows = values.rows;
var size = new Size(this.columns, this.rows);
var col = document.bounds.size / size;
for(var i = -1; i < this.columns ; i++) {
for(var j = -1; j < this.rows; j++) {
for (var i = -1; i < this.columns ; i++) {
for (var j = -1; j < this.rows; j++) {
var point = new Point(i, j) / size * document.bounds.size + col / 2;
if(j % 2)
@ -460,8 +460,8 @@
var size = new Size(this.columns, this.rows);
var col = document.bounds.size / size;
for(var i = -1; i < this.columns + 1; i++) {
for(var j = -1; j < this.rows + 1; j++) {
for (var i = -1; i < this.columns + 1; i++) {
for (var j = -1; j < this.rows + 1; j++) {
var point = new Point(i, j) / new Point(size) * document.bounds.size + col / 2;
if(this.loose)
point += (col / 4) * Point.random() - col / 4;
@ -487,14 +487,14 @@
var size = new Size(this.columns, this.rows);
var col = document.bounds.size / size;
for(var i = -1; i < this.columns + 1; i++) {
for(var j = -1; j < this.rows + 1; j++) {
for (var i = -1; i < this.columns + 1; i++) {
for (var j = -1; j < this.rows + 1; j++) {
var point = new Point(i, j) / new Point(size) * document.bounds.size + col / 2;
if(j % 2)
point += new Point(col.width / 2, 0);
vPoints.push(point);
var offset = i % 2 ? 45 : 0;
for(var z = 0; z < this.parts; z++) {
for (var z = 0; z < this.parts; z++) {
var vector = new Point(col.width / 6, 0).rotate(offset + z / this.parts * 360 * (i % 2 ? 1 : -1) * (j % 2 ? -1 : 1));
vPoints.push(point + vector);
}
@ -544,9 +544,9 @@
if(paths.length) {
voronoiDrawer.initialize();
for(var i = 0, l = paths.length; i < l; i++) {
for (var i = 0, l = paths.length; i < l; i++) {
var segments = paths[i].segments;
for(var j = 0, k = segments.length; j < k; j++) {
for (var j = 0, k = segments.length; j < k; j++) {
voronoiDrawer.addPoint(segments[j].point);
}
}
@ -567,7 +567,7 @@
value: 'Add Random Points',
onClick: function() {
voronoiDrawer.initialize();
for(var i = 0, l = values.randomAmount; i < l; i++) {
for (var i = 0, l = values.randomAmount; i < l; i++) {
voronoiDrawer.addRandomPoint();
}
voronoiDrawer.initPoints();

View file

@ -20,7 +20,7 @@ var Gradient = this.Gradient = Base.extend({
// TODO: should type here be called 'radial' and have it
// receive a boolean value?
initialize: function(stops, type) {
if (!stops) {
if(!stops) {
stops = [new GradientStop('white', 0),
new GradientStop('black', 1)];
}
@ -36,12 +36,12 @@ var Gradient = this.Gradient = Base.extend({
if (stops.length < 2)
throw new Error(
'Gradient stop list needs to contain at least two stops.');
if (!(stops[0] instanceof GradientStop)) {
for(var i = 0, l = stops.length; i < l; i++) {
if(!(stops[0] instanceof GradientStop)) {
for (var i = 0, l = stops.length; i < l; i++) {
var rampPoint;
var stop = stops[i];
// If it is an array, the second argument is the rampPoint:
if (stop.length) {
if(stop.length) {
rampPoint = stop[1];
stop = stop[0];
} else {

View file

@ -903,7 +903,7 @@ var Item = this.Item = Base.extend({
};
function removeAll(set) {
for(var id in set) {
for (var id in set) {
var item = set[id];
item.remove();
for (var type in sets) {

View file

@ -52,7 +52,7 @@ var Path = this.Path = PathItem.extend({
if (this._curves)
this._curves = null;
}
for(var i = 0, l = segments.length; i < l; i++)
for (var i = 0, l = segments.length; i < l; i++)
this._add(Segment.read(segments, i, 1));
},