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Switch to suggested new implementation of Line.getSignedDistance() by @iconexperience
Closes #554
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2 changed files with 17 additions and 8 deletions
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@ -165,12 +165,12 @@ var Line = Base.extend(/** @lends Line# */{
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vx -= px;
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vy -= py;
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}
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if (Numerical.isZero(vx))
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return x - px;
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var m = vy / vx, // slope
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b = py - m * px; // y offset
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// Distance to the linear equation
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return (y - (m * x) - b) / Math.sqrt(m * m + 1);
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return Numerical.isZero(vx)
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? vy >= 0 ? py - x : x - px
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: Numerical.isZero(vy)
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? vx >= 0 ? y - py : py - y
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: -(vy * x - vx * y - px * (py + vy) + py * (px + vx)) /
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Math.sqrt(vx * vx + vy * vy);
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}
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}
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});
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@ -1062,7 +1062,6 @@ new function() { // Scope for methods that require numerical integration
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var q0x = v2[0], q0y = v2[1], q3x = v2[6], q3y = v2[7],
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tolerance = /*#=*/Numerical.TOLERANCE,
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hullEpsilon = 1e-9,
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getSignedDistance = Line.getSignedDistance,
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// Calculate the fat-line L for Q is the baseline l and two
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// offsets which completely encloses the curve P.
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d1 = getSignedDistance(q0x, q0y, q3x, q3y, v2[2], v2[3]) || 0,
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@ -1176,6 +1175,17 @@ new function() { // Scope for methods that require numerical integration
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}
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/*#*/ if (__options.fatlineClipping) {
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function getSignedDistance(l1x, l1y, l2x, l2y, x, y) {
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var vx = l2x - l1x,
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vy = l2y - l1y;
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if (Numerical.isZero(vx))
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return vy >= 0 ? l1y - x : x - l1x;
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var m = vy / vx, // slope
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b = l1y - m * l1x; // y offset
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// Distance to the linear equation
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return (y - (m * x) - b) / Math.sqrt(m * m + 1);
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}
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/**
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* Calculate the convex hull for the non-parametric bezier curve D(ti, di(t))
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* The ti is equally spaced across [0..1] — [0, 1/3, 2/3, 1] for
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@ -1196,7 +1206,6 @@ new function() { // Scope for methods that require numerical integration
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p2 = [ 2 / 3, dq2 ],
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p3 = [ 1, dq3 ],
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// Find signed distance of p1 and p2 from line [ p0, p3 ]
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getSignedDistance = Line.getSignedDistance,
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dist1 = getSignedDistance(0, dq0, 1, dq3, 1 / 3, dq1),
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dist2 = getSignedDistance(0, dq0, 1, dq3, 2 / 3, dq2),
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flip = false,
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