mirror of
https://github.com/scratchfoundation/paper.js.git
synced 2025-01-03 19:45:44 -05:00
parent
0fe52a7d39
commit
438de7013a
6 changed files with 64 additions and 44 deletions
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@ -106,18 +106,22 @@ var Group = Item.extend(/** @lends Group# */{
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},
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_getClipItem: function() {
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// Allow us to set _clipItem to null when none is found and still return
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// it as a defined value without searching again
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if (this._clipItem !== undefined)
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return this._clipItem;
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for (var i = 0, l = this._children.length; i < l; i++) {
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var child = this._children[i];
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if (child._clipMask)
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return this._clipItem = child;
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// NOTE: _clipItem is the child that has _clipMask set to true.
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var clipItem = this._clipItem;
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// Distinguish null (no clipItem set) and undefined (clipItem was not
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// looked for yet).
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if (clipItem === undefined) {
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clipItem = null;
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for (var i = 0, l = this._children.length; i < l; i++) {
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var child = this._children[i];
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if (child._clipMask) {
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clipItem = child;
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break;
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}
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}
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this._clipItem = clipItem;
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}
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// Make sure we're setting _clipItem to null so it won't be searched for
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// nex time.
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return this._clipItem = null;
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return clipItem;
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},
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/**
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@ -164,14 +168,33 @@ var Group = Item.extend(/** @lends Group# */{
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},
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_draw: function(ctx, param) {
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var clipItem = param.clipItem = this._getClipItem();
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if (clipItem)
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var clip = param.clip,
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clipItem = !clip && this._getClipItem(),
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draw = true;
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param = param.extend({ clipItem: clipItem, clip: false });
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if (clip) {
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// If told to clip with a group, we start our own path and draw each
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// child just like in a compound-path. We also cache the resulting
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// path in _currentPath.
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if (this._currentPath) {
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ctx.currentPath = this._currentPath;
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draw = false;
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} else {
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ctx.beginPath();
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param.dontStart = param.dontFinish = true;
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}
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} else if (clipItem) {
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clipItem.draw(ctx, param.extend({ clip: true }));
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for (var i = 0, l = this._children.length; i < l; i++) {
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var item = this._children[i];
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if (item !== clipItem)
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item.draw(ctx, param);
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}
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param.clipItem = null;
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if (draw) {
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for (var i = 0, l = this._children.length; i < l; i++) {
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var item = this._children[i];
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if (item !== clipItem)
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item.draw(ctx, param);
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}
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}
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if (clip) {
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this._currentPath = ctx.currentPath;
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}
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}
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});
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@ -238,9 +238,11 @@ var Item = Base.extend(Callback, /** @lends Item# */{
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cacheParent = this._parent || symbol,
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project = this._project;
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if (flags & /*#=*/ ChangeFlag.GEOMETRY) {
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// Clear cached bounds and position whenever geometry changes
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// Clear cached bounds, position and decomposed matrix whenever
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// geometry changes. Also clear _currentPath since it can be used
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// both on compound-paths and clipping groups.
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this._bounds = this._position = this._decomposed =
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this._globalMatrix = undefined;
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this._globalMatrix = this._currentPath = undefined;
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}
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if (cacheParent && (flags
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& (/*#=*/ ChangeFlag.GEOMETRY | /*#=*/ ChangeFlag.STROKE))) {
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@ -3509,6 +3511,7 @@ var Item = Base.extend(Callback, /** @lends Item# */{
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// Determine if we can draw directly, or if we need to draw into a
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// separate canvas and then composite onto the main canvas.
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direct = normalBlend && opacity === 1
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|| param.clip
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// If native blending is possible, see if the item allows it
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|| (nativeBlend || normalBlend && opacity < 1)
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&& this._canComposite(),
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@ -3554,7 +3557,7 @@ var Item = Base.extend(Callback, /** @lends Item# */{
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ctx.restore();
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if (trackTransforms)
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transforms.pop();
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if (param.clip)
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if (param.clip && !param.dontFinish)
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ctx.clip();
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// If a temporary canvas was created, composite it onto the main canvas:
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if (!direct) {
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@ -169,11 +169,12 @@ var Shape = Item.extend(/** @lends Shape# */{
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var style = this._style,
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hasFill = style.hasFill(),
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hasStroke = style.hasStroke(),
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clip = param.clip;
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if (hasFill || hasStroke || clip) {
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dontPaint = param.dontFinish || param.clip;
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if (hasFill || hasStroke || dontPaint) {
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var radius = this._radius,
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shape = this._shape;
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ctx.beginPath();
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if (!param.dontStart)
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ctx.beginPath();
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if (shape === 'circle') {
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ctx.arc(0, 0, radius, 0, Math.PI * 2, true);
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} else {
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@ -217,7 +218,7 @@ var Shape = Item.extend(/** @lends Shape# */{
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}
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ctx.closePath();
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}
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if (!clip && (hasFill || hasStroke)) {
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if (!dontPaint && (hasFill || hasStroke)) {
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this._setStyles(ctx);
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if (hasFill) {
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ctx.fill(style.getWindingRule());
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@ -101,13 +101,6 @@ var CompoundPath = PathItem.extend(/** @lends CompoundPath# */{
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}
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},
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_changed: function _changed(flags) {
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_changed.base.call(this, flags);
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// Clear cached native Path
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if (flags & (/*#=*/ ChangeFlag.HIERARCHY | /*#=*/ ChangeFlag.GEOMETRY))
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this._currentPath = undefined;
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},
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insertChildren: function insertChildren(index, items, _preserve) {
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// Pass on 'path' for _type, to make sure that only paths are added as
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// children.
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@ -254,8 +247,8 @@ var CompoundPath = PathItem.extend(/** @lends CompoundPath# */{
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if (this._currentPath) {
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ctx.currentPath = this._currentPath;
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} else {
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param = param.extend({ dontStart: true, dontFinish: true });
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ctx.beginPath();
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param = param.extend({ compound: true });
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for (var i = 0, l = children.length; i < l; i++)
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children[i].draw(ctx, param);
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this._currentPath = ctx.currentPath;
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@ -2008,10 +2008,9 @@ var Path = PathItem.extend(/** @lends Path# */{
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return {
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_draw: function(ctx, param) {
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var clip = param.clip,
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// Also mark this Path as _compound so _changed() knows about it
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compound = this._compound = param.compound;
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if (!compound)
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var dontStart = param.dontStart,
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dontPaint = param.dontFinish || param.clip;
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if (!dontStart)
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ctx.beginPath();
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var style = this.getStyle(),
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@ -2028,20 +2027,20 @@ var Path = PathItem.extend(/** @lends Path# */{
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return dashArray[((i % dashLength) + dashLength) % dashLength];
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}
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if (this._currentPath) {
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if (!dontStart && this._currentPath) {
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ctx.currentPath = this._currentPath;
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} else if (hasFill || hasStroke && !dashLength || compound || clip){
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} else if (hasFill || hasStroke && !dashLength || dontPaint) {
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// Prepare the canvas path if we have any situation that
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// requires it to be defined.
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drawSegments(ctx, this);
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if (this._closed)
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ctx.closePath();
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// CompoundPath collects its own _currentPath
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if (!compound)
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if (!dontStart)
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this._currentPath = ctx.currentPath;
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}
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if (!clip && !compound && (hasFill || hasStroke)) {
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if (!dontPaint && (hasFill || hasStroke)) {
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// If the path is part of a compound path or doesn't have a fill
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// or stroke, there is no need to continue.
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this._setStyles(ctx);
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@ -2059,7 +2058,8 @@ var Path = PathItem.extend(/** @lends Path# */{
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// NOTE: We don't cache this path in another currentPath
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// since browsers that support currentPath also support
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// native dashes.
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ctx.beginPath();
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if (!dontStart)
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ctx.beginPath();
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var flattener = new PathFlattener(this),
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length = flattener.length,
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from = -style.getDashOffset(), to,
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@ -309,8 +309,8 @@ var PathItem = Item.extend(/** @lends PathItem# */{
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/*#*/ if (__options.nativeContains || !__options.booleanOperations) {
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// To compare with native canvas approach:
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var ctx = CanvasProvider.getContext(1, 1);
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// Abuse clip = true to get a shape for ctx.isPointInPath().
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this._draw(ctx, new Base({ clip: true }));
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// Use dontFinish to tell _draw to only produce geometries for hit-test.
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this._draw(ctx, new Base({ dontFinish: true }));
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var res = ctx.isPointInPath(point.x, point.y, this.getWindingRule());
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CanvasProvider.release(ctx);
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return res;
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