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Use same precision in Path#getPathData() as everywhere else.
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@ -206,7 +206,7 @@ var Path = this.Path = PathItem.extend(/** @lends Path# */{
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var segments = this._segments,
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style = this._style,
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format = Format.point,
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precision = arguments[0] || 3,
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precision = arguments[0],
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parts = [];
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// TODO: Add support for H/V and/or relative commands, where appropriate
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