mirror of
https://github.com/scratchfoundation/paper.js.git
synced 2025-01-05 20:32:00 -05:00
Some comment clean-ups.
This commit is contained in:
parent
341fe1ab4e
commit
3daa7f78b4
1 changed files with 13 additions and 11 deletions
|
@ -472,15 +472,15 @@ PathItem.inject(new function() {
|
||||||
// See if this segment and the next are both not visited yet, or
|
// See if this segment and the next are both not visited yet, or
|
||||||
// are bringing us back to the beginning, and are both part of
|
// are bringing us back to the beginning, and are both part of
|
||||||
// the boolean result.
|
// the boolean result.
|
||||||
// Handling overlaps correctly here is a bit tricky business,
|
// Handling overlaps correctly here is tricky, requiring two
|
||||||
// and requires two passes, first with `strict = true`, then
|
// passes, first with strict = true, then false:
|
||||||
// `false`: In strict mode, the current segment and the next
|
// In strict mode, the current and the next segment are both
|
||||||
// segment are both checked for validity, and only the current
|
// checked for validity, and only the current one is allowed to
|
||||||
// one is allowed to be an overlap (passing true for
|
// be an overlap (passing true for unadjusted in isValid()).
|
||||||
// `unadjusted` in isValid()). If this pass does not yield a
|
// If this pass does not yield a result, the non-strict mode is
|
||||||
// result, the non-strict mode is used, in which invalid current
|
// used, in which invalid current segments are tolerated, and
|
||||||
// segments are tolerated, and overlaps for the next segment are
|
// overlaps for the next segment are allowed as long as they are
|
||||||
// allowed as long as they are valid when not adjusted.
|
// valid when not adjusted.
|
||||||
if (isStart(nextSeg)
|
if (isStart(nextSeg)
|
||||||
|| !seg._visited && !nextSeg._visited
|
|| !seg._visited && !nextSeg._visited
|
||||||
// Self-intersections (!operator) don't need isValid() calls
|
// Self-intersections (!operator) don't need isValid() calls
|
||||||
|
@ -538,6 +538,8 @@ PathItem.inject(new function() {
|
||||||
// Do not adjust winding when checking overlaps.
|
// Do not adjust winding when checking overlaps.
|
||||||
if (other && isValid(other, inter.isOverlap()))
|
if (other && isValid(other, inter.isOverlap()))
|
||||||
seg = other;
|
seg = other;
|
||||||
|
// If the new segment is visited already, check if we're back
|
||||||
|
// at the start.
|
||||||
if (seg._visited) {
|
if (seg._visited) {
|
||||||
finished = isStart(seg);
|
finished = isStart(seg);
|
||||||
if (!finished && inter) {
|
if (!finished && inter) {
|
||||||
|
@ -580,9 +582,9 @@ PathItem.inject(new function() {
|
||||||
}
|
}
|
||||||
// Add the path to the result, while avoiding stray segments and
|
// Add the path to the result, while avoiding stray segments and
|
||||||
// paths that are incomplete or cover no area.
|
// paths that are incomplete or cover no area.
|
||||||
// As an optimization, only check paths with 4 or less segments
|
// As an optimization, only check paths with 8 or less segments
|
||||||
// for their area, and assume that they cover an area when more.
|
// for their area, and assume that they cover an area when more.
|
||||||
if (path && (path._segments.length > 4
|
if (path && (path._segments.length > 8
|
||||||
|| !Numerical.isZero(path.getArea()))) {
|
|| !Numerical.isZero(path.getArea()))) {
|
||||||
paths.push(path);
|
paths.push(path);
|
||||||
path = null;
|
path = null;
|
||||||
|
|
Loading…
Reference in a new issue