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Fix #980: Implement visual selection of item.position
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5 changed files with 70 additions and 15 deletions
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@ -782,12 +782,22 @@ var Point = Base.extend(/** @lends Point# */{
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},
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/**
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* This property is only present if the point is an anchor or control point
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* of a {@link Segment} or a {@link Curve}. In this case, it returns
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* {@true if it is selected}
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* This property is only valid if the point is an anchor or handle point
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* of a {@link Segment} or a {@link Curve}, or the position of an
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* {@link Item}, as returned by {@link Item#position},
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* {@link Segment#point}, {@link Segment#handleIn},
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* {@link Segment#handleOut}, {@link Curve#point1}, {@link Curve#point2},
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* {@link Curve#handle1}, {@link Curve#handle2}.
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*
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* In those cases, it returns {@true if it the point is selected}.
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*
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* Paper.js renders selected points on top of your project. This is very
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* useful when debugging.
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*
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* @name Point#selected
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* @property
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* @type Boolean
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* @default false
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*
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* @example {@paperscript}
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* var path = new Path.Circle({
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@ -797,6 +807,10 @@ var Point = Base.extend(/** @lends Point# */{
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*
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* // Select the third segment point:
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* path.segments[2].point.selected = true;
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*
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* // Select the item's position, which is the pivot point
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* // around which it is trasnformed:
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* path.position.selected = true;
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*/
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/**
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@ -971,7 +985,7 @@ var Point = Base.extend(/** @lends Point# */{
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* through setting itself again on the setter that corresponds to the getter
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* that produced this LinkedPoint.
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*
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* @ignore
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* @private
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*/
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var LinkedPoint = Point.extend({
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// Have LinkedPoint appear as a normal Point in debugging
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@ -1006,5 +1020,17 @@ var LinkedPoint = Point.extend({
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setY: function(y) {
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this._y = y;
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this._owner[this._setter](this);
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},
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isSelected: function() {
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return !!(this._owner._selection & this._getSelection());
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},
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setSelected: function(selected) {
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this._owner.changeSelection(this._getSelection(), selected);
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},
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_getSelection: function() {
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return this._setter === 'setPosition' ? /*#=*/ItemSelection.POSITION : 0;
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}
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});
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@ -893,15 +893,23 @@ new function() {
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/**
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* {@grouptitle Item Bounds}
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*
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* Specifies whether an item's bounds are selected and will also
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* mark the item as selected.
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* Specifies whether an item's bounds are to appear as selected.
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*
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* Paper.js draws the visual bounds of selected items on top of your
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* project. This can be useful for debugging.
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* Paper.js draws the bounds of items with selected bounds on top of
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* your project. This is very useful when debugging.
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*
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* @bean
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* @type Boolean
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* @default false
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*
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* @example {@paperscript}
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* var path = new Path.Circle({
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* center: [80, 50],
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* radius: 40,
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* selected: true
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* });
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*
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* path.bounds.selected = true;
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*/
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isSelected: function() {
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return !!(this._owner._selection & /*#=*/ItemSelection.BOUNDS);
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@ -4255,23 +4255,44 @@ new function() { // Injection scope for hit-test functions shared with project
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var selection = this._selection,
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itemSelected = selection & /*#=*/ItemSelection.ITEM,
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boundsSelected = selection & /*#=*/ItemSelection.BOUNDS
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|| itemSelected && this._selectBounds;
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|| itemSelected && this._selectBounds,
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positionSelected = selection & /*#=*/ItemSelection.POSITION;
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if (!this._drawSelected)
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itemSelected = false;
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if ((itemSelected || boundsSelected) && this._isUpdated(updateVersion)) {
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if ((itemSelected || boundsSelected || positionSelected)
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&& this._isUpdated(updateVersion)) {
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// Allow definition of selected color on a per item and per
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// layer level, with a fallback to #009dec
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var layer,
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color = this.getSelectedColor(true) || (layer = this.getLayer())
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&& layer.getSelectedColor(true),
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mx = matrix.appended(this.getGlobalMatrix(true));
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mx = matrix.appended(this.getGlobalMatrix(true)),
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half = size / 2;
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ctx.strokeStyle = ctx.fillStyle = color
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? color.toCanvasStyle(ctx) : '#009dec';
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if (itemSelected)
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this._drawSelected(ctx, mx, selectionItems);
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if (positionSelected) {
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var point = this.getPosition(true),
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x = point.x,
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y = point.y;
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ctx.beginPath();
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ctx.arc(x, y, half, 0, Math.PI * 2, true);
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ctx.stroke();
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var deltas = [[0, -1], [1, 0], [0, 1], [-1, 0]],
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start = half,
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end = size + 1;
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for (var i = 0; i < 4; i++) {
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var delta = deltas[i],
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dx = delta[0],
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dy = delta[1];
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ctx.moveTo(x + dx * start, y + dy * start);
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ctx.lineTo(x + dx * end, y + dy * end);
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ctx.stroke();
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}
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}
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if (boundsSelected) {
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var half = size / 2,
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coords = mx._transformCorners(this.getInternalBounds());
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var coords = mx._transformCorners(this.getInternalBounds());
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// Now draw a rectangle that connects the transformed
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// bounds corners, and draw the corners.
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ctx.beginPath();
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@ -13,5 +13,5 @@
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var ItemSelection = {
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ITEM: 1,
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BOUNDS: 2,
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PIVOT: 4
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POSITION: 4
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};
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@ -868,7 +868,7 @@ statics: /** @lends Curve */{
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*/
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/**
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* The rough bounding rectangle of the curve that is shure to include all of
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* The rough bounding rectangle of the curve that is sure to include all of
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* the drawing, including stroke width.
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*
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* @name Curve#roughBounds
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