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Simplify GradientColor code before merge with Color.
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parent
a03363a6d1
commit
380fce3946
2 changed files with 23 additions and 24 deletions
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@ -327,6 +327,7 @@ var Color = this.Color = Base.extend(new function() {
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*/
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_changed: function() {
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this._css = null;
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this._canvasGradient = null;
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if (this._owner)
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this._owner._changed(/*#=*/ Change.STYLE);
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},
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@ -160,10 +160,7 @@ var GradientColor = this.GradientColor = Color.extend(/** @lends GradientColor#
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},
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setOrigin: function(origin) {
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origin = Point.read(arguments, 0, 0, true); // clone
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this._origin = origin;
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if (this._destination)
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this._radius = this._destination.getDistance(this._origin);
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this._origin = Point.read(arguments, 0, 0, true); // clone
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this._changed();
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},
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@ -202,9 +199,7 @@ var GradientColor = this.GradientColor = Color.extend(/** @lends GradientColor#
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},
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setDestination: function(destination) {
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destination = Point.read(arguments, 0, 0, true); // clone
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this._destination = destination;
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this._radius = this._destination.getDistance(this._origin);
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this._destination = Point.read(arguments, 0, 0, true); // clone
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this._changed();
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},
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@ -241,33 +236,37 @@ var GradientColor = this.GradientColor = Color.extend(/** @lends GradientColor#
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},
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setHilite: function(hilite) {
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hilite = Point.read(arguments, 0, 0, true); // clone
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var vector = hilite.subtract(this._origin);
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if (vector.getLength() > this._radius) {
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this._hilite = this._origin.add(
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vector.normalize(this._radius - 0.1));
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} else {
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this._hilite = hilite;
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}
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this._hilite = Point.read(arguments, 0, 0, true); // clone
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this._changed();
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},
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toCanvasStyle: function(ctx) {
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var gradient,
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stops = this._gradient._stops;
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if (this._canvasGradient)
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return this._canvasGradient;
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var stops = this._gradient._stops,
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origin = this._origin,
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destination = this._destination,
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gradient;
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if (this._gradient._radial) {
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var origin = this._hilite || this._origin;
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gradient = ctx.createRadialGradient(origin.x, origin.y,
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0, this._origin.x, this._origin.y, this._radius);
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var radius = destination.getDistance(origin),
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hilite = this._hilite;
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if (hilite) {
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var vector = hilite.subtract(origin);
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if (vector.getLength() > radius)
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hilite = origin.add(vector.normalize(radius - 0.1));
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}
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var start = hilite || origin;
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gradient = ctx.createRadialGradient(start.x, start.y,
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0, origin.x, origin.y, radius);
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} else {
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gradient = ctx.createLinearGradient(this._origin.x, this._origin.y,
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this._destination.x, this._destination.y);
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gradient = ctx.createLinearGradient(origin.x, origin.y,
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destination.x, destination.y);
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}
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for (var i = 0, l = stops.length; i < l; i++) {
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var stop = stops[i];
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gradient.addColorStop(stop._rampPoint, stop._color.toCss());
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}
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return gradient;
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return this._canvasGradient = gradient;
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},
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/**
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@ -294,7 +293,6 @@ var GradientColor = this.GradientColor = Color.extend(/** @lends GradientColor#
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matrix._transformPoint(this._destination, this._destination, true);
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if (this._hilite)
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matrix._transformPoint(this._hilite, this._hilite, true);
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this._radius = this._destination.getDistance(this._origin);
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}
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});
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